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Searched refs:pipe_sw (Results 1 – 25 of 44) sorted by relevance

12

/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
H A Ddevice9.c264 if (!This->pipe_sw) { return E_OUTOFMEMORY; } in NineDevice9_ctor()
268 This->cso_sw = cso_create_context(This->pipe_sw, 0); in NineDevice9_ctor()
657 if (This->pipe_sw && This->pipe_sw->destroy) { This->pipe_sw->destroy(This->pipe_sw); } in NineDevice9_dtor()
3214 struct pipe_context *pipe_sw = This->pipe_sw; in NineDevice9_ProcessVertices() local
3296 target = pipe_sw->create_stream_output_target(pipe_sw, resource, in NineDevice9_ProcessVertices()
3316 pipe_sw->set_stream_output_targets(pipe_sw, 1, &target, offsets); in NineDevice9_ProcessVertices()
3318 pipe_sw->draw_vbo(pipe_sw, &draw, 0, NULL, &sc, 1); in NineDevice9_ProcessVertices()
3320 pipe_sw->set_stream_output_targets(pipe_sw, 0, NULL, 0); in NineDevice9_ProcessVertices()
3321 pipe_sw->stream_output_target_destroy(pipe_sw, target); in NineDevice9_ProcessVertices()
3324 map = pipe_sw->buffer_map(pipe_sw, resource, 0, PIPE_MAP_READ, &box, in NineDevice9_ProcessVertices()
[all …]
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
H A Ddevice9.c264 if (!This->pipe_sw) { return E_OUTOFMEMORY; } in NineDevice9_ctor()
268 This->cso_sw = cso_create_context(This->pipe_sw, 0); in NineDevice9_ctor()
657 if (This->pipe_sw && This->pipe_sw->destroy) { This->pipe_sw->destroy(This->pipe_sw); } in NineDevice9_dtor()
3214 struct pipe_context *pipe_sw = This->pipe_sw; in NineDevice9_ProcessVertices() local
3296 target = pipe_sw->create_stream_output_target(pipe_sw, resource, in NineDevice9_ProcessVertices()
3316 pipe_sw->set_stream_output_targets(pipe_sw, 1, &target, offsets); in NineDevice9_ProcessVertices()
3318 pipe_sw->draw_vbo(pipe_sw, &draw, 0, NULL, &sc, 1); in NineDevice9_ProcessVertices()
3320 pipe_sw->set_stream_output_targets(pipe_sw, 0, NULL, 0); in NineDevice9_ProcessVertices()
3321 pipe_sw->stream_output_target_destroy(pipe_sw, target); in NineDevice9_ProcessVertices()
3324 map = pipe_sw->buffer_map(pipe_sw, resource, 0, PIPE_MAP_READ, &box, in NineDevice9_ProcessVertices()
[all …]
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
H A Ddevice9.c264 if (!This->pipe_sw) { return E_OUTOFMEMORY; } in NineDevice9_ctor()
268 This->cso_sw = cso_create_context(This->pipe_sw, 0); in NineDevice9_ctor()
657 if (This->pipe_sw && This->pipe_sw->destroy) { This->pipe_sw->destroy(This->pipe_sw); } in NineDevice9_dtor()
3214 struct pipe_context *pipe_sw = This->pipe_sw; in NineDevice9_ProcessVertices() local
3296 target = pipe_sw->create_stream_output_target(pipe_sw, resource, in NineDevice9_ProcessVertices()
3316 pipe_sw->set_stream_output_targets(pipe_sw, 1, &target, offsets); in NineDevice9_ProcessVertices()
3318 pipe_sw->draw_vbo(pipe_sw, &draw, 0, NULL, &sc, 1); in NineDevice9_ProcessVertices()
3320 pipe_sw->set_stream_output_targets(pipe_sw, 0, NULL, 0); in NineDevice9_ProcessVertices()
3321 pipe_sw->stream_output_target_destroy(pipe_sw, target); in NineDevice9_ProcessVertices()
3324 map = pipe_sw->buffer_map(pipe_sw, resource, 0, PIPE_MAP_READ, &box, in NineDevice9_ProcessVertices()
[all …]
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/nine/
H A Dnine_state.c3010 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3116 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3161 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3164 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3174 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3206 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3212 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3225 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3238 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3300 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/frontends/nine/
H A Dnine_state.c2947 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3052 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3097 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, &vtxbuf); in update_vertex_buffers_sw()
3100 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, NULL); in update_vertex_buffers_sw()
3110 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3142 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, &cb); in update_vs_constants_sw()
3148 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, &cb); in update_vs_constants_sw()
3161 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, &cb); in update_vs_constants_sw()
3174 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, &cb); in update_vs_constants_sw()
3236 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c146 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
272 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c3009 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_init_sw() local
3115 struct pipe_context *pipe_sw = device->pipe_sw; in update_vertex_buffers_sw() local
3160 pipe_sw->set_vertex_buffers(pipe_sw, i, 1, 0, false, &vtxbuf); in update_vertex_buffers_sw()
3163 pipe_sw->set_vertex_buffers(pipe_sw, i, 0, 1, false, NULL); in update_vertex_buffers_sw()
3173 struct pipe_context *pipe_sw = device->pipe_sw; in update_vs_constants_sw() local
3205 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 0, false, &cb); in update_vs_constants_sw()
3211 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 1, false, &cb); in update_vs_constants_sw()
3224 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 2, false, &cb); in update_vs_constants_sw()
3237 pipe_sw->set_constant_buffer(pipe_sw, PIPE_SHADER_VERTEX, 3, false, &cb); in update_vs_constants_sw()
3299 struct pipe_context *pipe_sw = device->pipe_sw; in nine_state_after_draw_sw() local
[all …]
H A Dvertexshader9.c147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
275 hr = nine_translate_shader(This->base.device, &info, This->base.device->pipe_sw); in NineVertexShader9_GetVariantProcessVertices()

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