Searched refs:physent_t (Results 1 – 20 of 20) sorted by relevance
48 } physent_t; typedef68 physent_t physents[MAX_PHYSENTS]; // 0 should be the world75 physent_t *touchindex[MAX_PHYSENTS];
51 } physent_t; typedef68 physent_t physents[MAX_PHYSENTS]; // 0 should be the world
1004 physent_t *pent; in CL_SetSolidPlayers()
32 } physent_t; typedef56 physent_t physents[MAX_PHYSENTS]; // 0 should be the world
78 physent_t *pe; in PM_PointContents_AllBSPs()111 physent_t *pe; in PM_TestPlayerPosition()152 physent_t *pe; in PM_PlayerTrace()224 physent_t *pe; in PM_TraceLine()
3374 physent_t *pe; in AddLinksToPmove()
53 } physent_t; typedef75 physent_t physents[MAX_PHYSENTS]; // 0 should be the world
321 physent_t *pe; in PM_TestPlayerPosition()398 physent_t *pe; in PM_PlayerMove()
156 pmove.touchindex[pmove.numtouch] = (physent_t *) trace.ent; in PM_FlyMove()576 onground = (physent_t *) tr.ent - pmove.physents; in PM_CategorizePosition()583 if (tr.ent && (physent_t *) tr.ent - pmove.physents > 0) { in PM_CategorizePosition()584 pmove.touchindex[pmove.numtouch] = (physent_t *) tr.ent; in PM_CategorizePosition()
169 physent_t *pe; in PM_TestPlayerPosition()211 physent_t *pe; in PM_PlayerMove()
643 physent_t *pent; in CL_SetSolidPlayers()
1521 physent_t *pe; in AddLinksToPmove()
311 physent_t *pe; in PM_TestPlayerPosition()349 physent_t *pe; in PM_PlayerMove()
1090 physent_t *pe; in AddLinksToPmove()1164 physent_t *pe;
268 physent_t *pe; in SV_AddLinksToPmove_r()
1234 physent_t *pe; in AddAllEntsToPmove()
1692 physent_t *pent; in CL_SetSolidPlayers()