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Searched refs:pathToSettings (Results 1 – 3 of 3) sorted by relevance

/dports/audio/faustlive/faustlive-2.5.7/src/MainStructure/
H A DFLApp.h106 void save_Recent(QList<QString>& recents, const QString& pathToSettings);
108 void recall_Recent(QList<QString>& recents, const QString& pathToSettings);
H A DFLApp.cpp859 void FLApp::save_Recent(QList<QString>& recents, const QString& pathToSettings) in save_Recent() argument
865 QString settingPath = pathToSettings + QString::number(index); in save_Recent()
873 void FLApp::recall_Recent(QList<QString>& recents, const QString& pathToSettings) in recall_Recent() argument
876 QString settingPath = pathToSettings + QString::number(i); in recall_Recent()
/dports/games/0ad/0ad-0.0.23b-alpha/source/ps/GameSetup/
H A DGameSetup.cpp1149 const char *pathToSettings[] = in LoadSettingsOfScenarioMap() local
1164 for (int i = 0; pathToSettings[i][0]; ++i) in LoadSettingsOfScenarioMap()
1166 int childId = mapFile.GetElementID(pathToSettings[i]); in LoadSettingsOfScenarioMap()