/dports/games/craft/Craft-1.0fbsd/deps/glfw/examples/ |
H A D | heightmap.c | 58 static PFNGLBINDBUFFERPROC pglBindBuffer = NULL; variable 114 RESOLVE_GL_FCN(PFNGLBINDBUFFERPROC, pglBindBuffer, "glBindBuffer"); in init_opengl() 446 pglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh_vbo[3]); in make_mesh() 451 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[0]); in make_mesh() 457 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[2]); in make_mesh() 463 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[1]); in make_mesh()
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/dports/graphics/glfw2/glfw-2.7.9/examples/ |
H A D | heightmap.c | 240 static PFN_glBindBuffer pglBindBuffer = NULL; variable 279 RESOLVE_GL_FCN(PFN_glBindBuffer, pglBindBuffer, "glBindBuffer"); in init_opengl() 611 pglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh_vbo[3]); in make_mesh() 616 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[0]); in make_mesh() 622 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[2]); in make_mesh() 628 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[1]); in make_mesh()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/r_opengl/ |
H A D | r_opengl.c | 417 static PFNglBindBuffer pglBindBuffer; variable 878 pglBindBuffer = GetGLFunc("glBindBuffer"); in SetupGLFunc4() 2335 pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo); in HWRAPI() 2346 pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo); in HWRAPI() 2391 pglBindBuffer(GL_ARRAY_BUFFER, 0); in HWRAPI() 2576 pglBindBuffer(GL_ARRAY_BUFFER, frame->vboID); in CreateModelVBO() 2582 pglBindBuffer(GL_ARRAY_BUFFER, 0); in CreateModelVBO() 2621 pglBindBuffer(GL_ARRAY_BUFFER, frame->vboID); in CreateModelVBOTiny() 2627 pglBindBuffer(GL_ARRAY_BUFFER, 0); in CreateModelVBOTiny() 2861 pglBindBuffer(GL_ARRAY_BUFFER, 0); in DrawModelEx() [all …]
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/dports/games/avp/avp-20170505/src/ |
H A D | oglfunc.h | 122 extern avpPFNGLBINDBUFFERPROC pglBindBuffer;
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H A D | oglfunc.c | 43 avpPFNGLBINDBUFFERPROC pglBindBuffer; variable
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H A D | main2.c | 1568 pglBindBuffer(GL_ARRAY_BUFFER, FullscreenArrayBuffer); in FlipBuffers() 1569 pglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, FullscreenElementArrayBuffer); in FlipBuffers()
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H A D | opengl.c | 789 pglBindBuffer(GL_ARRAY_BUFFER, ArrayBuffer); in InitOpenGL() 790 pglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ElementArrayBuffer); in InitOpenGL()
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/dports/devel/love5/love-0.5-0/src/opengl/ |
H A D | GLee.h | 1574 GLEE_EXTERN PFNGLBINDBUFFERPROC pglBindBuffer; variable 1593 #define glBindBuffer pglBindBuffer
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H A D | GLee.c | 1012 PFNGLBINDBUFFERPROC pglBindBuffer=_Lazy_glBindBuffer; variable 5549 if ((pglBindBuffer = (PFNGLBINDBUFFERPROC) __GLeeGetProcAddress("glBindBuffer"))!=0) nLinked++; in __GLeeLink_GL_VERSION_1_5()
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/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/ |
H A D | GLee.h | 1631 GLEE_EXTERN PFNGLBINDBUFFERPROC pglBindBuffer; variable 1650 #define glBindBuffer pglBindBuffer
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H A D | GLee.c | 1048 PFNGLBINDBUFFERPROC pglBindBuffer=_Lazy_glBindBuffer; variable 6407 if ((pglBindBuffer = (PFNGLBINDBUFFERPROC) __GLeeGetProcAddress("glBindBuffer"))!=0) nLinked++; in __GLeeLink_GL_VERSION_1_5()
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/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/ |
H A D | GLee.h | 1631 GLEE_EXTERN PFNGLBINDBUFFERPROC pglBindBuffer; variable 1650 #define glBindBuffer pglBindBuffer
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H A D | GLee.c | 1048 PFNGLBINDBUFFERPROC pglBindBuffer=_Lazy_glBindBuffer; variable 6407 if ((pglBindBuffer = (PFNGLBINDBUFFERPROC) __GLeeGetProcAddress("glBindBuffer"))!=0) nLinked++; in __GLeeLink_GL_VERSION_1_5()
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