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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dgame2.c53 #define patchstatusbar2(x1,y1,x2,y2) \ macro
978 patchstatusbar2(126,158,142,174); in coolgaugetext()
980 patchstatusbar2(158,158,174,174); in coolgaugetext()
986 patchstatusbar2(158,158,174,174); in coolgaugetext()
992 patchstatusbar2(p->curr_weapon*32-2,158,p->curr_weapon*32+14,174); in coolgaugetext()
1003 patchstatusbar2(i*32-2,158,i*32+14,174); in coolgaugetext()
1012 patchstatusbar2(i*32-2,158,i*32+14,174); in coolgaugetext()