Searched refs:pause_on_join (Results 1 – 3 of 3) sorted by relevance
139 var = network.pause_on_join
272 bool pause_on_join; ///< pause the game when people join member
450 (!_settings_client.network.pause_on_join && (_pause_mode & PM_PAUSED_JOIN) == PM_UNPAUSED)) { in CheckPauseOnJoin()