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Searched refs:playSfx (Results 1 – 25 of 319) sorted by relevance

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/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Ditemsoundmanager.cpp35 void ItemSoundManager::playSfx(const Item *const item, in playSfx() function in ItemSoundManager
40 playSfx(item->getId(), sound); in playSfx()
43 void ItemSoundManager::playSfx(const int itemId, in playSfx() function in ItemSoundManager
46 playSfx(ItemDB::get(itemId), sound); in playSfx()
49 void ItemSoundManager::playSfx(const FloorItem *const item, in playSfx() function in ItemSoundManager
54 playSfx(ItemDB::get(item->getItemId()), sound); in playSfx()
75 void ItemSoundManager::playSfx(const ItemInfo &info, in playSfx() function in ItemSoundManager
78 soundManager.playSfx(getSoundEffect(localPlayer, info, sound), in playSfx()
83 void ItemSoundManager::playSfx(const Being *const being, in playSfx() function in ItemSoundManager
90 soundManager.playSfx(getSoundEffect(being, ItemDB::get(itemId), sound), in playSfx()
H A Ditemsoundmanager.h41 static void playSfx(const int item,
44 static void playSfx(const Item *const item,
47 static void playSfx(const FloorItem *const item,
50 static void playSfx(const ItemInfo &info,
53 static void playSfx(const Being *const being,
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/
H A Dmap_lucien.lua66 playSfx("spirit-beacon")
69 playSfx("spirit-return")
71 playSfx("mother")
85 local sfx = playSfx("proploop", 0, 0.1)
111 playSfx("splash-outof")
114 playSfx("airship-onboard")
117 local engineLoop = playSfx("airship-engineloop", 0, 0.4)
136 sfx = playSfx("proploop", 0, 0.2)
138 playSfx("airship-boost")
H A Dnode_fishcave.lua98 playSfx("speedup")
99 playSfx("spirit-return")
103 playSfx("low-note0")
105 playSfx("low-note4")
107 playSfx("low-note5")
109 playSfx("low-note3")
134 playSfx("naijagasp")
150 playSfx("invincible")
151 playSfx("speedup")
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dkrotiteerulianbattle01.lua58 playSfx("Bind")
60 playSfx("RockHit")
62 playSfx("LockToWall")
64 playSfx("EnergyOrbCharge")
66 playSfx("EnergyForm")
68 playSfx("GenericDeath")
69 playSfx("DualForm-Scream")
H A Doctomun.lua135 playSfx("Octomun-Growl")
151 playSfx("Octomun-Ink")
177 playSfx("Octomun-Shot")
182 playSfx("Octomun-Shot")
187 playSfx("Octomun-Shot")
266 playSfx("BossDieSmall")
272 playSfx("BossDieSmall")
277 playSfx("BossDieSmall")
284 playSfx("BossDieBig")
315 playSfx("Octomun-Hit")
[all …]
H A Dcollectibleblasteregg.lua49 playSfx("secret")
106 playSfx("Pet-Hatch")
117 playSfx("blasterlaugh")
126 playSfx("Secret")
127 playSfx("Collectible")
H A Dkrotitevskrotite.lua60 playSfx("EnergyOrbCharge", 0, 0.2)
62 playSfx("EnergyForm", 0, 0.2)
64 playSfx("EnergyOrbCharge", 0, 0.2)
66 playSfx("EnergyForm", 0, 0.2)
H A DSunDoor.lua90 playSfx("Denied")
110 playSfx("sunform")
111 playSfx("collectible")
113 playSfx("secret")
120 playSfx("Denied")
H A Dsunworm.lua196 playSfx("sunworm-bite", 0, dist)
206 playSfx("sunworm-grunt", 0, dist)
218 playSfx("sunworm-roar")
375 playSfx("waterlevelchange")
380 playSfx("waterlevelchange")
397 playSfx("BossDieSmall")
403 playSfx("sunworm-roar")
406 playSfx("BossDieSmall")
411 playSfx("BossDieBig")
412 playSfx("sunworm-roar")
[all …]
H A Denergyboss.lua462 playSfx("EnergyBoss-Die")
507 playSfx("EnergyBoss-Die", 0.8)
523 playSfx("RockHit-Big")
525 playSfx("Bite")
527 playSfx("Bite")
533 playSfx("Gulp")
537 playSfx("RockHit-Big")
544 playSfx("BossDieSmall")
549 playSfx("BossDieSmall")
559 playSfx("RockHit-Big")
[all …]
H A Dbigblaster.lua91 playSfx("BigBlasterLaugh")
173 playSfx("BigBlasterRoar")
186 playSfx("BossDieSmall")
192 playSfx("BigBlasterLaugh")
196 playSfx("BigBlasterRoar")
198 playSfx("BossDieBig")
H A Dlicage.lua151 playSfx("LiCage-Crack1")
160 playSfx("LiCage-Crack2")
165 playSfx("LiCage-Shatter")
195 playSfx("anima")
202 playSfx("mia-appear")
211 playSfx("dualformstart")
215 playSfx("mother")
H A Dcollectibledumboegg.lua48 playSfx("secret")
107 playSfx("Pet-Hatch")
125 playSfx("Secret")
126 playSfx("Collectible")
H A Dcollectiblenautilusprime.lua51 playSfx("secret")
90 playSfx("Pet-Hatch")
110 playSfx("Secret")
111 playSfx("Collectible")
H A Dcollectiblepiranhaegg.lua48 playSfx("secret")
102 playSfx("Pet-Hatch")
120 playSfx("Secret")
121 playSfx("Collectible")
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DIntro.cpp386 dsq->sound->playSfx("lululu", 0.6); in update()
390 dsq->sound->playSfx("thunder"); in update()
463 dsq->sound->playSfx("heartbeat"); in update()
508 dsq->sound->playSfx("heartbeat"); in update()
555 dsq->sound->playSfx("thewave"); in update()
559 dsq->sound->playSfx("heartbeat"); in update()
587 dsq->sound->playSfx("heartbeat"); in update()
651 dsq->sound->playSfx("heartbeat"); in update()
684 dsq->sound->playSfx("erictodoor"); in update()
689 drone = dsq->sound->playSfx(play); in update()
[all …]
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/pause/
H A Doptions.cpp91 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_MENU_MOVE); in options_init()
209 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_MENU_MOVE); in EnterControlsMenu()
228 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_MENU_MOVE); in EnterRebindMenu()
252 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_MENU_MOVE); in EnterGraphicsMenu()
266 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_MENU_MOVE); in EnterSoundMenu()
298 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_DOOR); in _res_change()
322 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_GUN_CLICK); in _res_change()
378 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_MENU_SELECT); in _fullscreen_change()
391 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_MENU_SELECT); in _facepics_change()
397 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_MENU_SELECT); in _lights_change()
[all …]
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DCommonEvents.h29 SoundEvent(const PlaySfx &p) : playSfx(p) in SoundEvent()
33 core->sound->playSfx(playSfx); in act()
36 PlaySfx playSfx;
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/weapons/
H A Dblade.cpp53 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_SLASH); in ai_blade_l3_shot()
71 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_SHOT_HIT); in ai_blade_l3_shot()
90 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_SHOT_HIT); in ai_blade_l3_shot()
107 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_SLASH); in ai_blade_l3_shot()
206 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_SHOT_HIT); in aftermove_blade_l12_shot()
217 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_FIREBALL); in aftermove_blade_l12_shot()
222 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_SLASH); in aftermove_blade_l12_shot()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/weed/
H A Dfrenzied_mimiga.cpp82 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_JAWS); in ai_frenzied_mimiga()
89 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_ENEMY_JUMP); in ai_frenzied_mimiga()
101 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_THUD); in ai_frenzied_mimiga()
127 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_ENEMY_HURT); in ai_frenzied_mimiga()
141 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_THUD); in ai_frenzied_mimiga()
H A Dweed.cpp157 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_ENEMY_JUMP); in ai_critter()
232 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_THUD); in ai_critter()
616 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_LITTLE_CRASH); in ai_mannan()
670 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_IRONH_SHOT_FLY); in ai_mannan_shot()
800 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_ENEMY_JUMP); in ai_frog()
863 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_MISSILE_HIT); in ai_motorbike()
898 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_FIREBALL); in ai_motorbike()
953 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_DOOR); in ai_malco()
989 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_DOOR); in ai_malco()
994 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_DOOR); in ai_malco()
[all …]
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/maze/
H A Dgaudi.cpp109 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_ENEMY_JUMP); in ai_gaudi()
125 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_THUD); in ai_gaudi()
174 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_ENEMY_HURT_SMALL); in ai_gaudi_dying()
262 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_EM_FIRE); in ai_gaudi_flying()
330 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_ENEMY_JUMP); in ai_gaudi_armored()
362 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_THUD); in ai_gaudi_armored()
378 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_EM_FIRE); in ai_gaudi_armored()
390 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_THUD); in ai_gaudi_armored()
453 NXE::Sound::SoundManager::getInstance()->playSfx(NXE::Sound::SFX::SND_TINK); in ai_gaudi_armored_shot()
/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/
H A Dtuxstate.h128 …void setSuperTux ( int x ) { super_tux = x ; if ( x ) { have_rocket = FALSE; sound->playSfx(SOUN… in setSuperTux()
129 …void setRocket ( int x ) { have_rocket = x ; if ( x ) { super_tux = FALSE; sound->playSfx(SOUN… in setRocket()
130 …void setGun ( int x ) { have_gun = x ; if ( x ) { setRocket ( TRUE ) ; sound->playSfx(SOUN… in setGun()
131 void setPartyHat ( int x ) { have_hat = x ; if ( x ) sound->playSfx(SOUND_TARZAN); } in setPartyHat()
132 void setBowTie ( int x ) { have_tie = x ; if ( x ) sound->playSfx(SOUND_AHOOGA); } in setBowTie()
133 void setShades ( int x ) { have_shades = x ; if ( x ) sound->playSfx(SOUND_GLASBK); } in setShades()
/dports/games/manaplus/manaplus-2.1.3.17/src/being/
H A Dplayerinfo.cpp241 ItemSoundManager::playSfx(item, ItemSoundEvent::EQUIP); in equipItem()
249 ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP); in unequipItem()
257 ItemSoundManager::playSfx(item, ItemSoundEvent::USE); in useItem()
275 ItemSoundManager::playSfx(item, ItemSoundEvent::USECARD); in useEquipItem()
283 ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP); in useEquipItem()
290 ItemSoundManager::playSfx(item, ItemSoundEvent::EQUIP); in useEquipItem()
307 ItemSoundManager::playSfx(item, ItemSoundEvent::USE); in useEquipItem()
331 ItemSoundManager::playSfx(item, ItemSoundEvent::EQUIP); in useEquipItem2()
341 ItemSoundManager::playSfx(item, ItemSoundEvent::USE); in useEquipItem2()
360 ItemSoundManager::playSfx(item, ItemSoundEvent::DROP); in dropItem()
[all …]

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