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Searched refs:percOfLightLight (Results 1 – 12 of 12) sorted by relevance

/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Windows.Forms/System.Windows.Forms/
H A DControlPaint.cs187 public static Color Light (Color baseColor, float percOfLightLight) in Light() argument
193 if (percOfLightLight <= 0f) in Light()
196 if (percOfLightLight == 1.0f) in Light()
204 (int) (ThemeEngine.Current.ColorControlLight.R + (r_sub * percOfLightLight)), in Light()
205 (int) (ThemeEngine.Current.ColorControlLight.G + (g_sub * percOfLightLight)), in Light()
206 (int) (ThemeEngine.Current.ColorControlLight.B + (b_sub * percOfLightLight))); in Light()
213 int NewIntensity = Math.Min (255, I + (int) ((255 - I) * 0.5f * percOfLightLight)); in Light()
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6.1/
H A DSystem.Windows.Forms.cs3169 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6/
H A DSystem.Windows.Forms.cs3169 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6.2/
H A DSystem.Windows.Forms.cs3169 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.5.1/
H A DSystem.Windows.Forms.cs3169 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v2.0/
H A DSystem.Windows.Forms.cs3161 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.5/
H A DSystem.Windows.Forms.cs3169 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.5.2/
H A DSystem.Windows.Forms.cs3169 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.0/
H A DSystem.Windows.Forms.cs3161 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.7.1/
H A DSystem.Windows.Forms.cs3225 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/net_4_x/
H A DSystem.Windows.Forms.cs3161 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.7/
H A DSystem.Windows.Forms.cs3228 …ic System.Drawing.Color Light(System.Drawing.Color baseColor, float percOfLightLight) { throw null… in Light() argument