/dports/audio/shairport-sync/shairport-sync-3.3.9/ |
H A D | activity_monitor.c | 50 enum ps_state { ps_inactive, ps_active } player_state; variable 116 player_state = active == 0 ? ps_inactive : ps_active; in activity_monitor_signify_activity() 132 if ((state == am_inactive) && (player_state == ps_active)) { in activity_monitor_signify_activity() 135 } else if ((state == am_active) && (player_state == ps_inactive) && in activity_monitor_signify_activity() 177 player_state = ps_inactive; in activity_monitor_thread_code() 184 while (player_state != ps_active) in activity_monitor_thread_code() 191 while (player_state != ps_inactive) in activity_monitor_thread_code() 220 while ((player_state != ps_active) && (rc != ETIMEDOUT)) { in activity_monitor_thread_code() 230 if (player_state == ps_active) in activity_monitor_thread_code()
|
H A D | metadata_hub.c | 569 changed = ((metadata_store.player_state != PS_PLAYING) || 571 metadata_store.player_state = PS_PLAYING; 575 changed = ((metadata_store.player_state != PS_STOPPED) || 577 metadata_store.player_state = PS_STOPPED; 581 changed = (metadata_store.player_state != PS_PAUSED); 582 metadata_store.player_state = PS_PAUSED; 586 changed = (metadata_store.player_state != PS_PLAYING); 587 metadata_store.player_state = PS_PLAYING;
|
/dports/audio/mpz/mpz-1.0.19/app/playback/ |
H A D | dispatch.cpp | 10 return player_state; in state() 14 auto selected_playlist = playlists->playlistByTrackUid(player_state.selectedTrack()); in on_nextRequested() 17 auto selected_track = selected_playlist->trackBy(player_state.selectedTrack()); in on_nextRequested() 18 if (!player_state.followedCursor() && player_state.playingTrack() != selected_track.uid()) { in on_nextRequested() 26 quint64 current_track_uid = player_state.playingTrack(); in on_nextRequested() 61 quint64 current_track_uid = player_state.playingTrack(); in on_prevRequested() 99 quint64 selected_track_uid = player_state.selectedTrack(); in on_startRequested()
|
H A D | dispatch.h | 30 PlayerState player_state; variable
|
/dports/games/pengupop/pengupop-2.2.6/ |
H A D | common.h | 16 struct player_state struct 67 int stick(struct player_state* p, int bx, int by, int color); 68 void mark_dirty(struct player_state* p, int x, int y, int width, int height); 69 void cond_blit(struct player_state* p, SDL_Surface* source, SDL_Rect* source_rect, SDL_Surface* des… 71 void shoot(struct player_state* p, int color, int velocity); 72 void init_player(struct player_state* p);
|
H A D | main.c | 179 static struct player_state players[2]; 293 void mark_dirty(struct player_state* p, int x, int y, int width, int height) in mark_dirty() 308 static void scan(struct player_state* p, int x, int y, int color, int* matches, int* match_count) in scan() 354 void remove_bubble(struct player_state* p, int x, int y, int evil) in remove_bubble() 596 static int test_group(struct player_state* p, int bx, int by, int color) in test_group() 621 int stick(struct player_state* p, int bx, int by, int color) in stick() 773 struct player_state* p = &players[player]; in game_tick() 1086 static int random_bubble(struct player_state* p) in random_bubble() 1110 void shoot(struct player_state* p, int color, int velocity) in shoot() 1150 void init_player(struct player_state* p) in init_player() [all …]
|
/dports/audio/siren/siren-0.9/ |
H A D | player.c | 69 enum player_state { enum 85 static enum player_state player_state = PLAYER_STATE_STOPPED; variable 331 if (player_state == PLAYER_STATE_PLAYING) in player_pause() 344 if (player_state == PLAYER_STATE_PLAYING) { in player_play() 493 player_state = PLAYER_STATE_PLAYING; in player_playback_handler() 504 player_state = PLAYER_STATE_PAUSED; in player_playback_handler() 511 player_state = PLAYER_STATE_PLAYING; in player_playback_handler() 522 player_state = PLAYER_STATE_STOPPED; in player_playback_handler() 579 switch (player_state) { in player_print_status() 711 if (player_state == PLAYER_STATE_STOPPED) in player_seek() [all …]
|
/dports/www/firefox-legacy/firefox-52.8.0esr/dom/media/test/external/external_media_tests/media_utils/ |
H A D | youtube_puppeteer.py | 318 player_state = player_state_info_kwargs['player_state'] 320 player_state == self._yt_player_state['UNSTARTED']) 322 player_state == self._yt_player_state['ENDED']) 324 player_state == self._yt_player_state['PLAYING']) 326 player_state == self._yt_player_state['PAUSED']) 328 player_state == self._yt_player_state['BUFFERING']) 330 player_state == self._yt_player_state['CUED'])
|
/dports/games/angband/Angband-4.2.2/src/ |
H A D | player-calcs.h | 110 void calc_bonuses(struct player *p, struct player_state *state, bool known_only, 112 void calc_digging_chances(struct player_state *state, int chances[DIGGING_MAX]); 114 struct player_state *state, int extra_blows);
|
H A D | player.h | 398 struct player_state { struct 589 struct player_state state; /* Calculatable state */ 590 struct player_state known_state; /* What the player can know of the above */
|
H A D | player-calcs.c | 1191 static int average_spell_stat(struct player *p, struct player_state *state) in average_spell_stat() 1424 static void calc_mana(struct player *p, struct player_state *state, bool update) in calc_mana() 1542 static void calc_light(struct player *p, struct player_state *state, in calc_light() 1595 void calc_digging_chances(struct player_state *state, int chances[DIGGING_MAX]) in calc_digging_chances() 1622 struct player_state *state, int extra_blows) in calc_blows() 1659 static int weight_limit(struct player_state *state) in weight_limit() 1690 static void calc_shapechange(struct player_state *state, in calc_shapechange() 1777 void calc_bonuses(struct player *p, struct player_state *state, bool known_only, in calc_bonuses() 2247 struct player_state state = p->state; in update_bonuses() 2248 struct player_state known_state = p->known_state; in update_bonuses()
|
H A D | obj-info.c | 445 static void calculate_melee_crits(struct player_state *state, int weight, in calculate_melee_crits() 474 static int o_calculate_melee_crits(struct player_state state, in o_calculate_melee_crits() 489 static void calculate_missile_crits(struct player_state *state, int weight, in calculate_missile_crits() 511 static int o_calculate_missile_crits(struct player_state state, in o_calculate_missile_crits() 612 struct player_state state; in obj_known_blows() 768 struct player_state state; in obj_known_damage() 958 struct player_state state; in o_obj_known_damage() 1330 struct player_state state; in obj_known_misc_combat() 1418 struct player_state state; in obj_known_digging()
|
/dports/games/adonthell-wastesedge/wastesedge-0.3.8/scripts/actions/ |
H A D | talk.py | 38 player_state = requester.is_paused () 60 …dlg.py_signal_connect (self.restore_schedule, adonthell.win_event_CLOSE, (player_state, npc_state,…
|
/dports/multimedia/gmerlin/gmerlin-1.2.0/apps/player/ |
H A D | playerwindow.c | 245 if(win->gmerlin->player_state == BG_PLAYER_STATE_PAUSED) in seek_change_callback() 410 win->gmerlin->player_state = bg_msg_get_arg_int(msg, 0); in handle_message() 412 switch(win->gmerlin->player_state) in handle_message() 415 display_set_state(win->display, win->gmerlin->player_state, NULL); in handle_message() 418 display_set_state(win->display, win->gmerlin->player_state, NULL); in handle_message() 422 display_set_state(win->display, win->gmerlin->player_state, in handle_message() 427 display_set_state(win->display, win->gmerlin->player_state, &arg_f_1); in handle_message() 430 display_set_state(win->display, win->gmerlin->player_state, NULL); in handle_message() 437 display_set_state(win->display, win->gmerlin->player_state, NULL); in handle_message() 441 display_set_state(win->display, win->gmerlin->player_state, NULL); in handle_message() [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/browser/media/router/providers/cast/ |
H A D | cast_media_controller.cc | 246 const base::Value* player_state = status_value.FindKey("playerState"); in UpdateMediaStatus() local 247 if (player_state && player_state->is_string()) { in UpdateMediaStatus() 248 const std::string& state = player_state->GetString(); in UpdateMediaStatus()
|
/dports/games/hoverboard-sdl/hoverboard-sdl-0.7.3/src/ |
H A D | game.cc | 252 game_state_.player_state = PlayerState::ASCENDING; in Update() 254 game_state_.player_state = PlayerState::DESCENDING; in Update() 256 game_state_.player_state = PlayerState::MOVING; in Update() 258 game_state_.player_state = PlayerState::STILL; in Update() 345 SDL2pp::Rect(rect.w * (int)effect.player_state, 0, rect.w, rect.h), in Render() 360 …SDL2pp::Rect(GetPlayerRect().w * (int)game_state_.player_state, 0, GetPlayerRect().w, GetPlayerRec… in Render() 718 game_state_.player_state, in SaveLocation() 733 game_state_.player_state, in JumpToLocation() 747 game_state_.player_state, in JumpToLocation()
|
H A D | game.hh | 153 PlayerState player_state; member 187 PlayerState player_state = PlayerState::STILL; member
|
/dports/multimedia/gmtk/gmtk-1.0.9/src/ |
H A D | gmtk_media_player.c | 294 switch (player->player_state) { in gmtk_media_player_log_state() 440 player->player_state = PLAYER_STATE_DEAD; in gmtk_media_player_init() 1009 if (player->player_state == PLAYER_STATE_RUNNING) { in gmtk_media_player_restart() 1029 if (player->player_state == PLAYER_STATE_RUNNING) { in gmtk_media_player_set_uri() 1057 if (player->player_state == PLAYER_STATE_DEAD) { in gmtk_media_player_set_state() 1093 if (player->player_state == PLAYER_STATE_RUNNING) { in gmtk_media_player_set_state() 1151 if (player->player_state == PLAYER_STATE_RUNNING) { in gmtk_media_player_send_command() 3054 player->player_state = PLAYER_STATE_DEAD; in launch_mplayer() 3105 player->player_state = PLAYER_STATE_DEAD; in thread_complete() 3134 if (player->player_state == PLAYER_STATE_DEAD) { in thread_reader_error() [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/components/media_router/browser/android/ |
H A D | flinging_controller_bridge.cc | 104 int player_state = Java_MediaStatusBridge_playerState(env, j_status); in OnMediaStatusUpdated() local 106 switch (player_state) { in OnMediaStatusUpdated()
|
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | multi.cpp | 41 int player_state[MAX_PLRS]; variable 207 if (player_state[i] & PS_CONNECTED && i != pnum) in multi_handle_turn_upper_bit() 238 if (player_state[i] & PS_TURN_ARRIVED) { in multi_msg_countdown() 309 if (!(player_state[i] & PS_ACTIVE) && player_state[i] & PS_CONNECTED) { in multi_check_drop_player() 343 nState = player_state[i]; in multi_begin_timeout()
|
H A D | multi.h | 45 extern int player_state[MAX_PLRS];
|
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | gamewrap.c | 212 State player_state; in save_game() local 242 EDMS_get_state(objs[PLAYER_OBJ].info.ph, &player_state); in save_game() 243 LG_memcpy(player_struct.edms_state, &player_state, sizeof(fix) * 12); in save_game()
|
/dports/audio/picard/picard-release-2.6.2/picard/ui/ |
H A D | playertoolbar.py | 161 player_state = player.state() 162 if player_state != QtMultimedia.QMediaPlayer.StoppedState: 166 if player_state == QtMultimedia.QMediaPlayer.PlayingState: 168 elif player_state == QtMultimedia.QMediaPlayer.PausedState:
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/fuchsia/engine/browser/ |
H A D | media_player_impl_unittest.cc | 217 EXPECT_EQ(initial_info.player_status().player_state(), in TEST_F() 265 EXPECT_EQ(delta.player_status().player_state(), in TEST_F() 293 state_after_change.emplace(delta.player_status().player_state()); in TEST_F()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | d_clisrv.c | 1578 …netbuffer->u.control.player_state = (player_num < MAXPLAYERS)? player_state[player_num] : PS_unuse… in SV_Send_control() 3428 player_state[playernum] = PS_unused; in CL_RemovePlayer() 3705 player_state[i] = PS_unused; in SV_ResetServer() 3817 player_state[pn] = PS_added; // pending in SV_get_player_num() 3850 player_state[newplayernum] = new_state; in SV_commit_player() 3862 byte pst = player_state[pn]; in update_player_state() 3883 player_state[pn] = new_player_state; in update_player_state() 3911 byte ps = player_state[pn]; in update_player_counts() 3995 player_state[pn] = PS_added_commit; in SV_Send_AddPlayer() 4058 player_state[newplayernum]= PS_player; in Got_NetXCmd_AddPlayer() [all …]
|