/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/ |
H A D | effect_bag.cpp | 65 picked_up = _picked_up; in BagEffect() 67 if (!picked_up) in BagEffect() 73 spawner = new HollowSphereSpawner(0.14 + 0.02 * (float)picked_up); in BagEffect() 76 for (int i = 0; i < LOD * (30 + 30 * (int)picked_up); i++) in BagEffect() 102 if (picked_up) in idle()
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H A D | effect_bag.h | 68 bool picked_up; variable
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/ |
H A D | supplyDrop.cpp | 53 bool picked_up = false; in collide() local 58 picked_up = true; in collide() 67 picked_up = true; in collide() 73 picked_up = true; in collide() 76 if (picked_up) in collide()
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/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | MoveResult.h | 82 void setComputerPickedUpBag(bool picked_up) {d_computer_picked_up_bag = picked_up;} in setComputerPickedUpBag() argument 85 …Stack *s, int stepCount, bool searched_temple, bool searched_ruin, bool got_quest, bool picked_up);
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H A D | MoveResult.cpp | 42 …(Stack *s, int stepCount, bool searched_temple, bool searched_ruin, bool got_quest, bool picked_up) in fillData() argument 55 d_computer_picked_up_bag = picked_up; in fillData()
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H A D | ai_fast.cpp | 492 bool picked_up = false; in computerTurn() local 494 stack_moved = AI_maybePickUpItems(s, s->getMoves(), picked_up, in computerTurn() 499 if (picked_up && stack_moved) in computerTurn()
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H A D | player.cpp | 813 bool picked_up = false; in stackMove() local 864 picked_up = result->getComputerPickedUpBag(); in stackMove() 925 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove() 930 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove() 981 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove() 1000 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove() 1023 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove() 1046 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove() 1055 moveResult->fillData(s, stepCount, searched_temple, searched_ruin, got_quest, picked_up); in stackMove() 2845 bool &picked_up, bool &stack_died) in AI_maybePickUpItems() argument [all …]
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H A D | AI_Allocation.cpp | 553 bool picked_up = false; in pickupItems() local 555 bool moved = d_owner->AI_maybePickUpItems(s, 8, picked_up, killed); in pickupItems()
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H A D | player.h | 1170 bool AI_maybePickUpItems (Stack *s, int dist, bool &picked_up,
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | pickup.cpp | 226 bool picked_up = false; in pick_one_up() local 303 picked_up = false; in pick_one_up() 306 picked_up = !!player_character.wear_item( newit ); in pick_one_up() 311 picked_up = player_character.wield( newit ); in pick_one_up() 329 picked_up = it.spill_contents( player_character ); in pick_one_up() 330 if( !picked_up ) { in pick_one_up() 364 picked_up = true; in pick_one_up() 375 picked_up = true; in pick_one_up() 382 if( picked_up ) { in pick_one_up() 397 return picked_up || !did_prompt; in pick_one_up()
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H A D | npcmove.cpp | 3008 auto picked_up = pick_up_item_map( wanted_item_pos ); in pick_up_item() local 3009 if( picked_up.empty() && has_cargo ) { in pick_up_item() 3013 if( picked_up.empty() ) { in pick_up_item() 3027 if( picked_up.size() == 1 ) { in pick_up_item() 3029 } else if( picked_up.size() == 2 ) { in pick_up_item() 3031 picked_up.back().tname() ); in pick_up_item() 3032 } else if( picked_up.size() > 2 ) { in pick_up_item() 3039 for( auto &it : picked_up ) { in pick_up_item() 3055 std::list<item> picked_up; in npc_pickup_from_stack() local 3060 picked_up.push_back( it ); in npc_pickup_from_stack() [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | pickup.cpp | 226 bool picked_up = false; in pick_one_up() local 303 picked_up = false; in pick_one_up() 306 picked_up = !!player_character.wear_item( newit ); in pick_one_up() 311 picked_up = player_character.wield( newit ); in pick_one_up() 329 picked_up = it.spill_contents( player_character ); in pick_one_up() 330 if( !picked_up ) { in pick_one_up() 364 picked_up = true; in pick_one_up() 375 picked_up = true; in pick_one_up() 382 if( picked_up ) { in pick_one_up() 397 return picked_up || !did_prompt; in pick_one_up()
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H A D | npcmove.cpp | 3008 auto picked_up = pick_up_item_map( wanted_item_pos ); in pick_up_item() local 3009 if( picked_up.empty() && has_cargo ) { in pick_up_item() 3013 if( picked_up.empty() ) { in pick_up_item() 3027 if( picked_up.size() == 1 ) { in pick_up_item() 3029 } else if( picked_up.size() == 2 ) { in pick_up_item() 3031 picked_up.back().tname() ); in pick_up_item() 3032 } else if( picked_up.size() > 2 ) { in pick_up_item() 3039 for( auto &it : picked_up ) { in pick_up_item() 3055 std::list<item> picked_up; in npc_pickup_from_stack() local 3060 picked_up.push_back( it ); in npc_pickup_from_stack() [all …]
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | cmd-pickup.c | 265 struct object *picked_up; in player_pickup_aux() local 272 picked_up = floor_object_for_use(obj, num, false, &dummy); in player_pickup_aux() 273 inven_carry(p, picked_up, true, domsg); in player_pickup_aux()
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/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/objects/ |
H A D | plant.lua | 263 if not self.picked_up then 286 self.picked_up = true
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/dports/japanese/rogue_s/rogue_s/ |
H A D | rogue.h | 196 #define nap_length picked_up 218 short picked_up; /* sleep from wand of sleep */ member
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H A D | pack.c | 78 obj->picked_up) { 102 obj->picked_up = 1;
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H A D | object.c | 587 obj->picked_up = obj->is_cursed = 0; in alloc_object()
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/dports/net/tcpslice/tcpslice-f73194c/ |
H A D | sessions.c | 220 int picked_up; member 379 if ((elt->type & TYPE_SIP) && !elt->u.sip_params.picked_up) in sessions_exit() 905 sip->u.sip_params.picked_up = 1; in sip_callback()
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/dports/irc/srvx/srvx-1.3.1/src/ |
H A D | mod-helpserv.c | 537 unsigned int picked_up[5]; /* how many requests they have picked up */ member 1856 req->helper->picked_up[0]++; in helpserv_assign() 1857 req->helper->picked_up[4]++; in helpserv_assign() 2096 sprintf(buf, "%u", target->picked_up[(i == 2 ? 4 : i)]); in HELPSERV_FUNC() 2166 … sprintf((char *)tbl.contents[line][1], "%u", hs_user->picked_up[i-1]+hs_user->reassigned_to[i-1]); in HELPSERV_FUNC() 3240 sprintf(str[i], "%u", hs_user->picked_up[i]); in user_write_helper() 3314 hs_user->picked_up[i] = strtoul(strlist->list[i], NULL, 0); in user_read_helper() 3316 hs_user->picked_up[4] = hs_user->picked_up[0]+hs_user->picked_up[1]; in user_read_helper() 4421 hs_user->picked_up[i] = hs_user->picked_up[i-1]; in helpserv_run_stats() 4428 …hs_user->time_per_week[0] = hs_user->picked_up[0] = hs_user->closed[0] = hs_user->reassigned_from[… in helpserv_run_stats()
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/dports/games/wordwarvi/wordwarvi-1.0.4/ |
H A D | wordwarvi.c | 2293 int picked_up; /* is he currently picked up? */ member 3895 human[i]->tsd.human.picked_up = 0; in cron_move() 3966 o->tsd.cron.myhuman->tsd.human.picked_up = 1; in cron_move() 4382 if (o->tsd.human.picked_up && abductor != NULL) { in humanoid_move() 4437 o->tsd.human.picked_up = 1; in humanoid_move() 4448 o->tsd.human.picked_up != 0)) { in humanoid_move() 4724 o->tsd.cron.myhuman->tsd.human.picked_up && in cron_destroy() 4727 o->tsd.cron.myhuman->tsd.human.picked_up = 0; in cron_destroy() 5690 if (human[i]->tsd.human.picked_up && in player_move() 5692 human[i]->tsd.human.picked_up = 0; in player_move() [all …]
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/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/entities/ |
H A D | object.lua | 656 self.picked_up = true
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/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/dialogs/ |
H A D | place_objects.lua | 507 real_obj.picked_up = false
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/dports/textproc/link-grammar/link-grammar-5.8.0/data/en/ |
H A D | 4.0.dict.m4 | 6642 filed_suit picked_up jumped_ship:
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H A D | 4.0.dict | 8910 filed_suit picked_up jumped_ship:
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