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Searched refs:platform_exeName (Results 1 – 2 of 2) sorted by relevance

/dports/games/powder-toy/The-Powder-Toy-95.0/src/lua/
H A DLuaScriptInterface.h172 static int platform_exeName(lua_State * l);
H A DLuaScriptInterface.cpp3573 {"exeName", platform_exeName}, in initPlatformAPI()
3605 int LuaScriptInterface::platform_exeName(lua_State * l) in platform_exeName() function in LuaScriptInterface