Searched refs:pieces_max_number (Results 1 – 3 of 3) sorted by relevance
109 static int pieces_max_number = DEFAULT_PIECES_MAX_NUMBER; variable206 {"-pieces-max-number",ARGUMENTS_INTEGER, (void *)(&pieces_max_number)},242 if (pieces_max_number < 1) pieces_max_number = 1; in main()275 XFireworks_Start(xfireworks, pieces_max_number, wait_time); in main()
53 int pieces_max_number,
332 int pieces_max_number, in XFireworks_Start() argument360 if (ObjList_GetLength(xfireworks->pieces_list) < pieces_max_number) { in XFireworks_Start()