/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Featherstone/ |
H A D | btMultiBodyFixedConstraint.h | 34 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 35 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 53 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 55 m_pivotInA = pivotInA; in setPivotInA()
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H A D | btMultiBodySliderConstraint.h | 35 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 36 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 54 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 56 m_pivotInA = pivotInA; in setPivotInA()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Featherstone/ |
H A D | btMultiBodyFixedConstraint.h | 34 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 35 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 53 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 55 m_pivotInA = pivotInA; in setPivotInA()
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H A D | btMultiBodySliderConstraint.h | 35 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 36 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 54 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 56 m_pivotInA = pivotInA; in setPivotInA()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/ |
H A D | btMultiBodyFixedConstraint.h | 34 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 35 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 53 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 55 m_pivotInA = pivotInA; in setPivotInA()
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H A D | btMultiBodySliderConstraint.h | 35 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 36 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 54 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 56 m_pivotInA = pivotInA; in setPivotInA()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/ |
H A D | btMultiBodyFixedConstraint.h | 34 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 35 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 53 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 55 m_pivotInA = pivotInA; in setPivotInA()
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H A D | btMultiBodySliderConstraint.h | 35 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 36 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 54 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 56 m_pivotInA = pivotInA; in setPivotInA()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Featherstone/ |
H A D | btMultiBodyFixedConstraint.h | 36 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 37 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 55 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 57 m_pivotInA = pivotInA; in setPivotInA()
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H A D | btMultiBodySliderConstraint.h | 37 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 38 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 56 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 58 m_pivotInA = pivotInA; in setPivotInA()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Featherstone/ |
H A D | btMultiBodyFixedConstraint.h | 34 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 35 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 53 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 55 m_pivotInA = pivotInA; in setPivotInA()
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H A D | btMultiBodySliderConstraint.h | 35 …raint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3&… 36 …Body* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3&… 54 void setPivotInA(const btVector3& pivotInA) in setPivotInA() argument 56 m_pivotInA = pivotInA; in setPivotInA()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btPoint2PointConstraint.cpp | 25 …int2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& … in btPoint2PointConstraint() argument 26 :btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE,rbA,rbB),m_pivotInA(pivotInA),m_pivotInB(pivotInB), in btPoint2PointConstraint() 34 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA) in btPoint2PointConstraint() argument 35 …t(POINT2POINT_CONSTRAINT_TYPE,rbA),m_pivotInA(pivotInA),m_pivotInB(rbA.getCenterOfMassTransform()(… in btPoint2PointConstraint()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btHingeConstraint.h | 107 …btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pi… in ATTRIBUTE_ALIGNED16() 109 …btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,const btVector3& axisInA, bool useRef… in ATTRIBUTE_ALIGNED16() 201 btVector3 pivotInA = m_rbAFrame.getOrigin(); in ATTRIBUTE_ALIGNED16() local 213 …tOrigin() = m_rbB.getCenterOfMassTransform().inverse()(m_rbA.getCenterOfMassTransform()(pivotInA)); in ATTRIBUTE_ALIGNED16() 349 …btHingeAccumulatedAngleConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,con… in ATTRIBUTE_ALIGNED16() 350 :btHingeConstraint(rbA,rbB,pivotInA,pivotInB, axisInA,axisInB, useReferenceFrameA ) in ATTRIBUTE_ALIGNED16() 355 …btHingeAccumulatedAngleConstraint(btRigidBody& rbA,const btVector3& pivotInA,const btVector3& axis… in ATTRIBUTE_ALIGNED16() 356 :btHingeConstraint(rbA,pivotInA,axisInA, useReferenceFrameA) in ATTRIBUTE_ALIGNED16()
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H A D | btPoint2PointConstraint.cpp | 25 …int2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& … in btPoint2PointConstraint() argument 26 :btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE,rbA,rbB),m_pivotInA(pivotInA),m_pivotInB(pivotInB), in btPoint2PointConstraint() 34 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA) in btPoint2PointConstraint() argument 35 …t(POINT2POINT_CONSTRAINT_TYPE,rbA),m_pivotInA(pivotInA),m_pivotInB(rbA.getCenterOfMassTransform()(… in btPoint2PointConstraint()
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/ConstraintSolver/ |
H A D | btPoint2PointConstraint.cpp | 20 …nt2PointConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& pivotInA, const btVector3&… in btPoint2PointConstraint() argument 21 …: btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE, rbA, rbB), m_pivotInA(pivotInA), m_pivotInB(pivot… in btPoint2PointConstraint() 25 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA, const btVector3& pivotInA) in btPoint2PointConstraint() argument 26 …POINT2POINT_CONSTRAINT_TYPE, rbA), m_pivotInA(pivotInA), m_pivotInB(rbA.getCenterOfMassTransform()… in btPoint2PointConstraint()
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H A D | btHingeConstraint.h | 100 …btHingeConstraint(btRigidBody & rbA, btRigidBody & rbB, const btVector3& pivotInA, const btVector3… in ATTRIBUTE_ALIGNED16() 102 …btHingeConstraint(btRigidBody & rbA, const btVector3& pivotInA, const btVector3& axisInA, bool use… in ATTRIBUTE_ALIGNED16() 219 btVector3 pivotInA = m_rbAFrame.getOrigin(); in ATTRIBUTE_ALIGNED16() local 231 …tOrigin() = m_rbB.getCenterOfMassTransform().inverse()(m_rbA.getCenterOfMassTransform()(pivotInA)); in ATTRIBUTE_ALIGNED16() 369 …btHingeAccumulatedAngleConstraint(btRigidBody & rbA, btRigidBody & rbB, const btVector3& pivotInA,… in ATTRIBUTE_ALIGNED16() 370 : btHingeConstraint(rbA, rbB, pivotInA, pivotInB, axisInA, axisInB, useReferenceFrameA) in ATTRIBUTE_ALIGNED16() 375 …btHingeAccumulatedAngleConstraint(btRigidBody & rbA, const btVector3& pivotInA, const btVector3& a… in ATTRIBUTE_ALIGNED16() 376 : btHingeConstraint(rbA, pivotInA, axisInA, useReferenceFrameA) in ATTRIBUTE_ALIGNED16()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/ConstraintSolver/ |
H A D | btPoint2PointConstraint.cpp | 20 …nt2PointConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& pivotInA, const btVector3&… in btPoint2PointConstraint() argument 21 …: btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE, rbA, rbB), m_pivotInA(pivotInA), m_pivotInB(pivot… in btPoint2PointConstraint() 25 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA, const btVector3& pivotInA) in btPoint2PointConstraint() argument 26 …POINT2POINT_CONSTRAINT_TYPE, rbA), m_pivotInA(pivotInA), m_pivotInB(rbA.getCenterOfMassTransform()… in btPoint2PointConstraint()
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H A D | btHingeConstraint.h | 100 …btHingeConstraint(btRigidBody & rbA, btRigidBody & rbB, const btVector3& pivotInA, const btVector3… in ATTRIBUTE_ALIGNED16() 102 …btHingeConstraint(btRigidBody & rbA, const btVector3& pivotInA, const btVector3& axisInA, bool use… in ATTRIBUTE_ALIGNED16() 219 btVector3 pivotInA = m_rbAFrame.getOrigin(); in ATTRIBUTE_ALIGNED16() local 231 …tOrigin() = m_rbB.getCenterOfMassTransform().inverse()(m_rbA.getCenterOfMassTransform()(pivotInA)); in ATTRIBUTE_ALIGNED16() 369 …btHingeAccumulatedAngleConstraint(btRigidBody & rbA, btRigidBody & rbB, const btVector3& pivotInA,… in ATTRIBUTE_ALIGNED16() 370 : btHingeConstraint(rbA, rbB, pivotInA, pivotInB, axisInA, axisInB, useReferenceFrameA) in ATTRIBUTE_ALIGNED16() 375 …btHingeAccumulatedAngleConstraint(btRigidBody & rbA, const btVector3& pivotInA, const btVector3& a… in ATTRIBUTE_ALIGNED16() 376 : btHingeConstraint(rbA, pivotInA, axisInA, useReferenceFrameA) in ATTRIBUTE_ALIGNED16()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btPoint2PointConstraint.cpp | 25 …int2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& … in btPoint2PointConstraint() argument 26 :btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE,rbA,rbB),m_pivotInA(pivotInA),m_pivotInB(pivotInB), in btPoint2PointConstraint() 34 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA) in btPoint2PointConstraint() argument 35 …t(POINT2POINT_CONSTRAINT_TYPE,rbA),m_pivotInA(pivotInA),m_pivotInB(rbA.getCenterOfMassTransform()(… in btPoint2PointConstraint()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btPoint2PointConstraint.cpp | 20 …nt2PointConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& pivotInA, const btVector3&… in btPoint2PointConstraint() argument 21 …: btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE, rbA, rbB), m_pivotInA(pivotInA), m_pivotInB(pivot… in btPoint2PointConstraint() 25 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA, const btVector3& pivotInA) in btPoint2PointConstraint() argument 26 …POINT2POINT_CONSTRAINT_TYPE, rbA), m_pivotInA(pivotInA), m_pivotInB(rbA.getCenterOfMassTransform()… in btPoint2PointConstraint()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btPoint2PointConstraint.cpp | 20 …nt2PointConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& pivotInA, const btVector3&… in btPoint2PointConstraint() argument 21 …: btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE, rbA, rbB), m_pivotInA(pivotInA), m_pivotInB(pivot… in btPoint2PointConstraint() 25 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA, const btVector3& pivotInA) in btPoint2PointConstraint() argument 26 …POINT2POINT_CONSTRAINT_TYPE, rbA), m_pivotInA(pivotInA), m_pivotInB(rbA.getCenterOfMassTransform()… in btPoint2PointConstraint()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btPoint2PointConstraint.cpp | 25 …int2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& … in btPoint2PointConstraint() argument 26 :btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE,rbA,rbB),m_pivotInA(pivotInA),m_pivotInB(pivotInB), in btPoint2PointConstraint() 34 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA) in btPoint2PointConstraint() argument 35 …t(POINT2POINT_CONSTRAINT_TYPE,rbA),m_pivotInA(pivotInA),m_pivotInB(rbA.getCenterOfMassTransform()(… in btPoint2PointConstraint()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/ConstraintSolver/ |
H A D | btPoint2PointConstraint.cpp | 20 …nt2PointConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& pivotInA, const btVector3&… in btPoint2PointConstraint() argument 21 …: btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE, rbA, rbB), m_pivotInA(pivotInA), m_pivotInB(pivot… in btPoint2PointConstraint() 25 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA, const btVector3& pivotInA) in btPoint2PointConstraint() argument 26 …POINT2POINT_CONSTRAINT_TYPE, rbA), m_pivotInA(pivotInA), m_pivotInB(rbA.getCenterOfMassTransform()… in btPoint2PointConstraint()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btPoint2PointConstraint.cpp | 25 …int2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& … in btPoint2PointConstraint() argument 26 :btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE,rbA,rbB),m_pivotInA(pivotInA),m_pivotInB(pivotInB), in btPoint2PointConstraint() 34 btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA) in btPoint2PointConstraint() argument 35 …t(POINT2POINT_CONSTRAINT_TYPE,rbA),m_pivotInA(pivotInA),m_pivotInB(rbA.getCenterOfMassTransform()(… in btPoint2PointConstraint()
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