/dports/games/alephone/alephone-release-20190331/Source_Files/Network/ |
H A D | network_games.cpp | 181 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in get_player_net_ranking() 489 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game() 512 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game() 531 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game() 561 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game() 591 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in update_net_game() 649 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in calculate_player_rankings() 653 temporary_copy[player_index].player_index= player_index; in calculate_player_rankings() 665 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in calculate_player_rankings() 973 for(player_index= 0; player_index<dynamic_world->player_count; ++player_index) in game_is_over() [all …]
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H A D | network_speaker_shared.cpp | 56 received_network_audio_proc(void *buffer, short buffer_size, short player_index) { in received_network_audio_proc() argument 58 if (sIgnoredPlayers.find(player_index) != sIgnoredPlayers.end()) return; in received_network_audio_proc() 71 …kNetworkAudioForTeammatesOnlyFlag) || (local_player->team == get_player_data(player_index)->team)) in received_network_audio_proc() 102 void mute_player_mic(short player_index) in mute_player_mic() argument 104 if (sIgnoredPlayers.find(player_index) != sIgnoredPlayers.end()) in mute_player_mic() 106 screen_printf("removing player %i's mic from the ignore list", player_index); in mute_player_mic() 107 sIgnoredPlayers.erase(player_index); in mute_player_mic() 111 screen_printf("adding player %i's mic to the ignore list", player_index); in mute_player_mic() 112 sIgnoredPlayers.insert(player_index); in mute_player_mic()
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/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/ |
H A D | weapons.cpp | 328 short player_index) in initialize_player_weapons_for_new_game() argument 342 short player_index) in initialize_player_weapons() argument 393 short player_index, in player_hit_target() argument 411 short player_index; in check_player_weapons_for_environment_change() local 413 for(player_index=0; player_index<dynamic_world->player_count; ++player_index) in check_player_weapons_for_environment_change() 436 short player_index) in discharge_charged_weapons() argument 462 short player_index, in process_new_item_for_reloading() argument 616 short player_index, in update_player_weapons() argument 931 short player_index) in destroy_players_ball() argument 969 short player_index) in get_player_desired_weapon() argument [all …]
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H A D | player.cpp | 479 if ((player_index+= 1)>=dynamic_world->player_count) player_index= 0; in walk_player_list() 586 short player_index; in update_players() local 596 …for (player_index= 0, player= players; player_index<dynamic_world->player_count; ++player_index, +… in update_players() 937 short player_index; in player_identifier_to_player_index() local 939 for (player_index=0;player_index<dynamic_world->player_count;++player_index) in player_identifier_to_player_index() 970 short player_index) in set_local_player_index() argument 977 short player_index) in set_current_player_index() argument 989 for (player_index= 0; player_index<dynamic_world->player_count; ++player_index) in recreate_players_for_new_level() 998 for (short player_index = 0; player_index < dynamic_world->player_count; player_index++) { in team_damage_from_player_data() local 1024 for (player_index=0;player_index<dynamic_world->player_count;++player_index) in monster_index_to_player_index() [all …]
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H A D | weapons.h | 154 void initialize_player_weapons_for_new_game(short player_index); 157 void initialize_player_weapons(short player_index); 168 void process_new_item_for_reloading(short player_index, short item_type); 171 void update_player_weapons(short player_index, uint32 action_flags); 177 void discharge_charged_weapons(short player_index); 185 void player_hit_target(short player_index, short weapon_identifier); 188 void get_player_weapon_mode_and_type(short player_index, short *shape_weapon_type, 192 short get_player_desired_weapon(short player_index); 195 short get_player_weapon_ammo_count(short player_index, short which_weapon, short which_trigger); 198 int16 get_player_weapon_ammo_type(short player_index, short which_weapon, short which_trigger); [all …]
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H A D | items.cpp | 224 short player_index) in find_player_ball_color() argument 270 short player_index, in calculate_player_item_array() argument 298 short player_index) in count_inventory_lines() argument 331 short player_index) in a1_swipe_nearby_items() argument 412 short player_index) in m2_swipe_nearby_items() argument 469 void swipe_nearby_items(short player_index) in swipe_nearby_items() argument 473 a1_swipe_nearby_items(player_index); in swipe_nearby_items() 477 m2_swipe_nearby_items(player_index); in swipe_nearby_items() 547 short player_index, in try_and_add_player_item() argument 684 L_Call_Got_Item(type, player_index); in try_and_add_player_item() [all …]
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H A D | items.h | 102 void calculate_player_item_array(short player_index, short type, short *items, short *counts, short… 106 short count_inventory_lines(short player_index); 107 void swipe_nearby_items(short player_index); 116 short find_player_ball_color(short player_index); /* returns the color of the ball or NONE if they … 119 bool try_and_add_player_item(short player_index, short type); 125 short find_player_ball_color(short player_index);
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H A D | devices.cpp | 282 short player_index; in update_control_panels() local 285 …for (player_index= 0, player= players; player_index<dynamic_world->player_count; ++player_index, +… in update_control_panels() 371 change_panel_state(player_index, side_index); in update_control_panels() 380 short player_index, in update_action_key() argument 398 change_panel_state(player_index, object_index); in update_action_key() 545 short player_index, in find_action_key_target() argument 550 struct player_data *player= get_player_data(player_index); in find_action_key_target() 714 short player_index, in change_panel_state() argument 719 struct player_data *player= get_player_data(player_index); in change_panel_state() 896 short player_index; in get_recharge_status() local [all …]
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/yuzu/applets/ |
H A D | controller.cpp | 154 for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { local 155 SetEmulatedControllers(player_index); 418 if (player_index == 0) { in SetEmulatedControllers() 495 player_labels[player_index]->hide(); in UpdateControllerIcon() 502 emulated_controllers[player_index]->currentIndex(), player_index); in UpdateControllerState() 521 if (player_index == 0) { in UpdateControllerState() 554 led_patterns_boxes[player_index][0]->setChecked(led_patterns[player_index][0]); in UpdateLEDPattern() 555 led_patterns_boxes[player_index][1]->setChecked(led_patterns[player_index][1]); in UpdateLEDPattern() 556 led_patterns_boxes[player_index][2]->setChecked(led_patterns[player_index][2]); in UpdateLEDPattern() 557 led_patterns_boxes[player_index][3]->setChecked(led_patterns[player_index][3]); in UpdateLEDPattern() [all …]
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H A D | controller.h | 65 void SetEmulatedControllers(std::size_t player_index); 68 Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const; 71 int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const; 74 void UpdateControllerIcon(std::size_t player_index); 77 void UpdateControllerState(std::size_t player_index); 80 void UpdateLEDPattern(std::size_t player_index); 83 void UpdateBorderColor(std::size_t player_index); 86 void SetExplainText(std::size_t player_index);
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/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/ |
H A D | lua_player.cpp | 233 int player_index = -1; in Lua_Camera_Activate() local 240 player_index = Lua_Player::Index(L, 2); in Lua_Camera_Activate() 245 if (player_index == local_player_index) in Lua_Camera_Activate() 344 if (player_index == local_player_index) in Lua_Crosshairs_Get_Active() 363 if (player_index == local_player_index) in Lua_Crosshairs_Set_Active() 407 t->m_player_index = player_index; in Push() 520 if (Lua_Overlays::Valid(player_index)) in Lua_Overlays_Length() 710 destroy_players_ball(player_index); in Lua_Player_Items_Set() 896 if (player_index != local_player_index) in Lua_Texture_Palette_Slot_Clear() 907 if (player_index != local_player_index) in Lua_Texture_Palette_Slot_Get_Collection() [all …]
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H A D | lua_script.h | 40 void L_Call_Start_Refuel(short type, short player_index, short panel_side_index); 41 void L_Call_End_Refuel(short type, short player_index, short panel_side_index); 42 void L_Call_Tag_Switch(short tag, short player_index, short side_index); 43 void L_Call_Light_Switch(short light, short player_index, short side_index); 44 void L_Call_Platform_Switch(short platform, short player_index, short side_index); 45 void L_Call_Terminal_Enter(short terminal_id, short player_index); 46 void L_Call_Terminal_Exit(short terminal_id, short player_index); 47 void L_Call_Pattern_Buffer(short side_index, short player_index); 49 void L_Call_Got_Item(short type, short player_index); 52 void L_Call_Player_Revived(short player_index); [all …]
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H A D | lua_script.cpp | 325 void PlayerRevived(short player_index); 425 Lua_Player::Push(State(), player_index); in StartRefuel() 436 Lua_Player::Push(State(), player_index); in EndRefuel() 447 Lua_Player::Push(State(), player_index); in TagSwitch() 458 Lua_Player::Push(State(), player_index); in LightSwitch() 469 Lua_Player::Push(State(), player_index); in PlatformSwitch() 1338 if (player_index < 0 || player_index >= dynamic_world->player_count) in L_Enable_Player() 1359 if (player_index < 0 || player_index >= dynamic_world->player_count) in L_Disable_Player() 1393 if (local_player_index != player_index) in L_Hide_Interface() 1442 if (local_player_index != player_index) in L_Show_Interface() [all …]
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/dports/emulators/hugo/hugo-2.12/ |
H A D | netplay.c | 515 int player_index; in init_frame_status() local 517 for (player_index = 0; player_index < global_option->number_player; in init_frame_status() 557 int player_index; in send_digest_lan_packets() local 559 for (player_index = 0; player_index < global_option->number_player; in send_digest_lan_packets() 567 player_index); in send_digest_lan_packets() 584 for (player_index = 0; player_index < global_option->number_player; in send_digest_lan_packets() 603 for (player_index = 0; player_index < global_option->number_player; in send_digest_lan_packets() 653 int player_index; in send_previous_digest_packet() local 664 for (player_index = 0; player_index < global_option->number_player; in send_previous_digest_packet() 1098 player_index < global_option->number_player; player_index++) in send_internet_digest() [all …]
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/network/ |
H A D | multi_kick.cpp | 82 void multi_kick_player(int player_index, int ban, int reason) in multi_kick_player() argument 85 …GM_STANDALONE_SERVER) && ((Net_players[player_index].flags & NETINFO_FLAG_GAME_HOST) || (Net_playe… in multi_kick_player() 92 multi_kick_add_ban(&Net_players[player_index].p_info.addr); in multi_kick_player() 96 Net_players[player_index].flags |= NETINFO_FLAG_KICKED; in multi_kick_player() 100 Net_players[player_index].s_info.kick_reason = reason; in multi_kick_player() 101 …send_leave_game_packet(Net_players[player_index].player_id, reason, &Net_players[player_index]); … in multi_kick_player() 104 send_leave_game_packet(Net_players[player_index].player_id, reason); in multi_kick_player() 111 multi_display_chat_msg(str, player_index, 0); in multi_kick_player() 115 send_player_kick_packet(player_index, ban, reason); in multi_kick_player() 209 void send_player_kick_packet(int player_index, int ban, int reason) in send_player_kick_packet() argument [all …]
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H A D | multi_voice.cpp | 169 int multi_voice_find_token(int player_index); 178 void multi_voice_deny_token(int player_index); 758 int multi_voice_find_token(int player_index) in multi_voice_find_token() argument 1030 multi_voice_deny_token(player_index); in multi_voice_process_token_request() 1037 multi_voice_give_token(idx,player_index); in multi_voice_process_token_request() 1236 if(player_index != -1){ in multi_voice_process_data() 1687 if(player_index >= 0){ in multi_voice_process_packet() 1694 if(player_index >= 0){ in multi_voice_process_packet() 1711 Assert(player_index != -1); in multi_voice_process_packet() 1939 if(player_index != -1){ in multi_voice_alg_play_window() [all …]
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H A D | multi_data.cpp | 57 int multi_data_add_new(char *filename, int player_index); 79 void multi_data_handle_join(int player_index) in multi_data_handle_join() argument 85 Multi_data[idx].status[player_index] = 0; in multi_data_handle_join() 90 void multi_data_handle_drop(int player_index) in multi_data_handle_drop() argument 96 if(Multi_data[idx].player_id == Net_players[player_index].player_id){ in multi_data_handle_drop() 145 int player_index = -1; in multi_data_handle_incoming() local 151 player_index = find_player_socket(sock); in multi_data_handle_incoming() 182 multi_data_add_new(fname, player_index); in multi_data_handle_incoming() 189 if(player_index == -1){ in multi_data_handle_incoming() 198 if(!multi_data_add_new(fname, player_index)){ in multi_data_handle_incoming() [all …]
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/network/ |
H A D | multi_kick.cpp | 81 void multi_kick_player(int player_index, int ban, int reason) in multi_kick_player() argument 84 …GM_STANDALONE_SERVER) && ((Net_players[player_index].flags & NETINFO_FLAG_GAME_HOST) || (Net_playe… in multi_kick_player() 91 multi_kick_add_ban(&Net_players[player_index].p_info.addr); in multi_kick_player() 95 Net_players[player_index].flags |= NETINFO_FLAG_KICKED; in multi_kick_player() 99 Net_players[player_index].s_info.kick_reason = reason; in multi_kick_player() 100 …send_leave_game_packet(Net_players[player_index].player_id, reason, &Net_players[player_index]); … in multi_kick_player() 103 send_leave_game_packet(Net_players[player_index].player_id, reason); in multi_kick_player() 110 multi_display_chat_msg(str, player_index, 0); in multi_kick_player() 114 send_player_kick_packet(player_index, ban, reason); in multi_kick_player() 212 void send_player_kick_packet(int player_index, int ban, int reason) in send_player_kick_packet() argument [all …]
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H A D | multi_voice.cpp | 168 int multi_voice_find_token(int player_index); 177 void multi_voice_deny_token(int player_index); 755 int multi_voice_find_token(int player_index) in multi_voice_find_token() argument 1027 multi_voice_deny_token(player_index); in multi_voice_process_token_request() 1229 if(player_index != -1){ in multi_voice_process_data() 1690 if(player_index >= 0){ in multi_voice_process_packet() 1697 if(player_index >= 0){ in multi_voice_process_packet() 1714 Assert(player_index != -1); in multi_voice_process_packet() 1937 if(player_index != -1){ in multi_voice_alg_play_window() 1978 player_index = 0; in multi_voice_alg_process_data() [all …]
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H A D | multi_data.cpp | 57 int multi_data_add_new(char *filename, int player_index); 79 void multi_data_handle_join(int player_index) in multi_data_handle_join() argument 85 Multi_data[idx].status[player_index] = 0; in multi_data_handle_join() 90 void multi_data_handle_drop(int player_index) in multi_data_handle_drop() argument 96 if(Multi_data[idx].player_id == Net_players[player_index].player_id){ in multi_data_handle_drop() 145 int player_index = -1; in multi_data_handle_incoming() local 151 player_index = find_player_socket(sock); in multi_data_handle_incoming() 182 multi_data_add_new(fname, player_index); in multi_data_handle_incoming() 189 if(player_index == -1){ in multi_data_handle_incoming() 198 if(!multi_data_add_new(fname, player_index)){ in multi_data_handle_incoming() [all …]
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/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/ |
H A D | vbl.cpp | 136 short player_index) in get_player_recording_queue() argument 139 assert(player_index>=0 && player_index<MAXIMUM_NUMBER_OF_PLAYERS); in get_player_recording_queue() 171 short player_index; in initialize_keyboard_controller() local 194 for (player_index= 0; player_index<MAXIMUM_NUMBER_OF_PLAYERS; player_index++) in initialize_keyboard_controller() 452 for (player_index = 0; success && player_index<dynamic_world->player_count; player_index++) in pull_flags_from_recording() 459 for (player_index = 0; player_index < dynamic_world->player_count; player_index++) in pull_flags_from_recording() 623 for (player_index= 0; player_index<dynamic_world->player_count; player_index++) in stop_recording() 684 …for (player_index= 0; enough_data_to_save && player_index<dynamic_world->player_count; player_inde… in check_recording_replaying() 701 for (player_index= 0; player_index<dynamic_world->player_count; player_index++) in check_recording_replaying() 713 for (player_index= 0; load_new_data && player_index<dynamic_world->player_count; player_index++) in check_recording_replaying() [all …]
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H A D | ActionQueues.cpp | 104 int player_index, in enqueueActionFlags() argument 108 struct player_data *player= get_player_data(player_index); in enqueueActionFlags() 109 struct action_queue *queue= mQueueHeaders+player_index; in enqueueActionFlags() 120 logError("blew player %d's queue", player_index); in enqueueActionFlags() 131 int player_index) in dequeueActionFlags() argument 133 struct player_data *player= get_player_data(player_index); in dequeueActionFlags() 134 struct action_queue *queue= mQueueHeaders+player_index; in dequeueActionFlags() 147 logError("dequeueing empty ActionQueue for player %d", player_index); in dequeueActionFlags() 195 int player_index) in countActionFlags() argument 197 struct player_data *player= get_player_data(player_index); in countActionFlags() [all …]
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/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/ |
H A D | computer_interface.h | 101 void initialize_player_terminal_info(short player_index); 102 void enter_computer_interface(short player_index, short text_number, short completion_flag); 104 void update_player_for_terminal_mode(short player_index); 105 void update_player_keys_for_terminal(short player_index, uint32 action_flags); 107 void dirty_terminal_view(short player_index); 108 void abort_terminal_mode(short player_index); 110 bool player_in_terminal_mode(short player_index);
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/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | score.c | 186 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map() 189 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map() 193 if (BV_ISSET(*pclaim, player_index(owner))) { in build_landarea_map() 194 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map() 204 pcmap->player[player_index(owner)].landarea++; in build_landarea_map() 468 plr_state[player_index(pplayer)] = VS_NONE; in rank_users() 471 plr_state[player_index(pplayer)] = VS_WINNER; in rank_users() 473 plr_state[player_index(pplayer)] = VS_LOSER; in rank_users() 482 plr_state[player_index(aplayer)] = VS_WINNER; in rank_users() 509 plr_state[player_index(pplayer)] = VS_WINNER; in rank_users() [all …]
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | score.c | 186 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map() 189 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map() 193 if (BV_ISSET(*pclaim, player_index(owner))) { in build_landarea_map() 194 pcmap->player[player_index(owner)].settledarea++; in build_landarea_map() 204 pcmap->player[player_index(owner)].landarea++; in build_landarea_map() 468 plr_state[player_index(pplayer)] = VS_NONE; in rank_users() 471 plr_state[player_index(pplayer)] = VS_WINNER; in rank_users() 473 plr_state[player_index(pplayer)] = VS_LOSER; in rank_users() 482 plr_state[player_index(aplayer)] = VS_WINNER; in rank_users() 509 plr_state[player_index(pplayer)] = VS_WINNER; in rank_users() [all …]
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