Searched refs:plampstate (Results 1 – 2 of 2) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | light_pc.cpp | 124 PSXLampState *plampstate; in prepareLightsPC() local 152 m = plampstate->m; in prepareLightsPC() 174 … plampstate->pos.vz, plampstate->ans2, plampstate->ane2, plampstate->afs2, plampstate->afe2); in prepareLightsPC() 210 uint32 afe2 = plampstate->afe2; in prepareLightsPC() 284 …int32 cosa = normdir.vx * plampstate->vx + normdir.vy * plampstate->vy + normdir.vz * plampstate->… in prepareLightsPC() 288 plampstate->pos.vz, plampstate->vx, plampstate->vy, plampstate->vz, (cosa >> 12), bs, ba); in prepareLightsPC() 376 …int32 cosa = normdir.vx * plampstate->vx + normdir.vy * plampstate->vy + normdir.vz * plampstate->… in prepareLightsPC() 412 normdir.vx = plampstate->vx; in prepareLightsPC() 413 normdir.vy = plampstate->vy; in prepareLightsPC() 414 normdir.vz = plampstate->vz; in prepareLightsPC() [all …]
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H A D | debug.cpp | 127 PSXLampState *plampstate = pLamp->states + state; in Show_lit_unlit_diagnostics() local 129 int32 r = plampstate->c.r; in Show_lit_unlit_diagnostics() 130 int32 g = plampstate->c.g; in Show_lit_unlit_diagnostics() 131 int32 b = plampstate->c.b; in Show_lit_unlit_diagnostics() 132 int32 m = plampstate->m; in Show_lit_unlit_diagnostics() 151 pos.x = (PXfloat)plampstate->pos.vx; in Show_lit_unlit_diagnostics() 152 pos.y = (PXfloat)plampstate->pos.vy; in Show_lit_unlit_diagnostics() 153 pos.z = (PXfloat)plampstate->pos.vz; in Show_lit_unlit_diagnostics() 193 int32 dx = plampstate->vx >> 5; in Show_lit_unlit_diagnostics() 194 int32 dy = plampstate->vy >> 5; in Show_lit_unlit_diagnostics() [all …]
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