Searched refs:playerSelectedUnits (Results 1 – 1 of 1) sorted by relevance
406 const std::vector<int>& playerSelectedUnits, in PlayerCommandGiven() argument411 int* unitIds = new int[playerSelectedUnits.size()]; in PlayerCommandGiven()413 for (unsigned int i = 0; i < playerSelectedUnits.size(); ++i) { in PlayerCommandGiven()414 unitIds[i] = playerSelectedUnits[i]; in PlayerCommandGiven()417 …SPlayerCommandEvent evtData = {unitIds, static_cast<int>(playerSelectedUnits.size()), cCommandId, … in PlayerCommandGiven()