/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/ClonkInventoryControl.ocd/ |
H A D | Script.c | 155 var item = FindNextPickupObject(this.inventory.pickup_item, dir); in ObjectControl() 331 if (fx.item == this.inventory.pickup_item) in FxIntHighlightItemStop() 332 this.inventory.pickup_item = nil; in FxIntHighlightItemStop() 342 this.inventory.pickup_item = to; in SetNextPickupItem() 395 this.inventory.pickup_item = nil; in AbortPickingUp() 403 if (this.inventory.pickup_item) in EndPickingUp() 405 TryToCollect(this.inventory.pickup_item); in EndPickingUp() 414 this.inventory.pickup_item = nil; in EndPickingUp() 454 if (this.inventory.pickup_item != nil) in PickUpAll() 455 preferred_id = this.inventory.pickup_item->GetID(); in PickUpAll()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/ |
H A D | ItemMenu_gump.h | 37 pickup_item, enumerator 62 objectAction = pickup_item; in set_pickup()
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H A D | ItemMenu_gump.cc | 212 case pickup_item: { in postCloseActions()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | items.cc | 3013 typedef bool (*item_comparer)(const item_def& pickup_item, 3016 static bool _identical_types(const item_def& pickup_item, in _identical_types() argument 3022 static bool _similar_equip(const item_def& pickup_item, in _similar_equip() argument 3030 if (get_item_slot(pickup_item) != inv_slot) in _similar_equip() 3035 if (pickup_item.base_type == OBJ_ARMOUR) in _similar_equip() 3042 static bool _similar_wands(const item_def& pickup_item, in _similar_wands() argument 3048 if (pickup_item.sub_type != inv_item.sub_type) in _similar_wands() 3058 static bool _similar_jewellery(const item_def& pickup_item, in _similar_jewellery() argument 3064 if (pickup_item.sub_type != inv_item.sub_type) in _similar_jewellery() 3075 static bool _item_different_than_inv(const item_def& pickup_item, in _item_different_than_inv() argument [all …]
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H A D | directn.h | 170 bool pickup_item();
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H A D | monster.h | 316 bool pickup_item(item_def &item, bool msg, bool force);
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H A D | spl-summoning.cc | 176 spirit->pickup_item(fake_armour, false, true); in cast_summon_armour_spirit() 1441 mon->pickup_item(*si, false, true); in _equip_undead()
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H A D | mon-gear.cc | 75 if (!mon->pickup_item(mthing, false, true)) in give_specific_item()
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H A D | directn.cc | 1400 bool direction_chooser::pickup_item() in pickup_item() function in direction_chooser 2099 case CMD_TARGET_GET: loop_done = pickup_item(); break; in process_command()
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H A D | mon-act.cc | 2626 if (mons->pickup_item(*si, you.see_cell(mons->pos()), false)) in _handle_pickup()
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H A D | monster.cc | 2054 bool monster::pickup_item(item_def &item, bool msg, bool force) in pickup_item() function in monster
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H A D | god-abil.cc | 1657 mon->pickup_item(*si, false, true); in beogh_resurrect()
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H A D | dungeon.cc | 4982 if (!mon->pickup_item(item, false, true)) in _dgn_give_mon_spec_items()
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | things.cc | 677 const pickupitem_t pickup_item[] = variable 770 for (i = 0; pickup_item[i].benefit != NULL; i++) in HandleItem() 772 if (spr_num == pickup_item[i].spr_num) in HandleItem() 776 const pickupitem_t *pu = pickup_item + i; in HandleItem()
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/dports/games/dose-response/dose-response-179c326/src/ |
H A D | world.rs | 438 pub fn pickup_item(&mut self, pos: Point) -> Option<Item> { in pickup_item() method
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H A D | game.rs | 1119 while let Some(item) = world.pickup_item(dest) { in process_player_action()
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