Searched refs:player_create (Results 1 – 13 of 13) sorted by relevance
/dports/games/fargoal/fargoal/src/ |
H A D | player.h | 4 int player_create (int x, int y, int health, int skill);
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H A D | main.c | 273 player_create (0, 0, ph, ps); in main()
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H A D | game.c | 400 player_create (0, 0, health, skill); in game_original()
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H A D | player.c | 444 player_create (int x, int y, int health, int skill) in player_create() function
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/dports/games/opensonic/opensnc-src-0.1.4/src/entities/ |
H A D | player.h | 106 player_t* player_create(int type);
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H A D | player.c | 65 player_t *player_create(int type) in player_create() function
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/dports/games/openomf/openomf-c36c421/include/game/protos/ |
H A D | player.h | 66 void player_create(object *obj);
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/dports/net/pjsip/pjproject-2.11.1/pjsip-apps/src/py_pjsua/ |
H A D | pjsua.py | 169 status, id = py_pjsua.player_create("test.wav", 0)
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H A D | pjsua_app.py | 303 status, wav_id = py_pjsua.player_create(file_name, 0)
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/dports/games/openomf/openomf-c36c421/src/game/protos/ |
H A D | object.c | 64 player_create(obj); in object_create() 173 player_create(obj); in object_unserialize()
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H A D | player.c | 87 void player_create(object *obj) { in player_create() function
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/dports/games/opensonic/opensnc-src-0.1.4/src/scenes/ |
H A D | level.c | 828 team[0] = player_create(PL_SONIC); in level_init() 829 team[1] = player_create(PL_TAILS); in level_init() 830 team[2] = player_create(PL_KNUCKLES); in level_init()
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/dports/net/pjsip/pjproject-2.11.1/pjsip-apps/src/python/ |
H A D | pjsua.py | 2578 err, player_id = _pjsua.player_create(filename, opt)
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