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Searched refs:playChannel1 (Results 1 – 24 of 24) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/
H A Duse.cpp205 _sound->playChannel1(12); in hotelBell()
211 _sound->playChannel1(14); in playGuitar()
277 _sound->playChannel1(17); in wheelSound()
283 _sound->playChannel1(12); in callHotelLift()
386 _sound->playChannel1(12); in useDryer()
891 _sound->playChannel1(20); in usePlate()
996 _sound->playChannel1(17); in useCart()
1039 _sound->playChannel1(16); in openHotelDoor()
1049 _sound->playChannel1(16); in openHotelDoor2()
1071 _sound->playChannel1(17); in usePoolReader()
[all …]
H A Dtalk.cpp105 _sound->playChannel1(62); in startTalk()
158 _sound->playChannel1(62); in doSomeTalk()
184 _sound->playChannel1(62); in doSomeTalk()
H A Dsprite.cpp302 _sound->playChannel1(soundIndex); in doDoor()
319 _sound->playChannel1(soundIndex); in doDoor()
350 _sound->playChannel1(0); in lockedDoorway()
371 _sound->playChannel1(1); in lockedDoorway()
979 _sound->playChannel1(r->_sample); in soundOnReels()
1029 _sound->playChannel1(13); // hiss noise in liftNoise()
1031 _sound->playChannel1(index); in liftNoise()
H A Dkeypad.cpp89 _sound->playChannel1(11); in enterCode()
183 _sound->playChannel1(10); in buttonPress()
531 _sound->playChannel1(13); in enterSymbol()
819 _sound->playChannel1(16); in diaryKeyP()
836 _sound->playChannel1(16); in diaryKeyN()
H A Dmonitor.cpp101 _sound->playChannel1(26); in useMon()
264 _sound->playChannel1(26); in monitorLogo()
372 _sound->playChannel1(25); in scrollMonitor()
H A Dsound.h43 void playChannel1(uint8 index);
H A Dpeople.cpp434 _sound->playChannel1(14); in alleyBarkSound()
528 _sound->playChannel1(17); in gates()
584 _sound->playChannel1(14); in carParkDrip()
589 _sound->playChannel1(13); in foghornSound()
H A Drain.cpp69 _sound->playChannel1(soundIndex); in showRain()
H A Dvgafades.cpp127 _sound->playChannel1(26); in fadeUpMonFirst()
H A Dtitles.cpp59 _sound->playChannel1(62); in monkSpeaking()
H A Dsound.cpp90 void DreamWebSound::playChannel1(uint8 index) { in playChannel1() function in DreamWeb::DreamWebSound
H A Dstubs.cpp973 _sound->playChannel1(62); in setupTimedTemp()
/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/
H A Duse.cpp205 _sound->playChannel1(12); in hotelBell()
211 _sound->playChannel1(14); in playGuitar()
277 _sound->playChannel1(17); in wheelSound()
283 _sound->playChannel1(12); in callHotelLift()
386 _sound->playChannel1(12); in useDryer()
891 _sound->playChannel1(20); in usePlate()
996 _sound->playChannel1(17); in useCart()
1039 _sound->playChannel1(16); in openHotelDoor()
1049 _sound->playChannel1(16); in openHotelDoor2()
1071 _sound->playChannel1(17); in usePoolReader()
[all …]
H A Dtalk.cpp112 _sound->playChannel1(62); in startTalk()
165 _sound->playChannel1(62); in doSomeTalk()
191 _sound->playChannel1(62); in doSomeTalk()
H A Dsprite.cpp302 _sound->playChannel1(soundIndex); in doDoor()
319 _sound->playChannel1(soundIndex); in doDoor()
350 _sound->playChannel1(0); in lockedDoorway()
371 _sound->playChannel1(1); in lockedDoorway()
979 _sound->playChannel1(r->_sample); in soundOnReels()
1029 _sound->playChannel1(13); // hiss noise in liftNoise()
1031 _sound->playChannel1(index); in liftNoise()
H A Dkeypad.cpp89 _sound->playChannel1(11); in enterCode()
183 _sound->playChannel1(10); in buttonPress()
535 _sound->playChannel1(13); in enterSymbol()
823 _sound->playChannel1(16); in diaryKeyP()
840 _sound->playChannel1(16); in diaryKeyN()
H A Dmonitor.cpp101 _sound->playChannel1(26); in useMon()
264 _sound->playChannel1(26); in monitorLogo()
373 _sound->playChannel1(25); in scrollMonitor()
H A Dsound.h43 void playChannel1(uint8 index);
H A Dpeople.cpp434 _sound->playChannel1(14); in alleyBarkSound()
528 _sound->playChannel1(17); in gates()
584 _sound->playChannel1(14); in carParkDrip()
589 _sound->playChannel1(13); in foghornSound()
H A Drain.cpp69 _sound->playChannel1(soundIndex); in showRain()
H A Dvgafades.cpp127 _sound->playChannel1(26); in fadeUpMonFirst()
H A Dtitles.cpp59 _sound->playChannel1(62); in monkSpeaking()
H A Dsound.cpp90 void DreamWebSound::playChannel1(uint8 index) { in playChannel1() function in DreamWeb::DreamWebSound
H A Dstubs.cpp973 _sound->playChannel1(62); in setupTimedTemp()