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Searched refs:picked_up (Results 1 – 25 of 25) sorted by relevance

/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/
H A Deffect_bag.cpp65 picked_up = _picked_up; in BagEffect()
67 if (!picked_up) in BagEffect()
73 spawner = new HollowSphereSpawner(0.14 + 0.02 * (float)picked_up); in BagEffect()
76 for (int i = 0; i < LOD * (30 + 30 * (int)picked_up); i++) in BagEffect()
102 if (picked_up) in idle()
H A Deffect_bag.h68 bool picked_up; variable
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/
H A DsupplyDrop.cpp53 bool picked_up = false; in collide() local
58 picked_up = true; in collide()
67 picked_up = true; in collide()
73 picked_up = true; in collide()
76 if (picked_up) in collide()
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DMoveResult.h82 void setComputerPickedUpBag(bool picked_up) {d_computer_picked_up_bag = picked_up;} in setComputerPickedUpBag() argument
85 …Stack *s, int stepCount, bool searched_temple, bool searched_ruin, bool got_quest, bool picked_up);
H A DMoveResult.cpp42 …(Stack *s, int stepCount, bool searched_temple, bool searched_ruin, bool got_quest, bool picked_up) in fillData() argument
55 d_computer_picked_up_bag = picked_up; in fillData()
H A Dai_fast.cpp492 bool picked_up = false; in computerTurn() local
494 stack_moved = AI_maybePickUpItems(s, s->getMoves(), picked_up, in computerTurn()
499 if (picked_up && stack_moved) in computerTurn()
H A Dplayer.cpp813 bool picked_up = false; in stackMove() local
864 picked_up = result->getComputerPickedUpBag(); in stackMove()
925 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove()
930 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove()
981 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove()
1000 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove()
1023 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove()
1046 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove()
1055 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove()
2845 bool &picked_up, bool &stack_died) in AI_maybePickUpItems() argument
[all …]
H A DAI_Allocation.cpp553 bool picked_up = false; in pickupItems() local
555 bool moved = d_owner->AI_maybePickUpItems(s, 8, picked_up, killed); in pickupItems()
H A Dplayer.h1170 bool AI_maybePickUpItems (Stack *s, int dist, bool &picked_up,
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dpickup.cpp226 bool picked_up = false; in pick_one_up() local
303 picked_up = false; in pick_one_up()
306 picked_up = !!player_character.wear_item( newit ); in pick_one_up()
311 picked_up = player_character.wield( newit ); in pick_one_up()
329 picked_up = it.spill_contents( player_character ); in pick_one_up()
330 if( !picked_up ) { in pick_one_up()
364 picked_up = true; in pick_one_up()
375 picked_up = true; in pick_one_up()
382 if( picked_up ) { in pick_one_up()
397 return picked_up || !did_prompt; in pick_one_up()
H A Dnpcmove.cpp3008 auto picked_up = pick_up_item_map( wanted_item_pos ); in pick_up_item() local
3009 if( picked_up.empty() && has_cargo ) { in pick_up_item()
3013 if( picked_up.empty() ) { in pick_up_item()
3027 if( picked_up.size() == 1 ) { in pick_up_item()
3029 } else if( picked_up.size() == 2 ) { in pick_up_item()
3031 picked_up.back().tname() ); in pick_up_item()
3032 } else if( picked_up.size() > 2 ) { in pick_up_item()
3039 for( auto &it : picked_up ) { in pick_up_item()
3055 std::list<item> picked_up; in npc_pickup_from_stack() local
3060 picked_up.push_back( it ); in npc_pickup_from_stack()
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dpickup.cpp226 bool picked_up = false; in pick_one_up() local
303 picked_up = false; in pick_one_up()
306 picked_up = !!player_character.wear_item( newit ); in pick_one_up()
311 picked_up = player_character.wield( newit ); in pick_one_up()
329 picked_up = it.spill_contents( player_character ); in pick_one_up()
330 if( !picked_up ) { in pick_one_up()
364 picked_up = true; in pick_one_up()
375 picked_up = true; in pick_one_up()
382 if( picked_up ) { in pick_one_up()
397 return picked_up || !did_prompt; in pick_one_up()
H A Dnpcmove.cpp3008 auto picked_up = pick_up_item_map( wanted_item_pos ); in pick_up_item() local
3009 if( picked_up.empty() && has_cargo ) { in pick_up_item()
3013 if( picked_up.empty() ) { in pick_up_item()
3027 if( picked_up.size() == 1 ) { in pick_up_item()
3029 } else if( picked_up.size() == 2 ) { in pick_up_item()
3031 picked_up.back().tname() ); in pick_up_item()
3032 } else if( picked_up.size() > 2 ) { in pick_up_item()
3039 for( auto &it : picked_up ) { in pick_up_item()
3055 std::list<item> picked_up; in npc_pickup_from_stack() local
3060 picked_up.push_back( it ); in npc_pickup_from_stack()
[all …]
/dports/games/angband/Angband-4.2.2/src/
H A Dcmd-pickup.c265 struct object *picked_up; in player_pickup_aux() local
272 picked_up = floor_object_for_use(obj, num, false, &dummy); in player_pickup_aux()
273 inven_carry(p, picked_up, true, domsg); in player_pickup_aux()
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/objects/
H A Dplant.lua263 if not self.picked_up then
286 self.picked_up = true
/dports/japanese/rogue_s/rogue_s/
H A Drogue.h196 #define nap_length picked_up
218 short picked_up; /* sleep from wand of sleep */ member
H A Dpack.c78 obj->picked_up) {
102 obj->picked_up = 1;
H A Dobject.c587 obj->picked_up = obj->is_cursed = 0; in alloc_object()
/dports/net/tcpslice/tcpslice-f73194c/
H A Dsessions.c220 int picked_up; member
379 if ((elt->type & TYPE_SIP) && !elt->u.sip_params.picked_up) in sessions_exit()
905 sip->u.sip_params.picked_up = 1; in sip_callback()
/dports/irc/srvx/srvx-1.3.1/src/
H A Dmod-helpserv.c537 unsigned int picked_up[5]; /* how many requests they have picked up */ member
1856 req->helper->picked_up[0]++; in helpserv_assign()
1857 req->helper->picked_up[4]++; in helpserv_assign()
2096 sprintf(buf, "%u", target->picked_up[(i == 2 ? 4 : i)]); in HELPSERV_FUNC()
2166 … sprintf((char *)tbl.contents[line][1], "%u", hs_user->picked_up[i-1]+hs_user->reassigned_to[i-1]); in HELPSERV_FUNC()
3240 sprintf(str[i], "%u", hs_user->picked_up[i]); in user_write_helper()
3314 hs_user->picked_up[i] = strtoul(strlist->list[i], NULL, 0); in user_read_helper()
3316 hs_user->picked_up[4] = hs_user->picked_up[0]+hs_user->picked_up[1]; in user_read_helper()
4421 hs_user->picked_up[i] = hs_user->picked_up[i-1]; in helpserv_run_stats()
4428 …hs_user->time_per_week[0] = hs_user->picked_up[0] = hs_user->closed[0] = hs_user->reassigned_from[… in helpserv_run_stats()
/dports/games/wordwarvi/wordwarvi-1.0.4/
H A Dwordwarvi.c2293 int picked_up; /* is he currently picked up? */ member
3895 human[i]->tsd.human.picked_up = 0; in cron_move()
3966 o->tsd.cron.myhuman->tsd.human.picked_up = 1; in cron_move()
4382 if (o->tsd.human.picked_up && abductor != NULL) { in humanoid_move()
4437 o->tsd.human.picked_up = 1; in humanoid_move()
4448 o->tsd.human.picked_up != 0)) { in humanoid_move()
4724 o->tsd.cron.myhuman->tsd.human.picked_up && in cron_destroy()
4727 o->tsd.cron.myhuman->tsd.human.picked_up = 0; in cron_destroy()
5690 if (human[i]->tsd.human.picked_up && in player_move()
5692 human[i]->tsd.human.picked_up = 0; in player_move()
[all …]
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/entities/
H A Dobject.lua656 self.picked_up = true
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/dialogs/
H A Dplace_objects.lua507 real_obj.picked_up = false
/dports/textproc/link-grammar/link-grammar-5.8.0/data/en/
H A D4.0.dict.m46642 filed_suit picked_up jumped_ship:
H A D4.0.dict8910 filed_suit picked_up jumped_ship: