Searched refs:player_obj_index (Results 1 – 2 of 2) sorted by relevance
2173 int player_obj_index = OBJ_INDEX(Player_obj); in hud_target_closest() local2178 if ( (attacked_objnum >= 0) && (attacked_objnum != player_obj_index) ) { in hud_target_closest()2195 attacked_objnum = player_obj_index; in hud_target_closest()2199 eval_ship_as_closest_target_args.check_all_turrets = (attacked_objnum == player_obj_index); in hud_target_closest()2214 …if ( (initial_attacked_objnum == player_obj_index) && (Ai_info[shipp->ai_index].target_objnum != p… in hud_target_closest()3516 int player_obj_index = OBJ_INDEX(Player_obj); in hud_show_hostile_triangle() local3558 if ( ss->turret_enemy_objnum == player_obj_index ) { in hud_show_hostile_triangle()
2228 int player_obj_index = OBJ_INDEX(Player_obj); in hud_target_closest() local2233 if ( (attacked_objnum >= 0) && (attacked_objnum != player_obj_index) ) { in hud_target_closest()2250 attacked_objnum = player_obj_index; in hud_target_closest()2254 esct.check_all_turrets = (attacked_objnum == player_obj_index); in hud_target_closest()2269 …if ( (initial_attacked_objnum == player_obj_index) && (Ai_info[shipp->ai_index].target_objnum != p… in hud_target_closest()3561 int player_obj_index = OBJ_INDEX(Player_obj); in hud_show_hostile_triangle() local3603 if ( ss->turret_enemy_objnum == player_obj_index ) { in hud_show_hostile_triangle()