Searched refs:pglClear (Results 1 – 11 of 11) sorted by relevance
99 #define pglClear glClear macro105 extern PFNglClear pglClear;
55 PFNglClear pglClear; variable373 pglClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); in SetRes()
468 GETOPENGLFUNC(pglClear, glClear) in SetupGLfunc()1502 pglClear(ClearMask); in HWRAPI()3271 pglClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); in HWRAPI()3330 pglClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); in HWRAPI()
65 PFNglClear pglClear; variable198 pglClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); in OglSdlSurface()
10 void (*pglClear)(GLbitfield mask); variable
38 pglClear = SDL_GL_GetProcAddress("glClear"); in load_glproc()97 pglClear(GL_COLOR_BUFFER_BIT); in blitter_opengl_init()
64 extern avpPFNGLCLEARPROC pglClear;
13 avpPFNGLCLEARPROC pglClear; variable
946 pglClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in SetOGLVideoMode()1494 pglClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in FlipBuffers()
626 pglClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in SetOGLVideoMode()
1116 pglClear(GL_DEPTH_BUFFER_BIT); in FlushD3DZBuffer()1123 pglClear(GL_DEPTH_BUFFER_BIT); in SecondFlushD3DZBuffer()3161 pglClear(GL_COLOR_BUFFER_BIT); in ColourFillBackBuffer()