/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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H A D | device9.c | 264 if (!This->pipe_sw) { return E_OUTOFMEMORY; } in NineDevice9_ctor() 268 This->cso_sw = cso_create_context(This->pipe_sw, 0); in NineDevice9_ctor() 657 if (This->pipe_sw && This->pipe_sw->destroy) { This->pipe_sw->destroy(This->pipe_sw); } in NineDevice9_dtor() 3214 struct pipe_context *pipe_sw = This->pipe_sw; in NineDevice9_ProcessVertices() local 3296 target = pipe_sw->create_stream_output_target(pipe_sw, resource, in NineDevice9_ProcessVertices() 3316 pipe_sw->set_stream_output_targets(pipe_sw, 1, &target, offsets); in NineDevice9_ProcessVertices() 3318 pipe_sw->draw_vbo(pipe_sw, &draw, 0, NULL, &sc, 1); in NineDevice9_ProcessVertices() 3320 pipe_sw->set_stream_output_targets(pipe_sw, 0, NULL, 0); in NineDevice9_ProcessVertices() 3321 pipe_sw->stream_output_target_destroy(pipe_sw, target); in NineDevice9_ProcessVertices() 3324 map = pipe_sw->buffer_map(pipe_sw, resource, 0, PIPE_MAP_READ, &box, in NineDevice9_ProcessVertices() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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H A D | device9.c | 264 if (!This->pipe_sw) { return E_OUTOFMEMORY; } in NineDevice9_ctor() 268 This->cso_sw = cso_create_context(This->pipe_sw, 0); in NineDevice9_ctor() 657 if (This->pipe_sw && This->pipe_sw->destroy) { This->pipe_sw->destroy(This->pipe_sw); } in NineDevice9_dtor() 3214 struct pipe_context *pipe_sw = This->pipe_sw; in NineDevice9_ProcessVertices() local 3296 target = pipe_sw->create_stream_output_target(pipe_sw, resource, in NineDevice9_ProcessVertices() 3316 pipe_sw->set_stream_output_targets(pipe_sw, 1, &target, offsets); in NineDevice9_ProcessVertices() 3318 pipe_sw->draw_vbo(pipe_sw, &draw, 0, NULL, &sc, 1); in NineDevice9_ProcessVertices() 3320 pipe_sw->set_stream_output_targets(pipe_sw, 0, NULL, 0); in NineDevice9_ProcessVertices() 3321 pipe_sw->stream_output_target_destroy(pipe_sw, target); in NineDevice9_ProcessVertices() 3324 map = pipe_sw->buffer_map(pipe_sw, resource, 0, PIPE_MAP_READ, &box, in NineDevice9_ProcessVertices() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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H A D | device9.c | 264 if (!This->pipe_sw) { return E_OUTOFMEMORY; } in NineDevice9_ctor() 268 This->cso_sw = cso_create_context(This->pipe_sw, 0); in NineDevice9_ctor() 657 if (This->pipe_sw && This->pipe_sw->destroy) { This->pipe_sw->destroy(This->pipe_sw); } in NineDevice9_dtor() 3214 struct pipe_context *pipe_sw = This->pipe_sw; in NineDevice9_ProcessVertices() local 3296 target = pipe_sw->create_stream_output_target(pipe_sw, resource, in NineDevice9_ProcessVertices() 3316 pipe_sw->set_stream_output_targets(pipe_sw, 1, &target, offsets); in NineDevice9_ProcessVertices() 3318 pipe_sw->draw_vbo(pipe_sw, &draw, 0, NULL, &sc, 1); in NineDevice9_ProcessVertices() 3320 pipe_sw->set_stream_output_targets(pipe_sw, 0, NULL, 0); in NineDevice9_ProcessVertices() 3321 pipe_sw->stream_output_target_destroy(pipe_sw, target); in NineDevice9_ProcessVertices() 3324 map = pipe_sw->buffer_map(pipe_sw, resource, 0, PIPE_MAP_READ, &box, in NineDevice9_ProcessVertices() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3010 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3116 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3161 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3164 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3174 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3206 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3212 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3225 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3238 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3300 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/frontends/nine/ |
H A D | nine_state.c | 2947 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3052 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3097 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, &vtxbuf); in update_vertex_buffers_sw() 3100 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, NULL); in update_vertex_buffers_sw() 3110 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3142 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, &cb); in update_vs_constants_sw() 3148 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, &cb); in update_vs_constants_sw() 3161 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, &cb); in update_vs_constants_sw() 3174 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, &cb); in update_vs_constants_sw() 3236 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 146 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 272 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_state.c | 3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local 3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local 3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw() 3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw() 3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local 3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw() 3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw() 3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw() 3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw() 3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local [all …]
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H A D | vertexshader9.c | 147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor() 275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
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