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Searched refs:pipeLifeTime (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dplayer.cpp4366 … int pipeLifeTime = Gv_GetVarByLabel("GRENADE_LIFETIME", NAM_GRENADE_LIFETIME, -1, playerNum); in P_ProcessWeapon() local
4368 actor[pipeSpriteNum].t_data[7]= pipeLifeTime in P_ProcessWeapon()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dplayer.cpp6523 … int pipeLifeTime = Gv_GetVarByLabel("GRENADE_LIFETIME", NAM_GRENADE_LIFETIME, -1, playerNum); in P_ProcessWeapon() local
6525 sprite[pipeSpriteNum].extra = pipeLifeTime in P_ProcessWeapon()