/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/ |
H A D | SDL2_gfxPrimitives.c | 143 return pixelRGBA(renderer, x, y, r, g, b, a); in pixelRGBAWeight() 307 return (pixelRGBA(renderer, x1, y1, r, g, b, a)); in rectangleRGBA() 425 return (pixelRGBA(renderer, x1, y1, r, g, b, a)); in roundedRectangleRGBA() 578 return (pixelRGBA(renderer, x1, y1, r, g, b, a)); in roundedBoxRGBA() 742 return (pixelRGBA(renderer, x1, y1, r, g, b, a)); in boxRGBA() 940 return (pixelRGBA(renderer, x1, y1, r, g, b, a)); in _aalineRGBA() 988 result |= pixelRGBA(renderer, x1, y1, r, g, b, a); in _aalineRGBA() 1223 return (pixelRGBA(renderer, x, y, r, g, b, a)); in arcRGBA() 1854 return (pixelRGBA(renderer, x, y, r, g, b, a)); in aaellipseRGBA() 1890 result |= pixelRGBA(renderer, xp, yp, r, g, b, a); in aaellipseRGBA() [all …]
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H A D | SDL2_gfxPrimitives.h | 72 …SDL2_GFXPRIMITIVES_SCOPE int pixelRGBA(SDL_Renderer * renderer, Sint16 x, Sint16 y, Uint8 r, Uint8…
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/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | background.cc | 112 pixelRGBA(background, x, y, c[0], c[1], c[2], brightness); in drawBackground()
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H A D | SDL_gfxPrimitivesDirty.h | 61 …DLLINTERFACE int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8…
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/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/Test/ |
H A D | TestGfxPrimitives.c | 215 pixelRGBA(screen, rx1[i], ry1[i], rr[i], rg[i], rb[i], 255); in TestPixel() 240 pixelRGBA(screen, rx1[i], ry2[i], r, g, b, 255); in TestPixel() 257 pixelRGBA(screen, rx1[i], ry1[i], rr[i], rg[i], rb[i], 255); in BenchmarkPixel() 1106 pixelRGBA(screen, rx1[i], ry1[i], 255, 255, 255, 255); in TestThickLineAccuracy() 1108 pixelRGBA(screen, cx, cy, 255, 255, 255, 255); in TestThickLineAccuracy() 1116 pixelRGBA(screen, rx2[i], ry1[i], 255, 255, 255, 255); in TestThickLineAccuracy() 1118 pixelRGBA(screen, cx, cy, 255, 255, 255, 255); in TestThickLineAccuracy() 1126 pixelRGBA(screen, rx2[i], ry2[i], 255, 255, 255, 255); in TestThickLineAccuracy() 1128 pixelRGBA(screen, cx, cy, 255, 255, 255, 255); in TestThickLineAccuracy() 1143 pixelRGBA(screen, rx1[i], ry2[i], 255, 255, 255, 255); in TestThickLineAccuracy() [all …]
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H A D | LaplaceRelaxation.c | 280 pixelRGBA(mapped_picture, x, y, r, g, b, 255); in Draw()
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/dports/games/ballerburg/ballerburg-1.2.0/src/ |
H A D | sdlgfx.h | 75 …SDL_GFXPRIMITIVES_SCOPE int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uin…
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/dports/devel/openocd/openocd-0.11.0/jimtcl/ |
H A D | jim-sdl.c | 104 pixelRGBA(jss->screen, x, y, red, green, blue, alpha); in JimSdlHandlerCommand()
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/dports/games/penguin-command/penguin-command-1.6.11/src/ |
H A D | SDL_gfxPrimitives.h | 42 DLLINTERFACE int pixelRGBA (SDL_Surface *dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8 …
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/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/test/ |
H A D | TestGfx.c | 172 pixelRGBA(renderer,x,y,(int)(128.0*fx*fx),(int)(128.0*fxy*fxy),(int)(128.0*fy*fy),255); in ClearScreen() 262 pixelRGBA(renderer, rx[i], ry[i], rr[i], rg[i], rb[i], 255); in TestPixel() 268 pixelRGBA(renderer, rx[i], ry[i], rr[i], rg[i], rb[i], ra[i]); in TestPixel() 274 pixelRGBA(renderer, rx[i], ry[i], rr[i], rg[i], rb[i], ra[i]); in TestPixel() 287 pixelRGBA(renderer, rx[i], ry[i], r, g, b, 255); in TestPixel() 295 pixelRGBA(renderer, WIDTH/2, HEIGHT/2, 255, 255, 255, 255); in TestPixel()
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/dports/games/fillets-ng/fillets-ng-1.0.1/src/SDL_gfx/ |
H A D | SDL_gfxPrimitives.h | 37 extern int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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/dports/games/qonk/qonk-0.3.1/src/ |
H A D | canvas.cpp | 228 pixelRGBA( main, x, y, in drawStar()
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/dports/lang/jimtcl/jimtcl-0.81/ |
H A D | jim-sdl.c | 203 pixelRGBA(jss->screen, vals[0], vals[1], vals[2], vals[3], vals[4], vals[5]); in jim_sdl_subcmd_pixel()
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | SDL_gfxPrimitives.h | 47 …DLLINTERFACE int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8…
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/dports/games/megamario/MegaMario_v1.7_full/src/ |
H A D | SDL_gfxPrimitives.h | 49 …DLLINTERFACE int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8…
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/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/physx/ |
H A D | PhysXServerCommandProcessor.cpp | 1752 unsigned char* pixelRGBA = (unsigned char*)bufferServerToClient; in processRequestCameraImageCommand() local 1914 m_data->m_pluginManager.getRenderInterface()->copyCameraImageData(pixelRGBA, numRequestedPixels, in processRequestCameraImageCommand() 1923 clientCmd.m_requestPixelDataArguments.m_projectionMatrix, pixelRGBA, numRequestedPixels, in processRequestCameraImageCommand() 2349 unsigned char* pixelRGBA = 0; in processForwardDynamicsCommand() local 2361 m_data->m_pluginManager.getRenderInterface()->copyCameraImageData(pixelRGBA, numRequestedPixels, in processForwardDynamicsCommand()
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/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/physx/ |
H A D | PhysXServerCommandProcessor.cpp | 1752 unsigned char* pixelRGBA = (unsigned char*)bufferServerToClient; in processRequestCameraImageCommand() local 1914 m_data->m_pluginManager.getRenderInterface()->copyCameraImageData(pixelRGBA, numRequestedPixels, in processRequestCameraImageCommand() 1923 clientCmd.m_requestPixelDataArguments.m_projectionMatrix, pixelRGBA, numRequestedPixels, in processRequestCameraImageCommand() 2349 unsigned char* pixelRGBA = 0; in processForwardDynamicsCommand() local 2361 m_data->m_pluginManager.getRenderInterface()->copyCameraImageData(pixelRGBA, numRequestedPixels, in processForwardDynamicsCommand()
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/ |
H A D | SDL_gfxPrimitives.h | 37 …DLLINTERFACE int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8…
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/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ |
H A D | sdlgfx.py | 90 pixelRGBA = _bind("pixelRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, Uint8, Uint8, Uint8, Uint8],… variable
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/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/Include/SDL/ |
H A D | SDL_gfxPrimitives.h | 49 …DLLINTERFACE int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8…
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL2_gfxPrimitives.h | 72 …SDL2_GFXPRIMITIVES_SCOPE int pixelRGBA(SDL_Renderer * renderer, Sint16 x, Sint16 y, Uint8 r, Uint8…
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl_gfx/ |
H A D | SDL_gfxPrimitives.h | 51 …SDL_GFXPRIMITIVES_SCOPE int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uin…
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro/nukleargui/retro/ |
H A D | SDL_gfxPrimitives.h | 76 …RSDL_GFXPRIMITIVES_SCOPE int pixelRGBA(RSDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, U…
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_gfxPrimitives.h | 72 …SDL_GFXPRIMITIVES_SCOPE int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uin…
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/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/ |
H A D | SDL_gfxPrimitives.h | 72 …SDL_GFXPRIMITIVES_SCOPE int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uin…
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