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Searched refs:playPSX (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/
H A Dmusic.cpp113 bool MusicHandle::playPSX(uint16 id, bool loop) { in playPSX() function in Sword1::MusicHandle
300 if (_handles[newStream].playPSX(tuneId, loopFlag != 0)) { in startMusic()
H A Dmusic.h47 bool playPSX(uint16 id, bool loop);
/dports/games/scummvm/scummvm-2.5.1/engines/sword1/
H A Dmusic.cpp113 bool MusicHandle::playPSX(uint16 id, bool loop) { in playPSX() function in Sword1::MusicHandle
305 if (_handles[newStream].playPSX(tuneId, loopFlag != 0)) { in startMusic()
H A Dmusic.h47 bool playPSX(uint16 id, bool loop);