/dports/audio/libgme/game-music-emu-0.6.1/gme/ |
H A D | Gbs_Emu.cpp | 168 play_period = (256L - ram [hi_page + 6]) << shift; in update_timer() 172 play_period = 70224; // 59.73 Hz in update_timer() 175 play_period = blip_time_t (play_period / tempo()); in update_timer() 229 next_play = play_period; in start_track_() 262 next_play += play_period; in run_clocks()
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H A D | Nsf_Emu.cpp | 143 play_period = 262 * 341L * 4 - 2; // two fewer PPU clocks every four frames in set_tempo_() 147 play_period = 33247 * clock_divisor; in set_tempo_() 157 play_period = long (playback_rate * clock_rate_ / (1000000.0 / clock_divisor * t)); in set_tempo_() 477 next_play = play_period / clock_divisor; in start_track_() 521 nes_time_t period = (play_period + play_extra) / clock_divisor; in run_clocks() 522 play_extra = play_period - period * clock_divisor; in run_clocks()
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/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/ |
H A D | Gbs_Emu.cpp | 168 play_period = (256L - ram [hi_page + 6]) << shift; in update_timer() 172 play_period = 70224; // 59.73 Hz in update_timer() 175 play_period = blip_time_t (play_period / tempo()); in update_timer() 229 next_play = play_period; in start_track_() 262 next_play += play_period; in run_clocks()
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H A D | Nsf_Emu.cpp | 143 play_period = 262 * 341L * 4 - 2; // two fewer PPU clocks every four frames in set_tempo_() 147 play_period = 33247 * clock_divisor; in set_tempo_() 157 play_period = long (playback_rate * clock_rate_ / (1000000.0 / clock_divisor * t)); in set_tempo_() 477 next_play = play_period / clock_divisor; in start_track_() 521 nes_time_t period = (play_period + play_extra) / clock_divisor; in run_clocks() 522 play_extra = play_period - period * clock_divisor; in run_clocks()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/ |
H A D | Gbs_Emu.cpp | 168 play_period = (256L - ram [hi_page + 6]) << shift; in update_timer() 172 play_period = 70224; // 59.73 Hz in update_timer() 175 play_period = blip_time_t (play_period / tempo()); in update_timer() 229 next_play = play_period; in start_track_() 262 next_play += play_period; in run_clocks()
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H A D | Nsf_Emu.cpp | 143 play_period = 262 * 341L * 4 - 2; // two fewer PPU clocks every four frames in set_tempo_() 147 play_period = 33247 * clock_divisor; in set_tempo_() 157 play_period = long (playback_rate * clock_rate_ / (1000000.0 / clock_divisor * t)); in set_tempo_() 477 next_play = play_period / clock_divisor; in start_track_() 521 nes_time_t period = (play_period + play_extra) / clock_divisor; in run_clocks() 522 play_extra = play_period - period * clock_divisor; in run_clocks()
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/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/ |
H A D | Gbs_Emu.cc | 167 play_period = (256L - ram [hi_page + 6]) << shift; in update_timer() 171 play_period = 70224; // 59.73 Hz in update_timer() 174 play_period = blip_time_t (play_period / tempo()); in update_timer() 228 next_play = play_period; in start_track_() 261 next_play += play_period; in run_clocks()
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H A D | Nsf_Emu.cc | 141 play_period = 262 * 341L * 4 - 2; // two fewer PPU clocks every four frames in set_tempo_() 145 play_period = 33247 * clock_divisor; in set_tempo_() 155 play_period = long (playback_rate * clock_rate_ / (1000000.0 / clock_divisor * t)); in set_tempo_() 475 next_play = play_period / clock_divisor; in start_track_() 519 nes_time_t period = (play_period + play_extra) / clock_divisor; in run_clocks() 520 play_extra = play_period - period * clock_divisor; in run_clocks()
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/ |
H A D | Gbs_Emu.cpp | 168 play_period = (256L - ram [hi_page + 6]) << shift; in update_timer() 172 play_period = 70224; // 59.73 Hz in update_timer() 175 play_period = blip_time_t (play_period / tempo()); in update_timer() 229 next_play = play_period; in start_track_() 262 next_play += play_period; in run_clocks()
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H A D | Nsf_Emu.cpp | 143 play_period = 262 * 341L * 4 - 2; // two fewer PPU clocks every four frames in set_tempo_() 147 play_period = 33247 * clock_divisor; in set_tempo_() 157 play_period = long (playback_rate * clock_rate_ / (1000000.0 / clock_divisor * t)); in set_tempo_() 477 next_play = play_period / clock_divisor; in start_track_() 521 nes_time_t period = (play_period + play_extra) / clock_divisor; in run_clocks() 522 play_extra = play_period - period * clock_divisor; in run_clocks()
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/ |
H A D | Nsf_Impl.h | 56 int play_period() const; 83 void set_play_period( int p ) { play_period = p; } in set_play_period() 168 time_t play_period; variable
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H A D | Ay_Core.h | 24 void set_play_period( time_t p ) { play_period = p; } in set_play_period() 59 time_t play_period; variable
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H A D | Nsf_Impl.cpp | 60 int nsf_header_t::play_period() const in play_period() function in nsf_header_t 115 set_play_period( header_.play_period() ); in load_() 222 next_play = play_period; in start_track() 291 next_play += play_period + play_extra; in run_once()
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H A D | Kss_Core.h | 48 void set_play_period( time_t p ) { play_period = p; } in set_play_period() 84 time_t play_period; variable
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H A D | Sgc_Impl.h | 58 void set_play_period( time_t p ) { play_period = p; } in set_play_period() 89 time_t play_period; variable
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H A D | Sgc_Impl.cpp | 52 play_period = clock_rate() / 60; in load_() 129 next_play = play_period; in start_track() 214 next_play += play_period; in end_frame()
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H A D | Ay_Core.cpp | 58 next_play = play_period; in start_track() 155 next_play += play_period; in end_frame()
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H A D | Sap_Core.cpp | 106 next_play = play_period() * 4; in start_track() 144 next_play += play_period(); in run_until()
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/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/ |
H A D | Nsf_Impl.h | 56 int play_period() const; 83 void set_play_period( int p ) { play_period = p; } in set_play_period() 168 time_t play_period; variable
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H A D | Ay_Core.h | 24 void set_play_period( time_t p ) { play_period = p; } in set_play_period() 59 time_t play_period; variable
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H A D | Nsf_Impl.cpp | 60 int nsf_header_t::play_period() const in play_period() function in nsf_header_t 115 set_play_period( header_.play_period() ); in load_() 222 next_play = play_period; in start_track() 291 next_play += play_period + play_extra; in run_once()
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H A D | Kss_Core.h | 48 void set_play_period( time_t p ) { play_period = p; } in set_play_period() 84 time_t play_period; variable
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H A D | Sgc_Impl.h | 58 void set_play_period( time_t p ) { play_period = p; } in set_play_period() 89 time_t play_period; variable
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H A D | Sgc_Impl.cpp | 52 play_period = clock_rate() / 60; in load_() 129 next_play = play_period; in start_track() 214 next_play += play_period; in end_frame()
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H A D | Ay_Core.cpp | 57 next_play = play_period; in start_track() 154 next_play += play_period; in end_frame()
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