Searched refs:playerRequiresBloodToSustain (Results 1 – 7 of 7) sorted by relevance
891 bool playerRequiresBloodToSustain(); // vampire type or accursed class
4118 && players[player]->entity && players[player]->entity->playerRequiresBloodToSustain() ) in item_Food()4217 && players[player]->entity->playerRequiresBloodToSustain() ) in item_Food()4264 && players[player]->entity->playerRequiresBloodToSustain() ) in item_Food()
214 if ( players[c]->entity->playerRequiresBloodToSustain() ) in initShopkeeper()
6497 bool Entity::playerRequiresBloodToSustain() in playerRequiresBloodToSustain() function in Entity
9578 if ( players[c]->entity->playerRequiresBloodToSustain() ) in attack()
690 …tnum] && players[clientnum]->entity && players[clientnum]->entity->playerRequiresBloodToSustain() ) in drawStatus()
2495 if ( players[c]->entity && players[c]->entity->playerRequiresBloodToSustain() ) in actMagicMissile()