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Searched refs:planning_to_hit_type_at (Results 1 – 4 of 4) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Daiutil.c205 planning_to_hit_type_at(Unit *unit, int u, int x, int y) in planning_to_hit_type_at() function
251 if (planning_to_hit_type_at(unit, u, x, y)) in side_planning_to_hit_type_at()
266 if (planning_to_hit_type_at(unit, u, x, y)) in n_planning_to_hit_type_at()
H A Daiutil.h60 extern int planning_to_hit_type_at(Unit *unit, int u, int x, int y);
H A Dplan.c1513 if (planning_to_hit_type_at(tmpunit, u2, x, y))
1693 - planning_to_hit_type_at(tmpunit, u2, x, y)) > 1) {
1698 - planning_to_hit_type_at(tmpunit, u2, x, y)) > 0) {
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-20047882 rename to 'planning_to_hit_type_at'.
7899 * kernel/aiutil.c (planning_to_hit_type_at): Transplanted from
7904 Rewritten in terms of 'planning_to_hit_type_at'.