Searched refs:playerEntity (Results 1 – 6 of 6) sorted by relevance
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_refl.c | 768 if (playerEntity == NULL) { in drawPlayerReflection() 772 memset(playerEntity, 0, sizeof(entity_t)); in drawPlayerReflection() 777 playerEntity->origin[0] = r_refdef.vieworg[0]; in drawPlayerReflection() 778 playerEntity->origin[1] = r_refdef.vieworg[1]; in drawPlayerReflection() 779 playerEntity->origin[2] = r_refdef.vieworg[2]; in drawPlayerReflection() 781 playerEntity->oldorigin[0] = r_refdef.vieworg[0]; in drawPlayerReflection() 785 playerEntity->frame = 30; in drawPlayerReflection() 786 playerEntity->oldframe = 30; in drawPlayerReflection() 792 currententity = playerEntity; in drawPlayerReflection() 793 currentmodel = playerEntity->model; in drawPlayerReflection() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_refl.c | 759 if (playerEntity == NULL) { in drawPlayerReflection() 763 memset(playerEntity, 0, sizeof(entity_t)); in drawPlayerReflection() 768 playerEntity->origin[0] = r_newrefdef.vieworg[0]; in drawPlayerReflection() 769 playerEntity->origin[1] = r_newrefdef.vieworg[1]; in drawPlayerReflection() 770 playerEntity->origin[2] = r_newrefdef.vieworg[2]; in drawPlayerReflection() 772 playerEntity->oldorigin[0] = r_newrefdef.vieworg[0]; in drawPlayerReflection() 776 playerEntity->frame = 30; in drawPlayerReflection() 777 playerEntity->oldframe = 30; in drawPlayerReflection() 783 currententity = playerEntity; in drawPlayerReflection() 784 currentmodel = playerEntity->model; in drawPlayerReflection() [all …]
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/dports/games/cretan-hubris/cretan-hubris-0.2/Data/cretan-hubris/ |
H A D | cretan-hubris.lua | 796 local playerEntity = Entity.new(0 ,0, 1) 797 …local playerElement = playerEntity.elements:add(Element.Image.new("Images/Blank.png", 0, 0, 0, pla… 820 playerEntity.x = x - vx1 821 playerEntity.y = y - vy1 844 display:removeChild(playerEntity) 845 playerEntity.color = colorPlayerEnded 846 display:addChild(Ghost.new(playerEntity, 2000, 2)) 847 playerEntity.color = colorPlayerNormal 854 display:addChild(playerEntity)
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | updatecharactersheet.cpp | 214 Entity* playerEntity = nullptr; in updateCharacterSheet() local 217 playerEntity = players[clientnum]->entity; in updateCharacterSheet() 227 …printStatBonus(fontStat, stats[clientnum]->STR, statGetSTR(stats[clientnum], playerEntity), 8 + lo… in updateCharacterSheet() 1545 Entity* playerEntity = nullptr; in statsHoverText() local 1548 playerEntity = players[clientnum]->entity; in statsHoverText() 1562 statBonus = statGetSTR(tmpStat, playerEntity) - statBase; in statsHoverText() 1568 statBonus = statGetDEX(tmpStat, playerEntity) - statBase; in statsHoverText() 1574 statBonus = statGetCON(tmpStat, playerEntity) - statBase; in statsHoverText() 1580 statBonus = statGetINT(tmpStat, playerEntity) - statBase; in statsHoverText() 1586 statBonus = statGetPER(tmpStat, playerEntity) - statBase; in statsHoverText() [all …]
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | menu.cpp | 7776 Entity* playerEntity = nullptr; in handleMainMenu() local 7779 playerEntity = players[clientnum]->entity; in handleMainMenu() 7788 …ubx1 + 456, suby1 + 188, language[1398], statGetSTR(stats[clientnum], playerEntity), stats[clientn… in handleMainMenu() 7789 …ubx1 + 456, suby1 + 200, language[1399], statGetDEX(stats[clientnum], playerEntity), stats[clientn… in handleMainMenu() 7790 …ubx1 + 456, suby1 + 212, language[1400], statGetCON(stats[clientnum], playerEntity), stats[clientn… in handleMainMenu() 7791 …ubx1 + 456, suby1 + 224, language[1401], statGetINT(stats[clientnum], playerEntity), stats[clientn… in handleMainMenu() 7792 …ubx1 + 456, suby1 + 236, language[1402], statGetPER(stats[clientnum], playerEntity), stats[clientn… in handleMainMenu() 7793 …ubx1 + 456, suby1 + 248, language[1403], statGetCHR(stats[clientnum], playerEntity), stats[clientn… in handleMainMenu()
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H A D | entity.cpp | 9873 Entity* playerEntity = nullptr; in AC() local 9880 playerEntity = players[i]->entity; in AC() 9885 int armor = statGetCON(stat, playerEntity); in AC()
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