Searched refs:percent_play (Results 1 – 2 of 2) sorted by relevance
1157 bbuffer[buffered++].percent_play = in Bookup()1250 current.status_played += temp.percent_play & 127; in Bookup()1265 if (temp.status & 128 && temp.percent_play & 128) in Bookup()1267 if (temp.status & 128 && !(temp.percent_play & 128)) in Bookup()1269 if (temp.status & 32 && !(temp.percent_play & 128)) in Bookup()1271 if (temp.status & 32 && temp.percent_play & 128) in Bookup()1278 next.status_played += temp.percent_play & 127; in Bookup()1290 if (temp.status & 128 && temp.percent_play & 128) in Bookup()1296 if (temp.status & 32 && temp.percent_play & 128) in Bookup()1343 if (temp.status & 32 && temp.percent_play & 128) in Bookup()[all …]
208 unsigned char percent_play; member