Searched refs:pglBindRenderbuffer (Results 1 – 7 of 7) sorted by relevance
905 pglBindRenderbuffer(GL_RENDERBUFFER, FramebufferDepthObject); in SetOGLVideoMode()920 pglBindRenderbuffer(GL_RENDERBUFFER, 0); in SetOGLVideoMode()1470 pglBindRenderbuffer(GL_RENDERBUFFER, 0); in InGameFlipBuffers()1483 pglBindRenderbuffer(GL_RENDERBUFFER, FramebufferDepthObject); in InGameFlipBuffers()1491 pglBindRenderbuffer(GL_RENDERBUFFER, 0); in FlipBuffers()
162 extern avpPFNGLBINDRENDERBUFFERPROC pglBindRenderbuffer;
71 avpPFNGLBINDRENDERBUFFERPROC pglBindRenderbuffer; variable
3779 GLEE_EXTERN PFNGLBINDRENDERBUFFERPROC pglBindRenderbuffer; variable3799 #define glBindRenderbuffer pglBindRenderbuffer
2011 PFNGLBINDRENDERBUFFERPROC pglBindRenderbuffer=_Lazy_glBindRenderbuffer; variable7024 …if ((pglBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) __GLeeGetProcAddress("glBindRenderbuffer"))… in __GLeeLink_GL_ARB_framebuffer_object()