Searched refs:player1_rw (Results 1 – 1 of 1) sorted by relevance
867 UINT8 player1_rw = M_CountBits((UINT32)player1->ringweapons, NUM_WEAPONS-1); in P_RecycleCompare() local899 if (player1_rw > player2_rw) return -1; in P_RecycleCompare()900 else if (player1_rw < player2_rw) return 1; in P_RecycleCompare()