/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/ |
H A D | use.cpp | 205 _sound->playChannel1(12); in hotelBell() 211 _sound->playChannel1(14); in playGuitar() 277 _sound->playChannel1(17); in wheelSound() 283 _sound->playChannel1(12); in callHotelLift() 386 _sound->playChannel1(12); in useDryer() 891 _sound->playChannel1(20); in usePlate() 996 _sound->playChannel1(17); in useCart() 1039 _sound->playChannel1(16); in openHotelDoor() 1049 _sound->playChannel1(16); in openHotelDoor2() 1071 _sound->playChannel1(17); in usePoolReader() [all …]
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H A D | talk.cpp | 105 _sound->playChannel1(62); in startTalk() 158 _sound->playChannel1(62); in doSomeTalk() 184 _sound->playChannel1(62); in doSomeTalk()
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H A D | sprite.cpp | 302 _sound->playChannel1(soundIndex); in doDoor() 319 _sound->playChannel1(soundIndex); in doDoor() 350 _sound->playChannel1(0); in lockedDoorway() 371 _sound->playChannel1(1); in lockedDoorway() 979 _sound->playChannel1(r->_sample); in soundOnReels() 1029 _sound->playChannel1(13); // hiss noise in liftNoise() 1031 _sound->playChannel1(index); in liftNoise()
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H A D | keypad.cpp | 89 _sound->playChannel1(11); in enterCode() 183 _sound->playChannel1(10); in buttonPress() 531 _sound->playChannel1(13); in enterSymbol() 819 _sound->playChannel1(16); in diaryKeyP() 836 _sound->playChannel1(16); in diaryKeyN()
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H A D | monitor.cpp | 101 _sound->playChannel1(26); in useMon() 264 _sound->playChannel1(26); in monitorLogo() 372 _sound->playChannel1(25); in scrollMonitor()
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H A D | sound.h | 43 void playChannel1(uint8 index);
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H A D | people.cpp | 434 _sound->playChannel1(14); in alleyBarkSound() 528 _sound->playChannel1(17); in gates() 584 _sound->playChannel1(14); in carParkDrip() 589 _sound->playChannel1(13); in foghornSound()
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H A D | rain.cpp | 69 _sound->playChannel1(soundIndex); in showRain()
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H A D | vgafades.cpp | 127 _sound->playChannel1(26); in fadeUpMonFirst()
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H A D | titles.cpp | 59 _sound->playChannel1(62); in monkSpeaking()
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H A D | sound.cpp | 90 void DreamWebSound::playChannel1(uint8 index) { in playChannel1() function in DreamWeb::DreamWebSound
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H A D | stubs.cpp | 973 _sound->playChannel1(62); in setupTimedTemp()
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/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/ |
H A D | use.cpp | 205 _sound->playChannel1(12); in hotelBell() 211 _sound->playChannel1(14); in playGuitar() 277 _sound->playChannel1(17); in wheelSound() 283 _sound->playChannel1(12); in callHotelLift() 386 _sound->playChannel1(12); in useDryer() 891 _sound->playChannel1(20); in usePlate() 996 _sound->playChannel1(17); in useCart() 1039 _sound->playChannel1(16); in openHotelDoor() 1049 _sound->playChannel1(16); in openHotelDoor2() 1071 _sound->playChannel1(17); in usePoolReader() [all …]
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H A D | talk.cpp | 112 _sound->playChannel1(62); in startTalk() 165 _sound->playChannel1(62); in doSomeTalk() 191 _sound->playChannel1(62); in doSomeTalk()
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H A D | sprite.cpp | 302 _sound->playChannel1(soundIndex); in doDoor() 319 _sound->playChannel1(soundIndex); in doDoor() 350 _sound->playChannel1(0); in lockedDoorway() 371 _sound->playChannel1(1); in lockedDoorway() 979 _sound->playChannel1(r->_sample); in soundOnReels() 1029 _sound->playChannel1(13); // hiss noise in liftNoise() 1031 _sound->playChannel1(index); in liftNoise()
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H A D | keypad.cpp | 89 _sound->playChannel1(11); in enterCode() 183 _sound->playChannel1(10); in buttonPress() 535 _sound->playChannel1(13); in enterSymbol() 823 _sound->playChannel1(16); in diaryKeyP() 840 _sound->playChannel1(16); in diaryKeyN()
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H A D | monitor.cpp | 101 _sound->playChannel1(26); in useMon() 264 _sound->playChannel1(26); in monitorLogo() 373 _sound->playChannel1(25); in scrollMonitor()
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H A D | sound.h | 43 void playChannel1(uint8 index);
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H A D | people.cpp | 434 _sound->playChannel1(14); in alleyBarkSound() 528 _sound->playChannel1(17); in gates() 584 _sound->playChannel1(14); in carParkDrip() 589 _sound->playChannel1(13); in foghornSound()
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H A D | rain.cpp | 69 _sound->playChannel1(soundIndex); in showRain()
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H A D | vgafades.cpp | 127 _sound->playChannel1(26); in fadeUpMonFirst()
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H A D | titles.cpp | 59 _sound->playChannel1(62); in monkSpeaking()
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H A D | sound.cpp | 90 void DreamWebSound::playChannel1(uint8 index) { in playChannel1() function in DreamWeb::DreamWebSound
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H A D | stubs.cpp | 973 _sound->playChannel1(62); in setupTimedTemp()
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