Searched refs:planning_to_hit_type_at (Results 1 – 4 of 4) sorted by relevance
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | aiutil.c | 205 planning_to_hit_type_at(Unit *unit, int u, int x, int y) in planning_to_hit_type_at() function 251 if (planning_to_hit_type_at(unit, u, x, y)) in side_planning_to_hit_type_at() 266 if (planning_to_hit_type_at(unit, u, x, y)) in n_planning_to_hit_type_at()
|
H A D | aiutil.h | 60 extern int planning_to_hit_type_at(Unit *unit, int u, int x, int y);
|
H A D | plan.c | 1513 if (planning_to_hit_type_at(tmpunit, u2, x, y)) 1693 - planning_to_hit_type_at(tmpunit, u2, x, y)) > 1) { 1698 - planning_to_hit_type_at(tmpunit, u2, x, y)) > 0) {
|
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/ |
H A D | ChangeLog-2004 | 7882 rename to 'planning_to_hit_type_at'. 7899 * kernel/aiutil.c (planning_to_hit_type_at): Transplanted from 7904 Rewritten in terms of 'planning_to_hit_type_at'.
|