Home
last modified time | relevance | path

Searched refs:pipEndY (Results 1 – 1 of 1) sorted by relevance

/dports/games/libretro-mu/Mu-ff746b8/src/
H A Dsed1376.c383 … uint16_t pipEndY = (sed1376Registers[PIP_Y_END_1] << 8 | sed1376Registers[PIP_Y_END_0]) + 1; in sed1376Render() local
391 pipEndY *= 32 / bitDepth; in sed1376Render()
397 pipEndY = FAST_MIN(pipEndY, sed1376FramebufferHeight); in sed1376Render()
400 … MULTITHREAD_DOUBLE_LOOP(pixelX, pixelY) for(pixelY = pipStartY; pixelY < pipEndY; pixelY++) in sed1376Render()