Searched refs:pglActiveTexture (Results 1 – 12 of 12) sorted by relevance
108 c->pglActiveTexture = (SH_PGLACTIVETEXTURE) in shLoadExtensions()115 if (c->pglActiveTexture == NULL || c->pglMultiTexCoord1f == NULL || in shLoadExtensions()121 c->pglActiveTexture = (SH_PGLACTIVETEXTURE)fallbackActiveTexture; in shLoadExtensions()
51 # define glActiveTexture context->pglActiveTexture
114 SH_PGLACTIVETEXTURE pglActiveTexture; member
61 extern avpPFNGLACTIVETEXTUREPROC pglActiveTexture;
10 avpPFNGLACTIVETEXTUREPROC pglActiveTexture; variable
405 static PFNglActiveTexture pglActiveTexture; variable871 pglActiveTexture = GetGLFunc("glActiveTexture"); in SetupGLFunc4()3345 pglActiveTexture(GL_TEXTURE0); in HWRAPI()3350 pglActiveTexture(GL_TEXTURE1); in HWRAPI()3369 pglActiveTexture(GL_TEXTURE0); in HWRAPI()
1215 GLEE_EXTERN PFNGLACTIVETEXTUREPROC pglActiveTexture; variable1261 #define glActiveTexture pglActiveTexture
839 PFNGLACTIVETEXTUREPROC pglActiveTexture=_Lazy_glActiveTexture; variable5430 …if ((pglActiveTexture = (PFNGLACTIVETEXTUREPROC) __GLeeGetProcAddress("glActiveTexture"))!=0) nLin… in __GLeeLink_GL_VERSION_1_3()
1272 GLEE_EXTERN PFNGLACTIVETEXTUREPROC pglActiveTexture; variable1318 #define glActiveTexture pglActiveTexture
875 PFNGLACTIVETEXTUREPROC pglActiveTexture=_Lazy_glActiveTexture; variable6288 …if ((pglActiveTexture = (PFNGLACTIVETEXTUREPROC) __GLeeGetProcAddress("glActiveTexture"))!=0) nLin… in __GLeeLink_GL_VERSION_1_3()