/dports/games/lincity/lincity-1.13.1/modules/ |
H A D | residence.c | 109 people_pool++; in do_residence() 120 people_pool++; in do_residence() 132 people_pool++; in do_residence() 143 people_pool++; in do_residence() 154 people_pool++; in do_residence() 166 people_pool++; in do_residence() 252 good += people_pool / 27; in do_residence() 259 people_pool++; in do_residence() 262 else if (people_pool > 0 && r > ((good + bad) * (RESIDENCE_PPM - 1) + bad)) in do_residence() 265 people_pool--; in do_residence()
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H A D | shanty.c | 96 pp = people_pool - (COMMUNE_POP * numof_communes); in update_shanty()
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H A D | rocket_pad.c | 156 if (people_pool || housed_population) in launch_rocket()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/ |
H A D | residence.cpp | 114 people_pool++; in do_residence() 122 people_pool++; in do_residence() 131 people_pool++; in do_residence() 139 people_pool++; in do_residence() 147 people_pool++; in do_residence() 156 people_pool++; in do_residence() 233 good += people_pool / 27; in do_residence() 238 people_pool++; in do_residence() 240 } else if (people_pool > 0 in do_residence() 243 people_pool--; in do_residence()
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H A D | rocket_pad.cpp | 128 while (num > 0 && people_pool > 0) { in remove_people() 131 people_pool--; in remove_people() 138 if (!housed_population && !people_pool) { in remove_people() 176 if (people_pool || housed_population) in launch_rocket()
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H A D | shanty.cpp | 72 pp = people_pool - (COMMUNE_POP * numof_communes); in update_shanty()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | simulate.cpp | 215 if ((housed_population + people_pool) > max_pop_ever) in end_of_month_update() 216 max_pop_ever = housed_population + people_pool; in end_of_month_update() 218 if (people_pool > 100) { in end_of_month_update() 219 if (rand() % 1000 < people_pool) in end_of_month_update() 220 people_pool -= 10; in end_of_month_update() 222 if (people_pool < 0) in end_of_month_update() 223 people_pool = 0; in end_of_month_update() 603 i = (housed_population + people_pool) - sust_old_population; in sustainability_test() 605 ||(housed_population + people_pool) < SUST_MIN_POPULATION) { in sustainability_test() 606 sust_old_population = (housed_population + people_pool); in sustainability_test()
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H A D | engglobs.h | 40 extern int unemployed_population, people_pool;
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H A D | engglobs.cpp | 46 int unemployed_population, people_pool; variable
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H A D | loadsave.cpp | 192 gzprintf(ofile, "%d\n", people_pool); in save_city_2() 379 sscanf(gzgets(gzfile, s, 256), "%d", &people_pool); in load_city_2()
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H A D | old_ldsvguts.cpp | 253 sscanf(gzgets(gzfile, s, 256), "%d", &people_pool); in load_city_old()
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/dports/games/lincity/lincity-1.13.1/ |
H A D | simulate.c | 271 if ((housed_population + people_pool) > max_pop_ever) in end_of_month_update() 272 max_pop_ever = housed_population + people_pool; in end_of_month_update() 274 if (people_pool > 100) { in end_of_month_update() 275 if (rand () % 1000 < people_pool) in end_of_month_update() 276 people_pool -= 10; in end_of_month_update() 278 if (people_pool < 0) in end_of_month_update() 279 people_pool = 0; in end_of_month_update() 451 people_pool = 100; in new_city() 754 i = (housed_population + people_pool) - sust_old_population; in sustainability_test() 756 || (housed_population + people_pool) < SUST_MIN_POPULATION) in sustainability_test() [all …]
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H A D | pbar.c | 138 update_pbar (PPOP, housed_population + people_pool, 0); in refresh_population_text() 246 update_pbar (PPOP, housed_population + people_pool, 0); in update_pbars_daily() 260 update_pbar (PPOP, housed_population + people_pool, 1); in update_pbars_monthly()
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H A D | engine.c | 558 while (num > 0 && people_pool > 0) { in remove_people() 561 people_pool--; in remove_people() 579 while (num > 0 && people_pool > 0) { in remove_people() 582 people_pool--; in remove_people() 601 if (!housed_population && !people_pool) { in remove_people() 868 people_pool += MP_INFO(x,y).population; in do_bulldoze_area()
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H A D | main.c | 487 people_pool += 100; in process_keystrokes() 752 ,housed_population + people_pool, people_pool); in compile_results()
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H A D | shrglobs.c | 58 int unemployed_population, people_pool; variable
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H A D | engglobs.h | 50 extern int unemployed_population, people_pool;
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H A D | mps.c | 550 int tp = housed_population + people_pool; in mps_global_housing() 556 mps_store_sd(i++,_("Homeless"),people_pool); in mps_global_housing()
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H A D | ldsvguts.c | 202 fprintf (ofile, "%d\n", people_pool); in save_city_raw() 468 fscanf (ofile, "%d", &people_pool); in load_city()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | PbarInterface.cpp | 89 update_pbar (PPOP, housed_population + people_pool, 1); in update_pbars_monthly()
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H A D | Dialog.cpp | 385 ,housed_population + people_pool, people_pool); in gameStats() 524 ,housed_population + people_pool, people_pool); in saveGameStats()
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H A D | MpsInterface.cpp | 535 int tp = housed_population + people_pool; in mps_global_housing() 543 mps_store_sd(i++,_("Homeless"),people_pool); in mps_global_housing()
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H A D | EconomyGraph.cpp | 187 monthgraph_ppool[0] = ((int) (sqrt (people_pool + 1.f) * h) / 35); in updateData() 213 if( !housed_population && !people_pool ){ //no people left in updateData()
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H A D | ScreenInterface.cpp | 318 update_pbar (PPOP, housed_population + people_pool, 0); in refresh_population_text()
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H A D | MainMenu.cpp | 710 newStart << housed_population + people_pool; in loadGameSaveButtonClicked()
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