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/dports/games/alephone/alephone-release-20190331/Source_Files/Network/
H A Dnetwork_games.cpp181 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in get_player_net_ranking()
489 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game()
512 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game()
531 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game()
561 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game()
591 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game()
649 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in calculate_player_rankings()
653 temporary_copy[player_index].player_index= player_index; in calculate_player_rankings()
665 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in calculate_player_rankings()
973 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in game_is_over()
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H A Dnetwork_speaker_shared.cpp56 received_network_audio_proc(void *buffer, short buffer_size, short player_index) { in received_network_audio_proc() argument
58 if (sIgnoredPlayers.find(player_index) != sIgnoredPlayers.end()) return; in received_network_audio_proc()
71 …kNetworkAudioForTeammatesOnlyFlag) || (local_player->team == get_player_data(player_index)->team)) in received_network_audio_proc()
102 void mute_player_mic(short player_index) in mute_player_mic() argument
104 if (sIgnoredPlayers.find(player_index) != sIgnoredPlayers.end()) in mute_player_mic()
106 screen_printf("removing player %i's mic from the ignore list", player_index); in mute_player_mic()
107 sIgnoredPlayers.erase(player_index); in mute_player_mic()
111 screen_printf("adding player %i's mic to the ignore list", player_index); in mute_player_mic()
112 sIgnoredPlayers.insert(player_index); in mute_player_mic()
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dweapons.cpp328 short player_index) in initialize_player_weapons_for_new_game() argument
342 short player_index) in initialize_player_weapons() argument
393 short player_index, in player_hit_target() argument
411 short player_index; in check_player_weapons_for_environment_change() local
413 for(player_index=0; player_index<dynamic_world->player_count; ++player_index) in check_player_weapons_for_environment_change()
436 short player_index) in discharge_charged_weapons() argument
462 short player_index, in process_new_item_for_reloading() argument
616 short player_index, in update_player_weapons() argument
931 short player_index) in destroy_players_ball() argument
969 short player_index) in get_player_desired_weapon() argument
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H A Dplayer.cpp479 if ((player_index+= 1)>=dynamic_world->player_count) player_index= 0; in walk_player_list()
586 short player_index; in update_players() local
596 …for (player_index= 0, player= players; player_index<dynamic_world->player_count; ++player_index, +… in update_players()
937 short player_index; in player_identifier_to_player_index() local
939 for (player_index=0;player_index<dynamic_world->player_count;++player_index) in player_identifier_to_player_index()
970 short player_index) in set_local_player_index() argument
977 short player_index) in set_current_player_index() argument
989 for (player_index= 0; player_index<dynamic_world->player_count; ++player_index) in recreate_players_for_new_level()
998 for (short player_index = 0; player_index < dynamic_world->player_count; player_index++) { in team_damage_from_player_data() local
1024 for (player_index=0;player_index<dynamic_world->player_count;++player_index) in monster_index_to_player_index()
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H A Dweapons.h154 void initialize_player_weapons_for_new_game(short player_index);
157 void initialize_player_weapons(short player_index);
168 void process_new_item_for_reloading(short player_index, short item_type);
171 void update_player_weapons(short player_index, uint32 action_flags);
177 void discharge_charged_weapons(short player_index);
185 void player_hit_target(short player_index, short weapon_identifier);
188 void get_player_weapon_mode_and_type(short player_index, short *shape_weapon_type,
192 short get_player_desired_weapon(short player_index);
195 short get_player_weapon_ammo_count(short player_index, short which_weapon, short which_trigger);
198 int16 get_player_weapon_ammo_type(short player_index, short which_weapon, short which_trigger);
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H A Ditems.cpp224 short player_index) in find_player_ball_color() argument
270 short player_index, in calculate_player_item_array() argument
298 short player_index) in count_inventory_lines() argument
331 short player_index) in a1_swipe_nearby_items() argument
412 short player_index) in m2_swipe_nearby_items() argument
469 void swipe_nearby_items(short player_index) in swipe_nearby_items() argument
473 a1_swipe_nearby_items(player_index); in swipe_nearby_items()
477 m2_swipe_nearby_items(player_index); in swipe_nearby_items()
547 short player_index, in try_and_add_player_item() argument
684 L_Call_Got_Item(type, player_index); in try_and_add_player_item()
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H A Ditems.h102 void calculate_player_item_array(short player_index, short type, short *items, short *counts, short…
106 short count_inventory_lines(short player_index);
107 void swipe_nearby_items(short player_index);
116 short find_player_ball_color(short player_index); /* returns the color of the ball or NONE if they …
119 bool try_and_add_player_item(short player_index, short type);
125 short find_player_ball_color(short player_index);
H A Ddevices.cpp282 short player_index; in update_control_panels() local
285 …for (player_index= 0, player= players; player_index<dynamic_world->player_count; ++player_index, +… in update_control_panels()
371 change_panel_state(player_index, side_index); in update_control_panels()
380 short player_index, in update_action_key() argument
398 change_panel_state(player_index, object_index); in update_action_key()
545 short player_index, in find_action_key_target() argument
550 struct player_data *player= get_player_data(player_index); in find_action_key_target()
714 short player_index, in change_panel_state() argument
719 struct player_data *player= get_player_data(player_index); in change_panel_state()
896 short player_index; in get_recharge_status() local
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/yuzu/applets/
H A Dcontroller.cpp154 for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { local
155 SetEmulatedControllers(player_index);
418 if (player_index == 0) { in SetEmulatedControllers()
495 player_labels[player_index]->hide(); in UpdateControllerIcon()
502 emulated_controllers[player_index]->currentIndex(), player_index); in UpdateControllerState()
521 if (player_index == 0) { in UpdateControllerState()
554 led_patterns_boxes[player_index][0]->setChecked(led_patterns[player_index][0]); in UpdateLEDPattern()
555 led_patterns_boxes[player_index][1]->setChecked(led_patterns[player_index][1]); in UpdateLEDPattern()
556 led_patterns_boxes[player_index][2]->setChecked(led_patterns[player_index][2]); in UpdateLEDPattern()
557 led_patterns_boxes[player_index][3]->setChecked(led_patterns[player_index][3]); in UpdateLEDPattern()
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H A Dcontroller.h65 void SetEmulatedControllers(std::size_t player_index);
68 Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const;
71 int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const;
74 void UpdateControllerIcon(std::size_t player_index);
77 void UpdateControllerState(std::size_t player_index);
80 void UpdateLEDPattern(std::size_t player_index);
83 void UpdateBorderColor(std::size_t player_index);
86 void SetExplainText(std::size_t player_index);
/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_player.cpp233 int player_index = -1; in Lua_Camera_Activate() local
240 player_index = Lua_Player::Index(L, 2); in Lua_Camera_Activate()
245 if (player_index == local_player_index) in Lua_Camera_Activate()
344 if (player_index == local_player_index) in Lua_Crosshairs_Get_Active()
363 if (player_index == local_player_index) in Lua_Crosshairs_Set_Active()
407 t->m_player_index = player_index; in Push()
520 if (Lua_Overlays::Valid(player_index)) in Lua_Overlays_Length()
710 destroy_players_ball(player_index); in Lua_Player_Items_Set()
896 if (player_index != local_player_index) in Lua_Texture_Palette_Slot_Clear()
907 if (player_index != local_player_index) in Lua_Texture_Palette_Slot_Get_Collection()
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H A Dlua_script.h40 void L_Call_Start_Refuel(short type, short player_index, short panel_side_index);
41 void L_Call_End_Refuel(short type, short player_index, short panel_side_index);
42 void L_Call_Tag_Switch(short tag, short player_index, short side_index);
43 void L_Call_Light_Switch(short light, short player_index, short side_index);
44 void L_Call_Platform_Switch(short platform, short player_index, short side_index);
45 void L_Call_Terminal_Enter(short terminal_id, short player_index);
46 void L_Call_Terminal_Exit(short terminal_id, short player_index);
47 void L_Call_Pattern_Buffer(short side_index, short player_index);
49 void L_Call_Got_Item(short type, short player_index);
52 void L_Call_Player_Revived(short player_index);
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H A Dlua_script.cpp325 void PlayerRevived(short player_index);
425 Lua_Player::Push(State(), player_index); in StartRefuel()
436 Lua_Player::Push(State(), player_index); in EndRefuel()
447 Lua_Player::Push(State(), player_index); in TagSwitch()
458 Lua_Player::Push(State(), player_index); in LightSwitch()
469 Lua_Player::Push(State(), player_index); in PlatformSwitch()
1338 if (player_index < 0 || player_index >= dynamic_world->player_count) in L_Enable_Player()
1359 if (player_index < 0 || player_index >= dynamic_world->player_count) in L_Disable_Player()
1393 if (local_player_index != player_index) in L_Hide_Interface()
1442 if (local_player_index != player_index) in L_Show_Interface()
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/dports/emulators/hugo/hugo-2.12/
H A Dnetplay.c515 int player_index; in init_frame_status() local
517 for (player_index = 0; player_index < global_option->number_player; in init_frame_status()
557 int player_index; in send_digest_lan_packets() local
559 for (player_index = 0; player_index < global_option->number_player; in send_digest_lan_packets()
567 player_index); in send_digest_lan_packets()
584 for (player_index = 0; player_index < global_option->number_player; in send_digest_lan_packets()
603 for (player_index = 0; player_index < global_option->number_player; in send_digest_lan_packets()
653 int player_index; in send_previous_digest_packet() local
664 for (player_index = 0; player_index < global_option->number_player; in send_previous_digest_packet()
1098 player_index < global_option->number_player; player_index++) in send_internet_digest()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/network/
H A Dmulti_kick.cpp82 void multi_kick_player(int player_index, int ban, int reason) in multi_kick_player() argument
85 …GM_STANDALONE_SERVER) && ((Net_players[player_index].flags & NETINFO_FLAG_GAME_HOST) || (Net_playe… in multi_kick_player()
92 multi_kick_add_ban(&Net_players[player_index].p_info.addr); in multi_kick_player()
96 Net_players[player_index].flags |= NETINFO_FLAG_KICKED; in multi_kick_player()
100 Net_players[player_index].s_info.kick_reason = reason; in multi_kick_player()
101 …send_leave_game_packet(Net_players[player_index].player_id, reason, &Net_players[player_index]); … in multi_kick_player()
104 send_leave_game_packet(Net_players[player_index].player_id, reason); in multi_kick_player()
111 multi_display_chat_msg(str, player_index, 0); in multi_kick_player()
115 send_player_kick_packet(player_index, ban, reason); in multi_kick_player()
209 void send_player_kick_packet(int player_index, int ban, int reason) in send_player_kick_packet() argument
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H A Dmulti_voice.cpp169 int multi_voice_find_token(int player_index);
178 void multi_voice_deny_token(int player_index);
758 int multi_voice_find_token(int player_index) in multi_voice_find_token() argument
1030 multi_voice_deny_token(player_index); in multi_voice_process_token_request()
1037 multi_voice_give_token(idx,player_index); in multi_voice_process_token_request()
1236 if(player_index != -1){ in multi_voice_process_data()
1687 if(player_index >= 0){ in multi_voice_process_packet()
1694 if(player_index >= 0){ in multi_voice_process_packet()
1711 Assert(player_index != -1); in multi_voice_process_packet()
1939 if(player_index != -1){ in multi_voice_alg_play_window()
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H A Dmulti_data.cpp57 int multi_data_add_new(char *filename, int player_index);
79 void multi_data_handle_join(int player_index) in multi_data_handle_join() argument
85 Multi_data[idx].status[player_index] = 0; in multi_data_handle_join()
90 void multi_data_handle_drop(int player_index) in multi_data_handle_drop() argument
96 if(Multi_data[idx].player_id == Net_players[player_index].player_id){ in multi_data_handle_drop()
145 int player_index = -1; in multi_data_handle_incoming() local
151 player_index = find_player_socket(sock); in multi_data_handle_incoming()
182 multi_data_add_new(fname, player_index); in multi_data_handle_incoming()
189 if(player_index == -1){ in multi_data_handle_incoming()
198 if(!multi_data_add_new(fname, player_index)){ in multi_data_handle_incoming()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/network/
H A Dmulti_kick.cpp81 void multi_kick_player(int player_index, int ban, int reason) in multi_kick_player() argument
84 …GM_STANDALONE_SERVER) && ((Net_players[player_index].flags & NETINFO_FLAG_GAME_HOST) || (Net_playe… in multi_kick_player()
91 multi_kick_add_ban(&Net_players[player_index].p_info.addr); in multi_kick_player()
95 Net_players[player_index].flags |= NETINFO_FLAG_KICKED; in multi_kick_player()
99 Net_players[player_index].s_info.kick_reason = reason; in multi_kick_player()
100 …send_leave_game_packet(Net_players[player_index].player_id, reason, &Net_players[player_index]); … in multi_kick_player()
103 send_leave_game_packet(Net_players[player_index].player_id, reason); in multi_kick_player()
110 multi_display_chat_msg(str, player_index, 0); in multi_kick_player()
114 send_player_kick_packet(player_index, ban, reason); in multi_kick_player()
212 void send_player_kick_packet(int player_index, int ban, int reason) in send_player_kick_packet() argument
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H A Dmulti_voice.cpp168 int multi_voice_find_token(int player_index);
177 void multi_voice_deny_token(int player_index);
755 int multi_voice_find_token(int player_index) in multi_voice_find_token() argument
1027 multi_voice_deny_token(player_index); in multi_voice_process_token_request()
1229 if(player_index != -1){ in multi_voice_process_data()
1690 if(player_index >= 0){ in multi_voice_process_packet()
1697 if(player_index >= 0){ in multi_voice_process_packet()
1714 Assert(player_index != -1); in multi_voice_process_packet()
1937 if(player_index != -1){ in multi_voice_alg_play_window()
1978 player_index = 0; in multi_voice_alg_process_data()
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H A Dmulti_data.cpp57 int multi_data_add_new(char *filename, int player_index);
79 void multi_data_handle_join(int player_index) in multi_data_handle_join() argument
85 Multi_data[idx].status[player_index] = 0; in multi_data_handle_join()
90 void multi_data_handle_drop(int player_index) in multi_data_handle_drop() argument
96 if(Multi_data[idx].player_id == Net_players[player_index].player_id){ in multi_data_handle_drop()
145 int player_index = -1; in multi_data_handle_incoming() local
151 player_index = find_player_socket(sock); in multi_data_handle_incoming()
182 multi_data_add_new(fname, player_index); in multi_data_handle_incoming()
189 if(player_index == -1){ in multi_data_handle_incoming()
198 if(!multi_data_add_new(fname, player_index)){ in multi_data_handle_incoming()
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/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/
H A Dvbl.cpp136 short player_index) in get_player_recording_queue() argument
139 assert(player_index>=0 && player_index<MAXIMUM_NUMBER_OF_PLAYERS); in get_player_recording_queue()
171 short player_index; in initialize_keyboard_controller() local
194 for (player_index= 0; player_index<MAXIMUM_NUMBER_OF_PLAYERS; player_index++) in initialize_keyboard_controller()
452 for (player_index = 0; success && player_index<dynamic_world->player_count; player_index++) in pull_flags_from_recording()
459 for (player_index = 0; player_index < dynamic_world->player_count; player_index++) in pull_flags_from_recording()
623 for (player_index= 0; player_index<dynamic_world->player_count; player_index++) in stop_recording()
684 …for (player_index= 0; enough_data_to_save && player_index<dynamic_world->player_count; player_inde… in check_recording_replaying()
701 for (player_index= 0; player_index<dynamic_world->player_count; player_index++) in check_recording_replaying()
713 for (player_index= 0; load_new_data && player_index<dynamic_world->player_count; player_index++) in check_recording_replaying()
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H A DActionQueues.cpp104 int player_index, in enqueueActionFlags() argument
108 struct player_data *player= get_player_data(player_index); in enqueueActionFlags()
109 struct action_queue *queue= mQueueHeaders+player_index; in enqueueActionFlags()
120 logError("blew player %d's queue", player_index); in enqueueActionFlags()
131 int player_index) in dequeueActionFlags() argument
133 struct player_data *player= get_player_data(player_index); in dequeueActionFlags()
134 struct action_queue *queue= mQueueHeaders+player_index; in dequeueActionFlags()
147 logError("dequeueing empty ActionQueue for player %d", player_index); in dequeueActionFlags()
195 int player_index) in countActionFlags() argument
197 struct player_data *player= get_player_data(player_index); in countActionFlags()
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/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A Dcomputer_interface.h101 void initialize_player_terminal_info(short player_index);
102 void enter_computer_interface(short player_index, short text_number, short completion_flag);
104 void update_player_for_terminal_mode(short player_index);
105 void update_player_keys_for_terminal(short player_index, uint32 action_flags);
107 void dirty_terminal_view(short player_index);
108 void abort_terminal_mode(short player_index);
110 bool player_in_terminal_mode(short player_index);
/dports/games/freeciv/freeciv-2.6.6/server/
H A Dscore.c186 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map()
189 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map()
193 if (BV_ISSET(*pclaim, player_index(owner))) { in build_landarea_map()
194 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map()
204 pcmap->player[player_index(owner)].landarea++; in build_landarea_map()
468 plr_state[player_index(pplayer)] = VS_NONE; in rank_users()
471 plr_state[player_index(pplayer)] = VS_WINNER; in rank_users()
473 plr_state[player_index(pplayer)] = VS_LOSER; in rank_users()
482 plr_state[player_index(aplayer)] = VS_WINNER; in rank_users()
509 plr_state[player_index(pplayer)] = VS_WINNER; in rank_users()
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/
H A Dscore.c186 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map()
189 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map()
193 if (BV_ISSET(*pclaim, player_index(owner))) { in build_landarea_map()
194 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map()
204 pcmap->player[player_index(owner)].landarea++; in build_landarea_map()
468 plr_state[player_index(pplayer)] = VS_NONE; in rank_users()
471 plr_state[player_index(pplayer)] = VS_WINNER; in rank_users()
473 plr_state[player_index(pplayer)] = VS_LOSER; in rank_users()
482 plr_state[player_index(aplayer)] = VS_WINNER; in rank_users()
509 plr_state[player_index(pplayer)] = VS_WINNER; in rank_users()
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