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Searched refs:player_obj_ptr (Results 1 – 17 of 17) sorted by relevance

/dports/games/searchandrescue/searchandrescue_1.4.0/sar/
H A Dsarsimend.c53 sar_object_struct *player_obj_ptr; in SARSimEndMissionTabulate() local
59 player_obj_ptr = scene->player_obj_ptr; in SARSimEndMissionTabulate()
65 name = (player_obj_ptr != NULL) ? player_obj_ptr->name : NULL; in SARSimEndMissionTabulate()
115 (player_obj_ptr != NULL) ? &player_obj_ptr->pos : NULL, in SARSimEndMissionTabulate()
H A Dmission.c455 sar_object_struct *player_obj_ptr; in SARMissionDoObjectiveSuccess() local
463 player_obj_ptr = scene->player_obj_ptr; in SARMissionDoObjectiveSuccess()
629 sar_object_struct *player_obj_ptr; in SARMissionDestroyNotify() local
646 player_obj_ptr = scene->player_obj_ptr; in SARMissionDestroyNotify()
660 if(player_obj_ptr == obj_ptr) in SARMissionDestroyNotify()
700 if(player_obj_ptr == obj_ptr) in SARMissionDestroyNotify()
751 if(scene->player_obj_ptr == obj_ptr) in SARMissionHoistInNotify()
847 if(scene->player_obj_ptr == obj_ptr) in SARMissionPassengersEnterNotify()
1123 sar_object_struct *player_obj_ptr; in SARMissionObjectiveManage() local
1131 player_obj_ptr = scene->player_obj_ptr; in SARMissionObjectiveManage()
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H A Dsarsimbegin.c205 sar_object_struct *player_obj_ptr = scene->player_obj_ptr; in SARSimBeginMission() local
210 name = (player_obj_ptr != NULL) ? player_obj_ptr->name : NULL; in SARSimBeginMission()
237 (player_obj_ptr != NULL) ? &player_obj_ptr->pos : NULL, in SARSimBeginMission()
H A Dsarkey.c155 obj_ptr = scene->player_obj_ptr; in SARKeyCameraRefMap()
318 scene->player_obj_ptr, in SARKeyCameraRefTower()
748 obj_ptr = scene->player_obj_ptr; in SARKeyPrintScore()
1106 obj_ptr = scene->player_obj_ptr; in SARKeyLandingGear()
1133 obj_ptr = scene->player_obj_ptr; in SARKeyLights()
1181 obj_ptr = scene->player_obj_ptr; in SARKeyStrobes()
1328 obj_ptr = scene->player_obj_ptr; in SARKeyInterceptWayPoint()
1415 obj_ptr = scene->player_obj_ptr; in SARKeyEngine()
1482 obj_ptr = scene->player_obj_ptr; in SARKeyElevatorTrimUp()
1548 obj_ptr = scene->player_obj_ptr; in SARKeyElevatorTrimDown()
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H A Dsimcb.c595 if(obj_ptr == scene->player_obj_ptr) in SARSimTouchDownCB()
792 if(scene->player_obj_ptr == obj_ptr) in SARSimTouchDownCB()
838 if(scene->player_obj_ptr == obj_ptr) in SARSimTouchDownCB()
1074 if(scene->player_obj_ptr == obj_ptr) in SARSimOverspeedCB()
1416 if(scene->player_obj_ptr == obj_ptr) in SARSimObjectCollisionCB()
H A Dsarmusic.c136 obj_ptr = scene->player_obj_ptr; in SARMusicUpdate()
H A Dsardraw.c197 obj_ptr = scene->player_obj_ptr; in SARSetCameraMapDrawGCC()
274 obj_ptr = scene->player_obj_ptr; in SARSetCamera()
373 obj_ptr = scene->player_obj_ptr; in SARSetCamera()
423 obj_ptr = scene->player_obj_ptr; in SARSetCamera()
493 obj_ptr = scene->player_obj_ptr; in SARSetCamera()
582 obj_ptr = scene->player_obj_ptr; in SARSetCamera()
7626 if(scene->player_obj_ptr != NULL) in SARDraw()
7655 if(scene->player_obj_ptr != NULL) in SARDraw()
7664 if(scene->player_obj_ptr != NULL) in SARDraw()
8308 if(obj_ptr == scene->player_obj_ptr) in SARDrawMap()
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H A Dsimmanage.c700 if(obj_ptr == scene->player_obj_ptr) in SARSimUpdateSceneObjects()
H A Dsimcontact.c517 ((scene->player_obj_ptr == obj_ptr) ? in SARSimHoistDeploymentContactCheck()
H A Dsimop.c396 (obj_ptr == scene->player_obj_ptr) in SARSimRestart()
1961 if(scene->player_obj_ptr == obj_ptr) in SARSimApplyArtificialForce()
2570 if((scene->player_obj_ptr == ref_obj_ptr) && in SARSimApplyArtificialForce()
3419 if(scene->player_obj_ptr == obj_ptr) in SARSimApplyGCTL()
H A Dsceneio.c366 scene->player_obj_ptr = obj_ptr; in SARSceneAddPlayerObject()
621 scene->player_obj_ptr = NULL; in SARSceneLoadFromFile()
H A Dsardrawmessages.c687 sar_object_struct *obj_ptr = scene->player_obj_ptr; in SARDrawControlMessages()
H A Dobj.h1853 sar_object_struct *player_obj_ptr; member
H A Dsimutils.c2498 if((obj_ptr == scene->player_obj_ptr) && in SARSimDoPickUpHuman()
2622 int is_player = (scene->player_obj_ptr == obj_ptr) ? 1 : 0; in SARSimDoHoistIn()
H A Dobjutils.c2447 if(obj_ptr == scene->player_obj_ptr) in SARObjDelete()
2448 scene->player_obj_ptr = NULL; in SARObjDelete()
H A Dmissionio.c1661 obj_ptr = scene->player_obj_ptr; in SARMissionLoadFromFile()
H A Dobjio.c2472 Boolean is_player = (scene->player_obj_ptr == obj_ptr) ? True : False; in SARObjLoadLine()