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Searched refs:playerSummon2LVLHP (Results 1 – 6 of 6) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dstat.hpp222 Sint32& playerSummon2LVLHP; // MISC_FLAGS[9] member in Stat
H A Dmonster_skeleton.cpp114 if ( leaderStats->playerSummon2LVLHP != 0 ) // first stat initialisation if equal to 0 in initSkeleton()
116 myStats->LVL = (leaderStats->playerSummon2LVLHP & 0xFFFF0000) >> 16; in initSkeleton()
117 myStats->MAXHP = leaderStats->playerSummon2LVLHP & 0x0000FFFF; in initSkeleton()
177 leaderStats->playerSummon2LVLHP = (myStats->LVL << 16); in initSkeleton()
178 leaderStats->playerSummon2LVLHP |= (myStats->MAXHP); in initSkeleton()
H A Dstat_shared.cpp30 playerSummon2LVLHP(MISC_FLAGS[9]), in Stat()
H A Dnet.cpp1238 SDLNet_Write32(stats[player]->playerSummon2LVLHP, &net_packet->data[16]); in serverUpdatePlayerSummonStrength()
3909 stats[clientnum]->playerSummon2LVLHP = (Sint32)SDLNet_Read32(&net_packet->data[16]); in clientHandlePacket()
H A Dentity.cpp2682 leaderStats->playerSummon2LVLHP = (myStats->LVL << 16); in handleEffects()
2683 leaderStats->playerSummon2LVLHP |= (myStats->MAXHP); in handleEffects()
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dactmagic.cpp4473 magicLevel = std::min(7, 1 + (stats[caster->skill[2]]->playerSummon2LVLHP >> 16) / 5); in actParticleSapCenter()