/dports/www/limesurvey/limesurvey/assets/packages/bootstrap/plugins/multiselect/less/ |
H A D | grid.less | 95 .col-xs-1 { width: percentage((1 / @grid-columns)); } 96 .col-xs-2 { width: percentage((2 / @grid-columns)); } 97 .col-xs-3 { width: percentage((3 / @grid-columns)); } 98 .col-xs-4 { width: percentage((4 / @grid-columns)); } 99 .col-xs-5 { width: percentage((5 / @grid-columns)); } 100 .col-xs-6 { width: percentage((6 / @grid-columns)); } 101 .col-xs-7 { width: percentage((7 / @grid-columns)); } 102 .col-xs-8 { width: percentage((8 / @grid-columns)); } 103 .col-xs-9 { width: percentage((9 / @grid-columns)); } 104 .col-xs-10 { width: percentage((10/ @grid-columns)); } [all …]
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/dports/finance/prestashop/prestashop/admin/themes/default/scss/vendor/bootstrap-rtl-sass/ |
H A D | _grid-rtl.sass | 92 width: percentage((1 / $grid-columns)) 94 width: percentage((2 / $grid-columns)) 96 width: percentage((3 / $grid-columns)) 98 width: percentage((4 / $grid-columns)) 100 width: percentage((5 / $grid-columns)) 102 width: percentage((6 / $grid-columns)) 104 width: percentage((7 / $grid-columns)) 106 width: percentage((8 / $grid-columns)) 108 width: percentage((9 / $grid-columns)) 110 width: percentage((10/ $grid-columns)) [all …]
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/dports/www/thirtybees/thirtybees-1.1.0/admin/themes/default/sass/vendor/bootstrap-rtl-sass/ |
H A D | _grid-rtl.sass | 92 width: percentage((1 / $grid-columns)) 94 width: percentage((2 / $grid-columns)) 96 width: percentage((3 / $grid-columns)) 98 width: percentage((4 / $grid-columns)) 100 width: percentage((5 / $grid-columns)) 102 width: percentage((6 / $grid-columns)) 104 width: percentage((7 / $grid-columns)) 106 width: percentage((8 / $grid-columns)) 108 width: percentage((9 / $grid-columns)) 110 width: percentage((10/ $grid-columns)) [all …]
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/dports/games/julius/julius-1.7.0/src/core/ |
H A D | calc.c | 5 return percentage * value / 100; in calc_adjust_with_percentage() 85 int percentage; in calc_missile_shooter_direction() local 89 percentage = 100; in calc_missile_shooter_direction() 103 if (percentage >= 400) { in calc_missile_shooter_direction() 111 if (percentage >= 400) { in calc_missile_shooter_direction() 123 if (percentage >= 400) { in calc_missile_shooter_direction() 131 if (percentage >= 400) { in calc_missile_shooter_direction() 146 int percentage; in calc_missile_direction() local 150 percentage = 100; in calc_missile_direction() 164 if (percentage >= 500) { in calc_missile_direction() [all …]
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | transition.cpp | 220 …dst.Blit(0, i * 8 + 8 - 8 * percentage / 100, *screen2, Rect(0, i * 8 + 8 - 8 * percentage / 100, … in Draw() 225 …dst.Blit(0, i * 8 + 8 * percentage / 100, *screen1, Rect(0, i * 8 + 8 * percentage / 100, w, 8 - 8… in Draw() 254 …percentage / 100, (h / 2) * percentage / 100, *screen1, Rect((w / 2) * percentage / 100, (h / 2) *… in Draw() 259 …percentage / 100, h / 2 - (h / 2) * percentage / 100, *screen2, Rect(w / 2 - (w / 2) * percentage … in Draw() 306 if (transition_type == TransitionCrossCombine) { percentage = 100 - percentage; } in Draw() 314 …(w / 2) * percentage / 100, 0, *screen_pointer2, Rect(w / 2 - (w / 2) * percentage / 100, 0, w * p… in Draw() 315 …percentage / 100, h / 2 + (h / 2) * percentage / 100, *screen_pointer2, Rect(w / 2 - (w / 2) * per… in Draw() 321 if (transition_type == TransitionZoomOut) { percentage = 100 - percentage; } in Draw() 327 percentage = percentage <= 97 ? percentage : 97; in Draw() 351 if (transition_type == TransitionMosaicIn) { percentage = 100 - percentage; } in Draw() [all …]
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/dports/games/augustus/augustus-3.1.0/src/core/ |
H A D | calc.c | 5 return percentage * value / 100; in calc_adjust_with_percentage() 71 int percentage; in calc_missile_shooter_direction() local 75 percentage = 100; in calc_missile_shooter_direction() 89 if (percentage >= 400) { in calc_missile_shooter_direction() 97 if (percentage >= 400) { in calc_missile_shooter_direction() 109 if (percentage >= 400) { in calc_missile_shooter_direction() 117 if (percentage >= 400) { in calc_missile_shooter_direction() 132 int percentage; in calc_missile_direction() local 136 percentage = 100; in calc_missile_direction() 150 if (percentage >= 500) { in calc_missile_direction() [all …]
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/dports/textproc/xmlroff/xmlroff-0.6.3/xmlroff/libfo/datatype/ |
H A D | fo-percentage.c | 97 percentage->value = 0; in fo_percentage_init() 164 FoDatatype *percentage; in fo_percentage_get_property() local 194 FoDatatype *percentage; in fo_percentage_set_property() local 219 FoDatatype *percentage; in fo_percentage_new() local 224 return percentage; in fo_percentage_new() 240 FoDatatype *percentage; in fo_percentage_new_with_value() local 246 return percentage; in fo_percentage_new_with_value() 295 FoDatatype* percentage; in fo_percentage_copy() local 303 return (percentage); in fo_percentage_copy() 337 if (percentage == NULL) in fo_percentage_get_percentage_hundred() [all …]
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/dports/textproc/libfo/xmlroff-0.6.3/xmlroff/libfo/datatype/ |
H A D | fo-percentage.c | 97 percentage->value = 0; in fo_percentage_init() 164 FoDatatype *percentage; in fo_percentage_get_property() local 194 FoDatatype *percentage; in fo_percentage_set_property() local 219 FoDatatype *percentage; in fo_percentage_new() local 224 return percentage; in fo_percentage_new() 240 FoDatatype *percentage; in fo_percentage_new_with_value() local 246 return percentage; in fo_percentage_new_with_value() 295 FoDatatype* percentage; in fo_percentage_copy() local 303 return (percentage); in fo_percentage_copy() 337 if (percentage == NULL) in fo_percentage_get_percentage_hundred() [all …]
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/dports/textproc/p5-CSS-Sass/CSS-Sass-3.6.4/t/sass-spec/spec/core_functions/math/ |
H A D | percentage.hrx | 2 a {b: percentage(0)} 12 a {b: percentage(0.246)} 22 a {b: percentage(123.456)} 32 a {b: percentage(42)} 42 a {b: percentage(-0.4)} 62 a {b: percentage(c)} 67 1 | a {b: percentage(c)} 76 >> a {b: percentage(c)} 83 a {b: percentage(1%)} 104 a {b: percentage()} [all …]
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/dports/devel/py-traits/traits-6.3.2/traits/tests/ |
H A D | test_float_range.py | 62 percentage = RangeFactory(0.0, 100.0) variable in ModelFactory.ModelWithRanges 146 self.model.percentage = 35.0 150 self.model.percentage = -0.5 152 self.model.percentage = 100.5 155 self.model.percentage = 35 159 self.model.percentage = -1 161 self.model.percentage = 101 164 self.model.percentage = False 168 self.model.percentage = True 207 self.model.percentage = numpy_value [all …]
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H A D | test_integer_range.py | 53 percentage = RangeFactory(0, 100) variable in ModelFactory.ModelWithRanges 146 self.model.percentage = 35 150 self.model.percentage = -1 152 self.model.percentage = 101 155 self.model.percentage = False 159 self.model.percentage = True 182 self.model.percentage = 73 200 self.model.percentage = numpy_value 212 self.model.percentage = 88 227 self.model.percentage = IntLike(35) [all …]
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/dports/sysutils/dua-cli/dua-cli-2.14.11/src/interactive/app/ |
H A D | bytevis.rs | 14 percentage: f32, field 36 percentage, in display() 44 let Self { format, percentage } = self; in fmt() 46 let percentage = if percentage.is_nan() { in fmt() localVariable 49 *percentage in fmt() 53 Percentage => Self::make_percentage(f, percentage), in fmt() 55 Self::make_percentage(f, percentage)?; in fmt() 57 Self::make_bar(f, percentage, BAR_SIZE) in fmt() 59 Bar => Self::make_bar(f, percentage, BAR_SIZE), in fmt() 60 LongBar => Self::make_bar(f, percentage, 19), in fmt() [all …]
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/dports/graphics/krita/krita-4.4.8/libs/image/ |
H A D | kis_node_progress_proxy.cpp | 30 , percentage(-1) in Private() 38 int percentage; member 41 int old_percentage = percentage; in computePercentage() 43 percentage = -1; in computePercentage() 45 percentage = 0; in computePercentage() 48 percentage = qBound(0, percentage, 100); in computePercentage() 50 return old_percentage != percentage; in computePercentage() 76 int KisNodeProgressProxy::percentage() const in percentage() function in KisNodeProgressProxy 78 return d->percentage; in percentage() 85 emit(percentageChanged(d->percentage, d->node)); in setValue() [all …]
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/dports/misc/visp/visp-3.4.0/modules/core/test/image/ |
H A D | testImageWarp.cpp | 166 double percentage = 0.0; in SECTION() local 183 double percentage = 0.0; in SECTION() local 200 double percentage = 0.0; in SECTION() local 230 double percentage = 0.0; in SECTION() local 247 double percentage = 0.0; in SECTION() local 264 double percentage = 0.0; in SECTION() local 327 double percentage = 0.0; in SECTION() local 344 double percentage = 0.0; in SECTION() local 361 double percentage = 0.0; in SECTION() local 391 double percentage = 0.0; in SECTION() local [all …]
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/dports/games/julius/julius-1.7.0/src/platform/ |
H A D | arguments.c | 14 int percentage = 100 * (int) whole; in parse_decimal_as_percentage() local 23 percentage += fraction * 10; in parse_decimal_as_percentage() 26 percentage += fraction; in parse_decimal_as_percentage() 34 percentage += fraction; in parse_decimal_as_percentage() 44 return percentage; in parse_decimal_as_percentage() 66 int percentage = parse_decimal_as_percentage(argv[i + 1]); in platform_parse_arguments() local 68 if (percentage < 50 || percentage > 500) { in platform_parse_arguments() 72 output_args->display_scale_percentage = percentage; in platform_parse_arguments() 80 int percentage = parse_decimal_as_percentage(argv[i + 1]); in platform_parse_arguments() local 82 if (percentage == 100 || percentage == 150 || percentage == 200) { in platform_parse_arguments() [all …]
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/dports/games/augustus/augustus-3.1.0/src/platform/ |
H A D | arguments.c | 14 int percentage = 100 * (int) whole; in parse_decimal_as_percentage() local 23 percentage += fraction * 10; in parse_decimal_as_percentage() 26 percentage += fraction; in parse_decimal_as_percentage() 34 percentage += fraction; in parse_decimal_as_percentage() 44 return percentage; in parse_decimal_as_percentage() 66 int percentage = parse_decimal_as_percentage(argv[i + 1]); in platform_parse_arguments() local 68 if (percentage < 50 || percentage > 500) { in platform_parse_arguments() 72 output_args->display_scale_percentage = percentage; in platform_parse_arguments() 80 int percentage = parse_decimal_as_percentage(argv[i + 1]); in platform_parse_arguments() local 82 if (percentage == 100 || percentage == 150 || percentage == 200) { in platform_parse_arguments() [all …]
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/dports/x11-themes/plata-theme/plata-theme-1dd0953f1d6a35777388d39f46e2428c038042be/src/gtk/sass/common/ |
H A D | _colors.scss | 89 lighten($sel_bg, percentage($a_trk_2)), 90 percentage($a_trk_2)), 94 percentage($a_trk_2)); 105 lighten($acc_bg, percentage($a_trk_1)), 106 percentage($a_trk_1)), 108 darken($acc_bg, percentage($a_trk_2)), 109 percentage($a_trk_2))); 115 lighten($acc_bg, percentage($a_trk_1)), 116 percentage($a_trk_1)); 153 percentage($a_trk_1)), [all …]
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/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/llvm/test/tools/llvm-profdata/ |
H A D | sample-summary.test | 9 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 1 percentage of the total counts. 10 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 10 percentage of the total counts. 11 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 20 percentage of the total counts. 12 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 30 percentage of the total counts. 13 ; CHECK-NEXT: 3 blocks with count >= 2000 account for 40 percentage of the total counts. 14 ; CHECK-NEXT: 4 blocks with count >= 1437 account for 50 percentage of the total counts. 15 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 60 percentage of the total counts. 16 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 70 percentage of the total counts. 17 ; CHECK-NEXT: 7 blocks with count >= 1000 account for 80 percentage of the total counts. 18 ; CHECK-NEXT: 11 blocks with count >= 534 account for 90 percentage of the total counts. [all …]
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/dports/devel/llvm11/llvm-11.0.1.src/test/tools/llvm-profdata/ |
H A D | sample-summary.test | 9 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 1 percentage of the total counts. 10 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 10 percentage of the total counts. 11 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 20 percentage of the total counts. 12 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 30 percentage of the total counts. 13 ; CHECK-NEXT: 3 blocks with count >= 2000 account for 40 percentage of the total counts. 14 ; CHECK-NEXT: 4 blocks with count >= 1437 account for 50 percentage of the total counts. 15 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 60 percentage of the total counts. 16 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 70 percentage of the total counts. 17 ; CHECK-NEXT: 7 blocks with count >= 1000 account for 80 percentage of the total counts. 18 ; CHECK-NEXT: 11 blocks with count >= 534 account for 90 percentage of the total counts. [all …]
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/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/llvm/test/tools/llvm-profdata/ |
H A D | sample-summary.test | 9 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 1 percentage of the total counts. 10 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 10 percentage of the total counts. 11 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 20 percentage of the total counts. 12 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 30 percentage of the total counts. 13 ; CHECK-NEXT: 3 blocks with count >= 2000 account for 40 percentage of the total counts. 14 ; CHECK-NEXT: 4 blocks with count >= 1437 account for 50 percentage of the total counts. 15 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 60 percentage of the total counts. 16 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 70 percentage of the total counts. 17 ; CHECK-NEXT: 7 blocks with count >= 1000 account for 80 percentage of the total counts. 18 ; CHECK-NEXT: 11 blocks with count >= 534 account for 90 percentage of the total counts. [all …]
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/dports/lang/rust/rustc-1.58.1-src/src/llvm-project/llvm/test/tools/llvm-profdata/ |
H A D | sample-summary.test | 9 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 1 percentage of the total counts. 10 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 10 percentage of the total counts. 11 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 20 percentage of the total counts. 12 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 30 percentage of the total counts. 13 ; CHECK-NEXT: 3 blocks with count >= 2000 account for 40 percentage of the total counts. 14 ; CHECK-NEXT: 4 blocks with count >= 1437 account for 50 percentage of the total counts. 15 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 60 percentage of the total counts. 16 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 70 percentage of the total counts. 17 ; CHECK-NEXT: 7 blocks with count >= 1000 account for 80 percentage of the total counts. 18 ; CHECK-NEXT: 11 blocks with count >= 534 account for 90 percentage of the total counts. [all …]
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/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/llvm/test/tools/llvm-profdata/ |
H A D | sample-summary.test | 9 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 1 percentage of the total counts. 10 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 10 percentage of the total counts. 11 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 20 percentage of the total counts. 12 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 30 percentage of the total counts. 13 ; CHECK-NEXT: 3 blocks with count >= 2000 account for 40 percentage of the total counts. 14 ; CHECK-NEXT: 4 blocks with count >= 1437 account for 50 percentage of the total counts. 15 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 60 percentage of the total counts. 16 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 70 percentage of the total counts. 17 ; CHECK-NEXT: 7 blocks with count >= 1000 account for 80 percentage of the total counts. 18 ; CHECK-NEXT: 11 blocks with count >= 534 account for 90 percentage of the total counts. [all …]
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/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/llvm/test/tools/llvm-profdata/ |
H A D | sample-summary.test | 9 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 1 percentage of the total counts. 10 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 10 percentage of the total counts. 11 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 20 percentage of the total counts. 12 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 30 percentage of the total counts. 13 ; CHECK-NEXT: 3 blocks with count >= 2000 account for 40 percentage of the total counts. 14 ; CHECK-NEXT: 4 blocks with count >= 1437 account for 50 percentage of the total counts. 15 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 60 percentage of the total counts. 16 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 70 percentage of the total counts. 17 ; CHECK-NEXT: 7 blocks with count >= 1000 account for 80 percentage of the total counts. 18 ; CHECK-NEXT: 11 blocks with count >= 534 account for 90 percentage of the total counts. [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/llvm/llvm/test/tools/llvm-profdata/ |
H A D | sample-summary.test | 9 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 1 percentage of the total counts. 10 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 10 percentage of the total counts. 11 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 20 percentage of the total counts. 12 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 30 percentage of the total counts. 13 ; CHECK-NEXT: 3 blocks with count >= 2000 account for 40 percentage of the total counts. 14 ; CHECK-NEXT: 4 blocks with count >= 1437 account for 50 percentage of the total counts. 15 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 60 percentage of the total counts. 16 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 70 percentage of the total counts. 17 ; CHECK-NEXT: 7 blocks with count >= 1000 account for 80 percentage of the total counts. 18 ; CHECK-NEXT: 11 blocks with count >= 534 account for 90 percentage of the total counts. [all …]
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/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/llvm/test/tools/llvm-profdata/ |
H A D | sample-summary.test | 9 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 1 percentage of the total counts. 10 ; CHECK-NEXT: 1 blocks with count >= 2080 account for 10 percentage of the total counts. 11 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 20 percentage of the total counts. 12 ; CHECK-NEXT: 2 blocks with count >= 2064 account for 30 percentage of the total counts. 13 ; CHECK-NEXT: 3 blocks with count >= 2000 account for 40 percentage of the total counts. 14 ; CHECK-NEXT: 4 blocks with count >= 1437 account for 50 percentage of the total counts. 15 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 60 percentage of the total counts. 16 ; CHECK-NEXT: 6 blocks with count >= 1075 account for 70 percentage of the total counts. 17 ; CHECK-NEXT: 7 blocks with count >= 1000 account for 80 percentage of the total counts. 18 ; CHECK-NEXT: 11 blocks with count >= 534 account for 90 percentage of the total counts. [all …]
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