Searched refs:piIB (Results 1 – 8 of 8) sorted by relevance
/dports/multimedia/assimp/assimp-5.1.3/tools/assimp_view/ |
H A D | MeshRenderer.cpp | 59 g_piDevice->SetIndices(g_pcAsset->apcMeshes[iIndex]->piIB); in DrawUnsorted() 88 if (!pcHelper || !pcMesh || !pcHelper->piIB) in DrawSorted() 121 pcHelper->piIB->GetDesc(&sDesc); in DrawSorted() 126 pcHelper->piIB->Lock(0,0,(void**)&aiIndices,D3DLOCK_DISCARD); in DrawSorted() 141 pcHelper->piIB->Lock(0,0,(void**)&aiIndices,D3DLOCK_DISCARD); in DrawSorted() 153 pcHelper->piIB->Unlock(); in DrawSorted() 159 g_piDevice->SetIndices(pcHelper->piIB); in DrawSorted()
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H A D | AssetHelper.h | 138 piIB(NULL), in MeshHelper() 171 IDirect3DIndexBuffer9 *piIB; variable
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H A D | assimp_view.cpp | 507 &g_pcAsset->apcMeshes[i]->piIB, in CreateAssetData() 516 g_pcAsset->apcMeshes[i]->piIB->Lock(0, 0, (void **)&pbData, 0); in CreateAssetData() 529 &g_pcAsset->apcMeshes[i]->piIB, in CreateAssetData() 538 g_pcAsset->apcMeshes[i]->piIB->Lock(0, 0, (void **)&pbData, 0); in CreateAssetData() 545 g_pcAsset->apcMeshes[i]->piIB->Unlock(); in CreateAssetData() 644 if (g_pcAsset->apcMeshes[i]->piIB) { in DeleteAssetData() 645 g_pcAsset->apcMeshes[i]->piIB->Release(); in DeleteAssetData() 646 g_pcAsset->apcMeshes[i]->piIB = nullptr; in DeleteAssetData()
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H A D | MessageProc.cpp | 698 if (pc->piIB) in DisplayMemoryConsumption() 700 pc->piIB->GetDesc(&sDesc2); in DisplayMemoryConsumption()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/tools/assimp_view/ |
H A D | MeshRenderer.cpp | 60 g_piDevice->SetIndices(g_pcAsset->apcMeshes[iIndex]->piIB); in DrawUnsorted() 87 if (!pcHelper || !pcMesh || !pcHelper->piIB) in DrawSorted() 120 pcHelper->piIB->GetDesc(&sDesc); in DrawSorted() 125 pcHelper->piIB->Lock(0,0,(void**)&aiIndices,D3DLOCK_DISCARD); in DrawSorted() 140 pcHelper->piIB->Lock(0,0,(void**)&aiIndices,D3DLOCK_DISCARD); in DrawSorted() 152 pcHelper->piIB->Unlock(); in DrawSorted() 158 g_piDevice->SetIndices(pcHelper->piIB); in DrawSorted()
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H A D | AssetHelper.h | 150 piIB( NULL ), in MeshHelper() 185 IDirect3DIndexBuffer9* piIB; variable
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H A D | assimp_view.cpp | 522 &g_pcAsset->apcMeshes[i]->piIB, in CreateAssetData() 532 g_pcAsset->apcMeshes[i]->piIB->Lock(0,0,(void**)&pbData,0); in CreateAssetData() 548 &g_pcAsset->apcMeshes[i]->piIB, in CreateAssetData() 558 g_pcAsset->apcMeshes[i]->piIB->Lock(0,0,(void**)&pbData,0); in CreateAssetData() 567 g_pcAsset->apcMeshes[i]->piIB->Unlock(); in CreateAssetData() 673 if(g_pcAsset->apcMeshes[i]->piIB) in DeleteAssetData() 675 g_pcAsset->apcMeshes[i]->piIB->Release(); in DeleteAssetData() 676 g_pcAsset->apcMeshes[i]->piIB = NULL; in DeleteAssetData()
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H A D | MessageProc.cpp | 793 if (pc->piIB) in DisplayMemoryConsumption() 795 pc->piIB->GetDesc(&sDesc2); in DisplayMemoryConsumption()
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