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Searched refs:plan_colonize (Results 1 – 6 of 6) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-EMCDONALD_AI67 * plan.c (plan_colonize): Cut out everything but a few snippets.
252 (plan_colonize): Use call to construct task rather than build task.
437 (plan_colonize): Likewise.
1287 (plan_colonize): Check if colonizer is trying to reach an
1343 (plan_colonize): Determine whether to invoke colonizer support
H A DChangeLog-20034857 * plan.c (plan_colonize): Don't call plan_colonize_support first.
5083 * plan.c (plan_colonize): Don't return after calling
5180 (plan_colonize): Don't call execute_task again if already called
5184 * plan.c (plan_colonize): Return after plan_colonize_support
5185 call instead of proceeding with plan_colonize.
5189 * plan.c (plan_colonize): Test for TASK_HIT_UNIT etc first.
H A DChangeLog-19992298 (plan_colonize): Change push_build_task to set_build_task.
3164 (plan_colonize): Rewrite. Use GOAL_COLONIZE.
4435 (plan_colonize): New function and prototype.
H A DChangeLog-20003091 * plan.c (plan_offense, plan_defense, plan_colonize,
3235 * plan.c (plan_colonize): Test for unit->nexthere here instead.
6297 (plan_colonize): Call plan_colonize_support if unit not
H A DChangeLog-20023110 (plan_colonize): Call force_replan if there are no tasks in the queue.
3129 * plan.c (plan_colonize): Call check_create_at_action (also test for
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dplan.c922 plan_colonize(Unit *unit) function