/dports/games/scorched3d/scorched/data/ |
H A D | statstables.sql | 56 playerid INTEGER auto_increment, field 64 PRIMARY KEY (playerid), 82 playerid INTEGER, field 105 FOREIGN KEY (playerid) REFERENCES scorched3d_players(playerid) on delete cascade, 137 playerid INTEGER, field 143 FOREIGN KEY (playerid) REFERENCES scorched3d_players(playerid) on delete cascade, 150 playerid INTEGER NOT NULL DEFAULT 0, field 155 PRIMARY KEY (playerid, name), 156 FOREIGN KEY (playerid) REFERENCES scorched3d_players(playerid) on delete cascade 165 PRIMARY KEY (playerid, ipaddress), [all …]
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H A D | prunetables.sql | 3 create temporary table tmp select playerid from scorched3d_stats group by playerid having sum(shots… field 5 … scorched3d_players using scorched3d_players, tmp where scorched3d_players.playerid = tmp.playerid;
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/dports/databases/sqliteconvert/sqliteconvert-VERSION_0_1_2/ |
H A D | schema.sql | 26 playerid INTEGER REFERENCES player(id) NOT NULL, field 40 unique (playerid) 132 playerid INTEGER REFERENCES player(id) NOT NULL, field 147 UNIQUE (round, playerid) 160 playerid INTEGER REFERENCES player(id) NOT NULL, field 163 UNIQUE (round, playerid) 174 playerid INTEGER REFERENCES player(id) NOT NULL, field 181 UNIQUE (round, playerid, gameid) 198 playerid INTEGER REFERENCES player(id) NOT NULL, field 207 UNIQUE (round, playerid, gameid) [all …]
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/dports/games/jumpnbump/jumpnbump-1.61-7a0a7ab7491680338bb13058adafdfaac03a1f6d/ |
H A D | network.c | 41 int playerid = pkt->arg; in processMovePacket() local 64 pkt.arg = playerid; in tellServerPlayerMoved() 66 pkt.arg3 = player[playerid].x; in tellServerPlayerMoved() 67 pkt.arg4 = player[playerid].y; in tellServerPlayerMoved() 207 if ( (playerid < JNB_MAX_PLAYERS) && (playerid >= 0)) { in sendPacket() 208 if ((player[playerid].enabled) && (playerid != client_player_num)) { in sendPacket() 353 int playerid = pkt->arg; in processPositionPacket() local 361 int playerid = pkt->arg; in processAlivePacket() local 435 pkt.arg = playerid; in serverSendAlive() 445 int playerid; in update_players_from_clients() local [all …]
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H A D | network.h | 63 void tellServerPlayerMoved(int playerid, int movement_type, int newval); 85 void sendPacket(int playerid, NetPacket *pkt); 115 void serverSendAlive(int playerid);
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/dports/audio/murmur/mumble-1.3.3/plugins/l4d/ |
H A D | l4d.cpp | 21 char serverid[22], host[22], map[30], playerid[22]; in fetch() local 40 peekProc(engine + 0x40CF00, playerid); // Unique player Steam ID. in fetch() 92 escape(playerid, sizeof(playerid)); in fetch() 93 if (strcmp(playerid, "") != 0) { in fetch() 94 oidentity << std::endl << "\"Player ID\": \"" << playerid << "\""; // Set player ID in identity. in fetch()
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/dports/audio/mumble/mumble-1.3.3/plugins/l4d/ |
H A D | l4d.cpp | 21 char serverid[22], host[22], map[30], playerid[22]; in fetch() local 40 peekProc(engine + 0x40CF00, playerid); // Unique player Steam ID. in fetch() 92 escape(playerid, sizeof(playerid)); in fetch() 93 if (strcmp(playerid, "") != 0) { in fetch() 94 oidentity << std::endl << "\"Player ID\": \"" << playerid << "\""; // Set player ID in identity. in fetch()
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/dports/audio/murmur/mumble-1.3.3/plugins/l4d2/ |
H A D | l4d2.cpp | 69 char serverid[22], host[22], servername[50], map[30], player[33], playerid[22]; in fetch() local 84 peekProc(engine + playerid_engine_offset, playerid); // Unique player Steam ID. in fetch() 149 escape(playerid, sizeof(playerid)); in fetch() 150 if (strcmp(playerid, "") != 0) { in fetch() 151 oidentity << std::endl << "\"Player ID\": \"" << playerid << "\""; // Set player ID in identity. in fetch()
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/dports/audio/mumble/mumble-1.3.3/plugins/l4d2/ |
H A D | l4d2.cpp | 69 char serverid[22], host[22], servername[50], map[30], player[33], playerid[22]; in fetch() local 84 peekProc(engine + playerid_engine_offset, playerid); // Unique player Steam ID. in fetch() 149 escape(playerid, sizeof(playerid)); in fetch() 150 if (strcmp(playerid, "") != 0) { in fetch() 151 oidentity << std::endl << "\"Player ID\": \"" << playerid << "\""; // Set player ID in identity. in fetch()
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/dports/games/libkdegames/libkdegames-21.12.3/src/private/kgame/ |
H A D | kgamemessage.cpp | 24 int KGameMessage::rawPlayerId(quint32 playerid) in rawPlayerId() argument 26 return playerid & 0x03ff; in rawPlayerId() 29 quint32 KGameMessage::rawGameId(quint32 playerid) in rawGameId() argument 31 return (playerid & 0xfc00) >> 10; in rawGameId()
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H A D | kgamemessage.h | 45 static int rawPlayerId(quint32 playerid); 54 static quint32 rawGameId(quint32 playerid);
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/dports/audio/mumble/mumble-1.3.3/plugins/gtaiv/ |
H A D | gtaiv.cpp | 39 static unsigned int playerid; variable 48 if (!peekProc(base_address + 0xF1CC68, playerid)) in setuppointers() 51 if (!peekProc(base_address + 0x11A7008 + (playerid * 4), &playerptr, 4) || !playerptr) in setuppointers() 68 if (playerid_check != playerid) { in fetch()
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/dports/audio/murmur/mumble-1.3.3/plugins/gtaiv/ |
H A D | gtaiv.cpp | 39 static unsigned int playerid; variable 48 if (!peekProc(base_address + 0xF1CC68, playerid)) in setuppointers() 51 if (!peekProc(base_address + 0x11A7008 + (playerid * 4), &playerptr, 4) || !playerptr) in setuppointers() 68 if (playerid_check != playerid) { in fetch()
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/dports/games/pokerth/pokerth-1.1.2-rc/src/net/common/ |
H A D | netpacketvalidator.cpp | 326 if (msg.playerid() != 0) { in ValidatePlayerListMessage() 369 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateGameListPlayerJoinedMessage() 382 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateGameListPlayerLeftMessage() 421 if (msg.playerid() != 0) { in ValidatePlayerInfoReplyMessage() 515 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateGamePlayerJoinedMessage() 528 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateGamePlayerLeftMessage() 567 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateKickPlayerRequestMessage() 593 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateInvitePlayerToGameMessage() 632 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateRejectInvNotifyMessage() 762 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidatePlayersActionDoneMessage() [all …]
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H A D | clientstate.cpp | 559 unsigned playerId = infoReply.playerid(); in HandlePacket() 686 unsigned playerId = netMessage.playerid(); in HandlePacket() 693 unsigned playerId = netMessage.playerid(); in HandlePacket() 698 unsigned playerId = netMessage.playerid(); in HandlePacket() 715 …allback().SignalLobbyPlayerJoined(netPlayerList.playerid(), client->GetPlayerName(netPlayerList.pl… in HandlePacket() 768 client->RequestPlayerInfo(netListJoined.playerid()); in HandlePacket() 781 client->RequestPlayerInfo(netListJoined.playerid()); in HandlePacket() 1390 netRejNotify.playerid(), in InternalHandlePacket() 1546 tmpPlayerList.push_back(playerData.playerid()); in InternalHandlePacket() 2028 winnerList.push_back(r.playerid()); in InternalHandlePacket() [all …]
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/dports/audio/mumble/mumble-1.3.3/scripts/server/ice/ |
H A D | icedemo.php | 28 if (($a->playerid == 0) || ($b->playerid == 0)) { 29 return ($a->playerid - $b->playerid);
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/dports/audio/murmur/mumble-1.3.3/scripts/server/ice/ |
H A D | icedemo.php | 28 if (($a->playerid == 0) || ($b->playerid == 0)) { 29 return ($a->playerid - $b->playerid);
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/dports/games/xonotic/Xonotic/source/qcsrc/common/weapons/weapon/ |
H A D | porto.qc | 86 …if(this.cnt < 0 && !failhard && this.realowner.playerid == this.playerid && !IS_DEAD(this.realowne… 118 if(this.realowner.playerid != this.playerid) 147 if(this.realowner.playerid != this.playerid) 262 gren.playerid = actor.playerid; 288 gren.playerid = actor.playerid;
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/network/ |
H A D | network.h | 91 void network_set_pickup_peep(uint8_t playerid, Peep* peep); 92 [[nodiscard]] Peep* network_get_pickup_peep(uint8_t playerid); 93 void network_set_pickup_peep_old_x(uint8_t playerid, int32_t x); 94 [[nodiscard]] int32_t network_get_pickup_peep_old_x(uint8_t playerid);
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/dports/net/kissd/kissd-0.3/src/ |
H A D | cmd.c | 314 char* playerid; in cmd_action() local 323 file = ptr; playerid = NULL; in cmd_action() 325 playerid = ++ptr; in cmd_action() 326 ptr = strchr (playerid, '|'); if (ptr == NULL) return 1; *ptr++ = 0; in cmd_action() 335 VPRINTF (2, "thread %p: action, num=%d, playerid=%s, file=%s\n", t, num, playerid, file); in cmd_action()
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/dports/multimedia/smplayer/smplayer-21.10.0/src/videopreview/ |
H A D | videopreview.pro | 3 HEADERS = ../lineedit_with_icon.h ../filechooser.h ../playerid.h videopreviewconfigdialog.h videopr… 4 SOURCES = ../lineedit_with_icon.cpp ../filechooser.cpp ../playerid.cpp videopreviewconfigdialog.cpp…
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/dports/games/gtkatlantic/gtkatlantic-0.6.3/src/ |
H A D | game.c | 317 player->playerid = id; in game_new_player() 319 printf("New player: %d\n", player->playerid); in game_new_player() 327 player *player_from_id(gint32 playerid) { in player_from_id() argument 331 if ((gint32)p->playerid == playerid) { in player_from_id() 510 tmp = g_strdup_printf("<%s> %d", p->name, game_get_assets_player(p->playerid) ); in parse_specific_send_message() 518 tmp = g_strdup_printf("<%s> %d", p->name, game_get_assets_player(p->playerid) ); in parse_specific_send_message() 605 if (sp->playerid < p->playerid) { in game_sort_playerlist_by_playerid() 890 gint32 game_get_assets_player(gint32 playerid) { in game_get_assets_player() argument 893 player *p = player_from_id(playerid); in game_get_assets_player() 902 if (currentgame->estate[i].owner != playerid) continue; in game_get_assets_player() [all …]
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H A D | game.h | 37 player *player_from_id(gint32 playerid); 57 gint32 game_get_assets_player(gint32 playerid);
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/dvlnet/ |
H A D | base.cpp | 40 ev.playerid = plr_self; in handle_accept() 81 ev.playerid = pkt.newplr(); in recv_local() 224 bool base::SNetDropPlayer(int playerid, DWORD flags) in SNetDropPlayer() argument 228 (plr_t)playerid, in SNetDropPlayer()
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | GameController.cpp | 2138 m_overlay_scrollarea->get_group()->add_graphic(m_overlay_items[playerid], playerid); in update_individual_score_line() 2225 int playerid; in welcome() local 2231 m_player_id = playerid; in welcome() 2298 unsigned int playerid; in announce() local 2320 if (playerid == m_player_id) { in announce() 2338 …playerid].set_name_sprite(m_text_manager->place_string(m_players[playerid].get_name(), m_players[p… in announce() 2472 uint32_t playerid; in leave() local 2478 if (playerid == m_player_id) { in leave() 2504 m_players.erase(playerid); in leave() 3009 uint32_t playerid; in team_change() local [all …]
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