Searched refs:pcjMins (Results 1 – 7 of 7) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_pangles.cpp | 87 VectorSet( ikP.pcjMins, 0, 0, 0 ); in BG_IK_MoveLimb() 117 VectorSet( ikP.pcjMins, -90.0f, -20.0f, -20.0f ); in BG_IK_MoveLimb() 122 VectorSet( ikP.pcjMins, -90.0f, -20.0f, -20.0f ); in BG_IK_MoveLimb() 127 VectorSet( ikP.pcjMins, -90.0f, -20.0f, -20.0f ); in BG_IK_MoveLimb() 132 VectorSet( ikP.pcjMins, -90.0f, -20.0f, -20.0f ); in BG_IK_MoveLimb()
|
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 487 vec3_t pcjMins; //ik joint limit member
|
/dports/games/openjk/OpenJK-07675e2/code/qcommon/ |
H A D | q_shared.h | 2643 vec3_t pcjMins; //ik joint limit member
|
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | G2_bones.cpp | 4565 …G2_Set_Bone_Angles_Rag(g2, rmod_a, blist, boneName, pcjFlags, params->radius, params->pcjMins, par… in G2_SetBoneIKState()
|
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | G2_bones.cpp | 4787 …G2_Set_Bone_Angles_Rag(g2, rmod_a, blist, boneName, pcjFlags, params->radius, params->pcjMins, par… in G2_SetBoneIKState()
|
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | G2_bones.cpp | 4686 …G2_Set_Bone_Angles_Rag(g2, rmod_a, blist, boneName, pcjFlags, params->radius, params->pcjMins, par… in G2_SetBoneIKState()
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_pmove.c | 8617 VectorSet(ikP.pcjMins,0,0,0); in BG_IK_MoveArm() 8647 VectorSet(ikP.pcjMins,-90.0f,-20.0f,-20.0f); in BG_IK_MoveArm()
|