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Searched refs:piece_t (Results 1 – 8 of 8) sorted by relevance

/dports/net-p2p/mktorrent/mktorrent-1.1/
H A Dhash_pthreads.c56 typedef struct piece_s piece_t; typedef
58 piece_t *next;
67 piece_t *free;
68 piece_t *full;
82 piece_t *r; in get_free()
109 static piece_t *get_full(queue_t *q) in get_full()
111 piece_t *r; in get_full()
158 piece_t *first = q->free; in free_buffers()
161 piece_t *p = first; in free_buffers()
198 piece_t *p; in worker()
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/dports/multimedia/vlc/vlc-3.0.16/modules/video_filter/
H A Dpuzzle_pce.h88 } piece_t; typedef
98 …filter_t *p_filter, picture_t *p_pic_in, picture_t *p_pic_out, uint8_t i_plane, piece_t *ps_piece);
99 …filter_t *p_filter, picture_t *p_pic_in, picture_t *p_pic_out, uint8_t i_plane, piece_t *ps_piece);
100 …t *p_filter, picture_t *p_pic_in, picture_t *p_pic_out, uint8_t i_plane, piece_t *ps_piece, uint32…
H A Dpuzzle.h58piece_t *ps_pieces; /* list [piece] of pieces data. …
59piece_t *ps_pieces_tmp; /* used when sorting layers …
H A Dpuzzle_mgt.c377 p_sys->ps_pieces = malloc( sizeof( piece_t) * p_sys->s_allocated.i_pieces_nbr ); in puzzle_allocate_ps_pieces()
391 p_sys->ps_pieces_tmp = malloc( sizeof( piece_t) * p_sys->s_allocated.i_pieces_nbr ); in puzzle_allocate_ps_pieces()
498 piece_t *ps_pieces_tmp; /* list [piece] of pieces data. Sort as per layers */ in puzzle_piece_foreground()
501 ps_pieces_tmp = malloc( sizeof( piece_t) * p_sys->s_allocated.i_pieces_nbr ); in puzzle_piece_foreground()
507 memcpy( &ps_pieces_tmp[j], &p_sys->ps_pieces[i_piece], sizeof(piece_t) ); in puzzle_piece_foreground()
512 memcpy( &ps_pieces_tmp[j], &p_sys->ps_pieces[i], sizeof(piece_t)); in puzzle_piece_foreground()
518 memcpy( &ps_pieces_tmp[j], &p_sys->ps_pieces[i], sizeof(piece_t)); in puzzle_piece_foreground()
549 piece_t *ps_piece_A = &p_sys->ps_pieces[i_piece_A]; in puzzle_solve_pces_group()
553 piece_t *ps_piece_B = &p_sys->ps_pieces[i_piece_B]; in puzzle_solve_pces_group()
649 piece_t *ps_piece = &p_sys->ps_pieces[p_sys->i_solve_acc_loop]; in puzzle_solve_pces_accuracy()
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H A Dpuzzle_pce.c193 piece_t *ps_current_piece = &p_sys->ps_pieces[i]; in puzzle_find_piece()
212 piece_t *ps_piece = &p_sys->ps_pieces[i_piece]; in puzzle_calculate_corners()
283 piece_t *ps_piece = &p_sys->ps_pieces[i_piece]; in puzzle_rotate_pce()
329 piece_t *ps_piece = &p_sys->ps_pieces[i]; in puzzle_move_group()
343 … filter_t *p_filter, picture_t *p_pic_in, picture_t *p_pic_out, uint8_t i_plane, piece_t *ps_piece) in puzzle_drw_basic_pce_in_plane()
385 … filter_t *p_filter, picture_t *p_pic_in, picture_t *p_pic_out, uint8_t i_plane, piece_t *ps_piece) in puzzle_drw_adv_pce_in_plane()
437 …t *p_filter, picture_t *p_pic_in, picture_t *p_pic_out, uint8_t i_plane, piece_t *ps_piece, uint32… in puzzle_drw_complex_pce_in_plane()
548 piece_t *ps_piece = &p_sys->ps_pieces[i]; in puzzle_draw_pieces()
/dports/games/blockrage/blockrage-0.2.3/src/
H A Dglobal.h119 } piece_t; typedef
H A Dmain.c76 static piece_t *piece;
138 piece_t *piecep; in box_draw()
1276 piece=calloc_verify(no_of_sets*P_PER_S,sizeof(piece_t)); in screen_init()
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/
H A Drubikblocks.c102 } piece_t; typedef
114 piece_t pieces[27]; /* type and tilt of all the pieces */
152 flag_pieces(piece_t pieces[27], int axis, int side) in flag_pieces()