Searched refs:pathBBlocked (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | obstacles.cpp | 417 bool pathBBlocked; in findNextWaypoint() local 420 … polyNearVertIndex, polyNearPos, polyFarVertIndex, polyFarPos, pathB, kMaxPathSize, &pathBBlocked); in findNextWaypoint() 426 if (pathABlocked && !pathBBlocked) { in findNextWaypoint() 428 } else if (pathBBlocked && !pathABlocked) { in findNextWaypoint()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | obstacles.cpp | 418 bool pathBBlocked; in findNextWaypoint() local 421 … polyNearVertIndex, polyNearPos, polyFarVertIndex, polyFarPos, pathB, kMaxPathSize, &pathBBlocked); in findNextWaypoint() 427 if (pathABlocked && !pathBBlocked) { in findNextWaypoint() 429 } else if (pathBBlocked && !pathABlocked) { in findNextWaypoint()
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