Searched refs:playPSX (Results 1 – 4 of 4) sorted by relevance
113 bool MusicHandle::playPSX(uint16 id, bool loop) { in playPSX() function in Sword1::MusicHandle300 if (_handles[newStream].playPSX(tuneId, loopFlag != 0)) { in startMusic()
47 bool playPSX(uint16 id, bool loop);
113 bool MusicHandle::playPSX(uint16 id, bool loop) { in playPSX() function in Sword1::MusicHandle305 if (_handles[newStream].playPSX(tuneId, loopFlag != 0)) { in startMusic()