Searched refs:pbarwidth (Results 1 – 1 of 1) sorted by relevance
/dports/games/zaz/zaz-1.0.1/src/ |
H A D | mainmenu.cpp | 232 float pbarwidth = 80; in RenderStartupProgress() local 238 glTranslated((100 - pbarwidth) / 2, (vheight + pbarheight) / 2, 0); in RenderStartupProgress() 245 glVertex3d((startupProgress / startupProgressSteps) * pbarwidth, -pbarheight, 0); in RenderStartupProgress() 246 glVertex3d((startupProgress / startupProgressSteps) * pbarwidth, 0, 0); in RenderStartupProgress() 253 glVertex3d(pbarwidth, -pbarheight, 0); in RenderStartupProgress() 254 glVertex3d(pbarwidth, 0, 0); in RenderStartupProgress()
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