Searched refs:pexposeevent (Results 1 – 1 of 1) sorted by relevance
114 XExposeEvent *pexposeevent; local118 pexposeevent = &(GetEventp(player)->xexpose);122 pexposeevent->x, pexposeevent->y,123 pexposeevent->x, pexposeevent->y,124 pexposeevent->width, pexposeevent->height);125 if (!pexposeevent->count) 242 XExposeEvent *pexposeevent; local244 pexposeevent = &(GetEventp(player)->xexpose);245 if (pexposeevent->count || player->state->state < GET_NAME) return(1);