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Searched refs:pglDisable (Results 1 – 6 of 6) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/r_opengl/
H A Dr_opengl.c222 #define pglDisable glDisable macro
303 static PFNglDisable pglDisable; variable
476 GETOPENGLFUNC(pglDisable, glDisable) in SetupGLfunc()
1270 pglDisable(GL_FOG); in SetStates()
1523 pglDisable(GL_TEXTURE_2D); in HWRAPI()
1652 pglDisable(GL_ALPHA_TEST); in HWRAPI()
2955 pglDisable(GL_CULL_FACE); in DrawModelEx()
2956 pglDisable(GL_NORMALIZE); in DrawModelEx()
2962 pglDisable(GL_LIGHTING); in DrawModelEx()
3094 pglDisable(GL_DEPTH_TEST); in HWRAPI()
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/dports/games/avp/avp-20170505/src/
H A Doglfunc.h71 extern avpPFNGLDISABLEPROC pglDisable;
H A Dmain2.c944 pglDisable(GL_CULL_FACE); in SetOGLVideoMode()
1496 pglDisable(GL_BLEND); in FlipBuffers()
1497 pglDisable(GL_DEPTH_TEST); in FlipBuffers()
H A Doglfunc.c20 avpPFNGLDISABLEPROC pglDisable; variable
H A Dmain.c624 pglDisable(GL_CULL_FACE); in SetOGLVideoMode()
H A Dopengl.c1146 pglDisable(GL_POLYGON_OFFSET_FILL); in D3D_DecalSystem_End()