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Searched refs:piStringTable (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.h58 piStringTable[(num)] = (str_ptr); } \
182 extern char* piStringTable[PI_MAX_NUM_DISP_STRS];
H A Djm_tp.cpp127 char* piStringTable[PI_MAX_NUM_DISP_STRS]; variable
2249 first_ch = const_cast<const char*>(piStringTable[disp_str_num]); in TP_HandleCodes()
H A D3d_game.cpp3268 piStringTable[0] = Score; in GameLoop()