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Searched refs:pbarwidth (Results 1 – 1 of 1) sorted by relevance

/dports/games/zaz/zaz-1.0.1/src/
H A Dmainmenu.cpp232 float pbarwidth = 80; in RenderStartupProgress() local
238 glTranslated((100 - pbarwidth) / 2, (vheight + pbarheight) / 2, 0); in RenderStartupProgress()
245 glVertex3d((startupProgress / startupProgressSteps) * pbarwidth, -pbarheight, 0); in RenderStartupProgress()
246 glVertex3d((startupProgress / startupProgressSteps) * pbarwidth, 0, 0); in RenderStartupProgress()
253 glVertex3d(pbarwidth, -pbarheight, 0); in RenderStartupProgress()
254 glVertex3d(pbarwidth, 0, 0); in RenderStartupProgress()