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Searched refs:pglBindBuffer (Results 1 – 13 of 13) sorted by relevance

/dports/games/craft/Craft-1.0fbsd/deps/glfw/examples/
H A Dheightmap.c58 static PFNGLBINDBUFFERPROC pglBindBuffer = NULL; variable
114 RESOLVE_GL_FCN(PFNGLBINDBUFFERPROC, pglBindBuffer, "glBindBuffer"); in init_opengl()
446 pglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh_vbo[3]); in make_mesh()
451 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[0]); in make_mesh()
457 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[2]); in make_mesh()
463 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[1]); in make_mesh()
/dports/graphics/glfw2/glfw-2.7.9/examples/
H A Dheightmap.c240 static PFN_glBindBuffer pglBindBuffer = NULL; variable
279 RESOLVE_GL_FCN(PFN_glBindBuffer, pglBindBuffer, "glBindBuffer"); in init_opengl()
611 pglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh_vbo[3]); in make_mesh()
616 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[0]); in make_mesh()
622 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[2]); in make_mesh()
628 pglBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[1]); in make_mesh()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/r_opengl/
H A Dr_opengl.c417 static PFNglBindBuffer pglBindBuffer; variable
878 pglBindBuffer = GetGLFunc("glBindBuffer"); in SetupGLFunc4()
2335 pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo); in HWRAPI()
2346 pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo); in HWRAPI()
2391 pglBindBuffer(GL_ARRAY_BUFFER, 0); in HWRAPI()
2576 pglBindBuffer(GL_ARRAY_BUFFER, frame->vboID); in CreateModelVBO()
2582 pglBindBuffer(GL_ARRAY_BUFFER, 0); in CreateModelVBO()
2621 pglBindBuffer(GL_ARRAY_BUFFER, frame->vboID); in CreateModelVBOTiny()
2627 pglBindBuffer(GL_ARRAY_BUFFER, 0); in CreateModelVBOTiny()
2861 pglBindBuffer(GL_ARRAY_BUFFER, 0); in DrawModelEx()
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/dports/games/avp/avp-20170505/src/
H A Doglfunc.h122 extern avpPFNGLBINDBUFFERPROC pglBindBuffer;
H A Doglfunc.c43 avpPFNGLBINDBUFFERPROC pglBindBuffer; variable
H A Dmain2.c1568 pglBindBuffer(GL_ARRAY_BUFFER, FullscreenArrayBuffer); in FlipBuffers()
1569 pglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, FullscreenElementArrayBuffer); in FlipBuffers()
H A Dopengl.c789 pglBindBuffer(GL_ARRAY_BUFFER, ArrayBuffer); in InitOpenGL()
790 pglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ElementArrayBuffer); in InitOpenGL()
/dports/devel/love5/love-0.5-0/src/opengl/
H A DGLee.h1574 GLEE_EXTERN PFNGLBINDBUFFERPROC pglBindBuffer; variable
1593 #define glBindBuffer pglBindBuffer
H A DGLee.c1012 PFNGLBINDBUFFERPROC pglBindBuffer=_Lazy_glBindBuffer; variable
5549 if ((pglBindBuffer = (PFNGLBINDBUFFERPROC) __GLeeGetProcAddress("glBindBuffer"))!=0) nLinked++; in __GLeeLink_GL_VERSION_1_5()
/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/
H A DGLee.h1631 GLEE_EXTERN PFNGLBINDBUFFERPROC pglBindBuffer; variable
1650 #define glBindBuffer pglBindBuffer
H A DGLee.c1048 PFNGLBINDBUFFERPROC pglBindBuffer=_Lazy_glBindBuffer; variable
6407 if ((pglBindBuffer = (PFNGLBINDBUFFERPROC) __GLeeGetProcAddress("glBindBuffer"))!=0) nLinked++; in __GLeeLink_GL_VERSION_1_5()
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/
H A DGLee.h1631 GLEE_EXTERN PFNGLBINDBUFFERPROC pglBindBuffer; variable
1650 #define glBindBuffer pglBindBuffer
H A DGLee.c1048 PFNGLBINDBUFFERPROC pglBindBuffer=_Lazy_glBindBuffer; variable
6407 if ((pglBindBuffer = (PFNGLBINDBUFFERPROC) __GLeeGetProcAddress("glBindBuffer"))!=0) nLinked++; in __GLeeLink_GL_VERSION_1_5()