/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_main.cpp | 182 int playerLength; in SVC_Status() local 204 playerLength = strlen(player); in SVC_Status() 205 if (statusLength + playerLength >= (int)sizeof(status) ) { in SVC_Status() 209 statusLength += playerLength; in SVC_Status()
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/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_main.c | 332 int playerLength; in SVC_Status() local 355 playerLength = strlen(player); in SVC_Status() 356 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status() 360 statusLength += playerLength; in SVC_Status()
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/dports/games/ioquake3/ioquake3-1.36/code/server/ |
H A D | sv_main.c | 332 int playerLength; in SVC_Status() local 355 playerLength = strlen(player); in SVC_Status() 356 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status() 360 statusLength += playerLength; in SVC_Status()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/ |
H A D | sv_main.c | 323 int playerLength; in SVC_Status() local 346 playerLength = strlen(player); in SVC_Status() 347 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status() 351 statusLength += playerLength; in SVC_Status()
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/dports/games/evq3/evq3/code/server/ |
H A D | sv_main.c | 329 int playerLength; in SVC_Status() local 352 playerLength = strlen(player); in SVC_Status() 353 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status() 357 statusLength += playerLength; in SVC_Status()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/ |
H A D | sv_main.c | 351 int playerLength; in SVC_Status() local 378 playerLength = strlen(player); in SVC_Status() 379 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status() 383 statusLength += playerLength; in SVC_Status()
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/dports/games/quake2-source/quake2-r0.16.2/src/server/ |
H A D | sv_main.c | 116 int playerLength; in SV_StatusString() local 129 playerLength = strlen(player); in SV_StatusString() 130 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString() 133 statusLength += playerLength; in SV_StatusString()
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/dports/games/qudos/QuDos-0.40.1-src/src/server/ |
H A D | sv_main.c | 118 int playerLength; in SV_StatusString() local 129 playerLength = strlen(player); in SV_StatusString() 130 if (statusLength + playerLength >= sizeof(status)) in SV_StatusString() 133 statusLength += playerLength; in SV_StatusString()
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/dports/games/q2p/Q2P-0.2-2006-12-31/server/ |
H A D | sv_main.c | 118 int playerLength; in SV_StatusString() local 131 playerLength = strlen(player); in SV_StatusString() 132 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString() 135 statusLength += playerLength; in SV_StatusString()
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/dports/games/quake2lnx/quake2-r0.16.2/src/server/ |
H A D | sv_main.c | 116 int playerLength; in SV_StatusString() local 129 playerLength = strlen(player); in SV_StatusString() 130 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString() 133 statusLength += playerLength; in SV_StatusString()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_main.c | 137 int playerLength; in SV_StatusString() local 150 playerLength = strlen(player); in SV_StatusString() 151 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString() 154 statusLength += playerLength; in SV_StatusString()
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_main.c | 219 int playerLength; in SV_StatusString() local 232 playerLength = strlen (player); in SV_StatusString() 233 if (statusLength+playerLength >= sizeof(status)) in SV_StatusString() 237 statusLength += playerLength; in SV_StatusString()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | sv_main.c | 105 int playerLength; in SV_StatusString() local 116 playerLength = strlen(player); in SV_StatusString() 117 if(statusLength + playerLength >= sizeof(status)) in SV_StatusString() 120 statusLength += playerLength; in SV_StatusString()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_main.c | 551 int playerLength; in SVC_Status() local 589 playerLength = strlen(player); in SVC_Status() 590 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status() 594 statusLength += playerLength; in SVC_Status()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_main.c | 551 int playerLength; in SVC_Status() local 589 playerLength = strlen(player); in SVC_Status() 590 if (statusLength + playerLength >= sizeof(status) ) { in SVC_Status() 594 statusLength += playerLength; in SVC_Status()
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/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | sv_main.c | 563 int playerLength; in SVC_Status() local 604 playerLength = strlen( player ); in SVC_Status() 605 if ( statusLength + playerLength >= sizeof( status ) ) { in SVC_Status() 609 statusLength += playerLength; in SVC_Status()
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_main.cpp | 427 int playerLength; in SVC_Status() local 456 playerLength = strlen(player); in SVC_Status() 457 if (statusLength + playerLength >= (int)sizeof(status) ) { in SVC_Status() 461 statusLength += playerLength; in SVC_Status()
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/dports/games/iortcw/iortcw-1.51c/MP/code/server/ |
H A D | sv_main.c | 557 int playerLength; in SVC_Status() local 603 playerLength = strlen( player ); in SVC_Status() 604 if ( statusLength + playerLength >= sizeof( status ) ) { in SVC_Status() 608 statusLength += playerLength; in SVC_Status()
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/dports/games/q2pro/q2pro/source/ |
H A D | sv_main.c | 216 int playerLength; in SV_StatusString() local 238 playerLength = Com_sprintf( player, sizeof( player ), in SV_StatusString() 240 if( statusLength + playerLength > sizeof( status ) - 1 ) in SV_StatusString() 243 statusLength += playerLength; in SV_StatusString()
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/dports/games/r1q2/r1q2-8012_5/server/ |
H A D | sv_main.c | 513 int playerLength; in SV_StatusString() local 665 playerLength = (int)strlen(player); in SV_StatusString() 666 if (statusLength + playerLength >= sizeof(status) ) in SV_StatusString() 669 statusLength += playerLength; in SV_StatusString()
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