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Searched refs:player_engine_group (Results 1 – 1 of 1) sorted by relevance

/dports/games/naev/naev-0.7.0/src/
H A Dplayer.c83 static int player_engine_group = -1; /**< Player engine sound group. */ variable
822 player_engine_group = sound_createGroup(1); /* Channel for engine noises. */ in player_initSound()
872 if (player_engine_group >= 0) in player_soundStop()
873 sound_stopGroup( player_engine_group ); in player_soundStop()
887 if (player_engine_group >= 0) in player_soundPause()
888 sound_pauseGroup(player_engine_group); in player_soundPause()
899 if (player_engine_group >= 0) in player_soundResume()
900 sound_resumeGroup(player_engine_group); in player_soundResume()
1199 sound_stopGroup( player_engine_group ); in player_updateSpecific()
1201 sound_playGroup( player_engine_group, engsound, 0 ); in player_updateSpecific()