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Searched refs:playerLength (Results 1 – 20 of 20) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_main.cpp182 int playerLength; in SVC_Status() local
204 playerLength = strlen(player); in SVC_Status()
205 if (statusLength + playerLength >= (int)sizeof(status) ) { in SVC_Status()
209 statusLength += playerLength; in SVC_Status()
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_main.c332 int playerLength; in SVC_Status() local
355 playerLength = strlen(player); in SVC_Status()
356 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status()
360 statusLength += playerLength; in SVC_Status()
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_main.c332 int playerLength; in SVC_Status() local
355 playerLength = strlen(player); in SVC_Status()
356 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status()
360 statusLength += playerLength; in SVC_Status()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_main.c323 int playerLength; in SVC_Status() local
346 playerLength = strlen(player); in SVC_Status()
347 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status()
351 statusLength += playerLength; in SVC_Status()
/dports/games/evq3/evq3/code/server/
H A Dsv_main.c329 int playerLength; in SVC_Status() local
352 playerLength = strlen(player); in SVC_Status()
353 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status()
357 statusLength += playerLength; in SVC_Status()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_main.c351 int playerLength; in SVC_Status() local
378 playerLength = strlen(player); in SVC_Status()
379 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status()
383 statusLength += playerLength; in SVC_Status()
/dports/games/quake2-source/quake2-r0.16.2/src/server/
H A Dsv_main.c116 int playerLength; in SV_StatusString() local
129 playerLength = strlen(player); in SV_StatusString()
130 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString()
133 statusLength += playerLength; in SV_StatusString()
/dports/games/qudos/QuDos-0.40.1-src/src/server/
H A Dsv_main.c118 int playerLength; in SV_StatusString() local
129 playerLength = strlen(player); in SV_StatusString()
130 if (statusLength + playerLength >= sizeof(status)) in SV_StatusString()
133 statusLength += playerLength; in SV_StatusString()
/dports/games/q2p/Q2P-0.2-2006-12-31/server/
H A Dsv_main.c118 int playerLength; in SV_StatusString() local
131 playerLength = strlen(player); in SV_StatusString()
132 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString()
135 statusLength += playerLength; in SV_StatusString()
/dports/games/quake2lnx/quake2-r0.16.2/src/server/
H A Dsv_main.c116 int playerLength; in SV_StatusString() local
129 playerLength = strlen(player); in SV_StatusString()
130 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString()
133 statusLength += playerLength; in SV_StatusString()
/dports/games/quake2max/Quake2maX_0.45-src_unix/server/
H A Dsv_main.c137 int playerLength; in SV_StatusString() local
150 playerLength = strlen(player); in SV_StatusString()
151 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString()
154 statusLength += playerLength; in SV_StatusString()
/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_main.c219 int playerLength; in SV_StatusString() local
232 playerLength = strlen (player); in SV_StatusString()
233 if (statusLength+playerLength >= sizeof(status)) in SV_StatusString()
237 statusLength += playerLength; in SV_StatusString()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsv_main.c105 int playerLength; in SV_StatusString() local
116 playerLength = strlen(player); in SV_StatusString()
117 if(statusLength + playerLength >= sizeof(status)) in SV_StatusString()
120 statusLength += playerLength; in SV_StatusString()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_main.c551 int playerLength; in SVC_Status() local
589 playerLength = strlen(player); in SVC_Status()
590 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status()
594 statusLength += playerLength; in SVC_Status()
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_main.c551 int playerLength; in SVC_Status() local
589 playerLength = strlen(player); in SVC_Status()
590 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status()
594 statusLength += playerLength; in SVC_Status()
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_main.c563 int playerLength; in SVC_Status() local
604 playerLength = strlen( player ); in SVC_Status()
605 if ( statusLength + playerLength >= sizeof( status ) ) { in SVC_Status()
609 statusLength += playerLength; in SVC_Status()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_main.cpp427 int playerLength; in SVC_Status() local
456 playerLength = strlen(player); in SVC_Status()
457 if (statusLength + playerLength >= (int)sizeof(status) ) { in SVC_Status()
461 statusLength += playerLength; in SVC_Status()
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_main.c557 int playerLength; in SVC_Status() local
603 playerLength = strlen( player ); in SVC_Status()
604 if ( statusLength + playerLength >= sizeof( status ) ) { in SVC_Status()
608 statusLength += playerLength; in SVC_Status()
/dports/games/q2pro/q2pro/source/
H A Dsv_main.c216 int playerLength; in SV_StatusString() local
238 playerLength = Com_sprintf( player, sizeof( player ), in SV_StatusString()
240 if( statusLength + playerLength > sizeof( status ) - 1 ) in SV_StatusString()
243 statusLength += playerLength; in SV_StatusString()
/dports/games/r1q2/r1q2-8012_5/server/
H A Dsv_main.c513 int playerLength; in SV_StatusString() local
665 playerLength = (int)strlen(player); in SV_StatusString()
666 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString()
669 statusLength += playerLength; in SV_StatusString()