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Searched refs:playerid (Results 1 – 25 of 113) sorted by relevance

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/dports/games/scorched3d/scorched/data/
H A Dstatstables.sql56 playerid INTEGER auto_increment, field
64 PRIMARY KEY (playerid),
82 playerid INTEGER, field
105 FOREIGN KEY (playerid) REFERENCES scorched3d_players(playerid) on delete cascade,
137 playerid INTEGER, field
143 FOREIGN KEY (playerid) REFERENCES scorched3d_players(playerid) on delete cascade,
150 playerid INTEGER NOT NULL DEFAULT 0, field
155 PRIMARY KEY (playerid, name),
156 FOREIGN KEY (playerid) REFERENCES scorched3d_players(playerid) on delete cascade
165 PRIMARY KEY (playerid, ipaddress),
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H A Dprunetables.sql3 create temporary table tmp select playerid from scorched3d_stats group by playerid having sum(shots… field
5 … scorched3d_players using scorched3d_players, tmp where scorched3d_players.playerid = tmp.playerid;
/dports/databases/sqliteconvert/sqliteconvert-VERSION_0_1_2/
H A Dschema.sql26 playerid INTEGER REFERENCES player(id) NOT NULL, field
40 unique (playerid)
132 playerid INTEGER REFERENCES player(id) NOT NULL, field
147 UNIQUE (round, playerid)
160 playerid INTEGER REFERENCES player(id) NOT NULL, field
163 UNIQUE (round, playerid)
174 playerid INTEGER REFERENCES player(id) NOT NULL, field
181 UNIQUE (round, playerid, gameid)
198 playerid INTEGER REFERENCES player(id) NOT NULL, field
207 UNIQUE (round, playerid, gameid)
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/dports/games/jumpnbump/jumpnbump-1.61-7a0a7ab7491680338bb13058adafdfaac03a1f6d/
H A Dnetwork.c41 int playerid = pkt->arg; in processMovePacket() local
64 pkt.arg = playerid; in tellServerPlayerMoved()
66 pkt.arg3 = player[playerid].x; in tellServerPlayerMoved()
67 pkt.arg4 = player[playerid].y; in tellServerPlayerMoved()
207 if ( (playerid < JNB_MAX_PLAYERS) && (playerid >= 0)) { in sendPacket()
208 if ((player[playerid].enabled) && (playerid != client_player_num)) { in sendPacket()
353 int playerid = pkt->arg; in processPositionPacket() local
361 int playerid = pkt->arg; in processAlivePacket() local
435 pkt.arg = playerid; in serverSendAlive()
445 int playerid; in update_players_from_clients() local
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H A Dnetwork.h63 void tellServerPlayerMoved(int playerid, int movement_type, int newval);
85 void sendPacket(int playerid, NetPacket *pkt);
115 void serverSendAlive(int playerid);
/dports/audio/murmur/mumble-1.3.3/plugins/l4d/
H A Dl4d.cpp21 char serverid[22], host[22], map[30], playerid[22]; in fetch() local
40 peekProc(engine + 0x40CF00, playerid); // Unique player Steam ID. in fetch()
92 escape(playerid, sizeof(playerid)); in fetch()
93 if (strcmp(playerid, "") != 0) { in fetch()
94 oidentity << std::endl << "\"Player ID\": \"" << playerid << "\""; // Set player ID in identity. in fetch()
/dports/audio/mumble/mumble-1.3.3/plugins/l4d/
H A Dl4d.cpp21 char serverid[22], host[22], map[30], playerid[22]; in fetch() local
40 peekProc(engine + 0x40CF00, playerid); // Unique player Steam ID. in fetch()
92 escape(playerid, sizeof(playerid)); in fetch()
93 if (strcmp(playerid, "") != 0) { in fetch()
94 oidentity << std::endl << "\"Player ID\": \"" << playerid << "\""; // Set player ID in identity. in fetch()
/dports/audio/murmur/mumble-1.3.3/plugins/l4d2/
H A Dl4d2.cpp69 char serverid[22], host[22], servername[50], map[30], player[33], playerid[22]; in fetch() local
84 peekProc(engine + playerid_engine_offset, playerid); // Unique player Steam ID. in fetch()
149 escape(playerid, sizeof(playerid)); in fetch()
150 if (strcmp(playerid, "") != 0) { in fetch()
151 oidentity << std::endl << "\"Player ID\": \"" << playerid << "\""; // Set player ID in identity. in fetch()
/dports/audio/mumble/mumble-1.3.3/plugins/l4d2/
H A Dl4d2.cpp69 char serverid[22], host[22], servername[50], map[30], player[33], playerid[22]; in fetch() local
84 peekProc(engine + playerid_engine_offset, playerid); // Unique player Steam ID. in fetch()
149 escape(playerid, sizeof(playerid)); in fetch()
150 if (strcmp(playerid, "") != 0) { in fetch()
151 oidentity << std::endl << "\"Player ID\": \"" << playerid << "\""; // Set player ID in identity. in fetch()
/dports/games/libkdegames/libkdegames-21.12.3/src/private/kgame/
H A Dkgamemessage.cpp24 int KGameMessage::rawPlayerId(quint32 playerid) in rawPlayerId() argument
26 return playerid & 0x03ff; in rawPlayerId()
29 quint32 KGameMessage::rawGameId(quint32 playerid) in rawGameId() argument
31 return (playerid & 0xfc00) >> 10; in rawGameId()
H A Dkgamemessage.h45 static int rawPlayerId(quint32 playerid);
54 static quint32 rawGameId(quint32 playerid);
/dports/audio/mumble/mumble-1.3.3/plugins/gtaiv/
H A Dgtaiv.cpp39 static unsigned int playerid; variable
48 if (!peekProc(base_address + 0xF1CC68, playerid)) in setuppointers()
51 if (!peekProc(base_address + 0x11A7008 + (playerid * 4), &playerptr, 4) || !playerptr) in setuppointers()
68 if (playerid_check != playerid) { in fetch()
/dports/audio/murmur/mumble-1.3.3/plugins/gtaiv/
H A Dgtaiv.cpp39 static unsigned int playerid; variable
48 if (!peekProc(base_address + 0xF1CC68, playerid)) in setuppointers()
51 if (!peekProc(base_address + 0x11A7008 + (playerid * 4), &playerptr, 4) || !playerptr) in setuppointers()
68 if (playerid_check != playerid) { in fetch()
/dports/games/pokerth/pokerth-1.1.2-rc/src/net/common/
H A Dnetpacketvalidator.cpp326 if (msg.playerid() != 0) { in ValidatePlayerListMessage()
369 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateGameListPlayerJoinedMessage()
382 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateGameListPlayerLeftMessage()
421 if (msg.playerid() != 0) { in ValidatePlayerInfoReplyMessage()
515 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateGamePlayerJoinedMessage()
528 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateGamePlayerLeftMessage()
567 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateKickPlayerRequestMessage()
593 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateInvitePlayerToGameMessage()
632 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidateRejectInvNotifyMessage()
762 if (msg.gameid() != 0 && msg.playerid() != 0) { in ValidatePlayersActionDoneMessage()
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H A Dclientstate.cpp559 unsigned playerId = infoReply.playerid(); in HandlePacket()
686 unsigned playerId = netMessage.playerid(); in HandlePacket()
693 unsigned playerId = netMessage.playerid(); in HandlePacket()
698 unsigned playerId = netMessage.playerid(); in HandlePacket()
715 …allback().SignalLobbyPlayerJoined(netPlayerList.playerid(), client->GetPlayerName(netPlayerList.pl… in HandlePacket()
768 client->RequestPlayerInfo(netListJoined.playerid()); in HandlePacket()
781 client->RequestPlayerInfo(netListJoined.playerid()); in HandlePacket()
1390 netRejNotify.playerid(), in InternalHandlePacket()
1546 tmpPlayerList.push_back(playerData.playerid()); in InternalHandlePacket()
2028 winnerList.push_back(r.playerid()); in InternalHandlePacket()
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/dports/audio/mumble/mumble-1.3.3/scripts/server/ice/
H A Dicedemo.php28 if (($a->playerid == 0) || ($b->playerid == 0)) {
29 return ($a->playerid - $b->playerid);
/dports/audio/murmur/mumble-1.3.3/scripts/server/ice/
H A Dicedemo.php28 if (($a->playerid == 0) || ($b->playerid == 0)) {
29 return ($a->playerid - $b->playerid);
/dports/games/xonotic/Xonotic/source/qcsrc/common/weapons/weapon/
H A Dporto.qc86 …if(this.cnt < 0 && !failhard && this.realowner.playerid == this.playerid && !IS_DEAD(this.realowne…
118 if(this.realowner.playerid != this.playerid)
147 if(this.realowner.playerid != this.playerid)
262 gren.playerid = actor.playerid;
288 gren.playerid = actor.playerid;
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/network/
H A Dnetwork.h91 void network_set_pickup_peep(uint8_t playerid, Peep* peep);
92 [[nodiscard]] Peep* network_get_pickup_peep(uint8_t playerid);
93 void network_set_pickup_peep_old_x(uint8_t playerid, int32_t x);
94 [[nodiscard]] int32_t network_get_pickup_peep_old_x(uint8_t playerid);
/dports/net/kissd/kissd-0.3/src/
H A Dcmd.c314 char* playerid; in cmd_action() local
323 file = ptr; playerid = NULL; in cmd_action()
325 playerid = ++ptr; in cmd_action()
326 ptr = strchr (playerid, '|'); if (ptr == NULL) return 1; *ptr++ = 0; in cmd_action()
335 VPRINTF (2, "thread %p: action, num=%d, playerid=%s, file=%s\n", t, num, playerid, file); in cmd_action()
/dports/multimedia/smplayer/smplayer-21.10.0/src/videopreview/
H A Dvideopreview.pro3 HEADERS = ../lineedit_with_icon.h ../filechooser.h ../playerid.h videopreviewconfigdialog.h videopr…
4 SOURCES = ../lineedit_with_icon.cpp ../filechooser.cpp ../playerid.cpp videopreviewconfigdialog.cpp…
/dports/games/gtkatlantic/gtkatlantic-0.6.3/src/
H A Dgame.c317 player->playerid = id; in game_new_player()
319 printf("New player: %d\n", player->playerid); in game_new_player()
327 player *player_from_id(gint32 playerid) { in player_from_id() argument
331 if ((gint32)p->playerid == playerid) { in player_from_id()
510 tmp = g_strdup_printf("<%s> %d", p->name, game_get_assets_player(p->playerid) ); in parse_specific_send_message()
518 tmp = g_strdup_printf("<%s> %d", p->name, game_get_assets_player(p->playerid) ); in parse_specific_send_message()
605 if (sp->playerid < p->playerid) { in game_sort_playerlist_by_playerid()
890 gint32 game_get_assets_player(gint32 playerid) { in game_get_assets_player() argument
893 player *p = player_from_id(playerid); in game_get_assets_player()
902 if (currentgame->estate[i].owner != playerid) continue; in game_get_assets_player()
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H A Dgame.h37 player *player_from_id(gint32 playerid);
57 gint32 game_get_assets_player(gint32 playerid);
/dports/games/devilutionX/devilutionX-1.2.1/SourceX/dvlnet/
H A Dbase.cpp40 ev.playerid = plr_self; in handle_accept()
81 ev.playerid = pkt.newplr(); in recv_local()
224 bool base::SNetDropPlayer(int playerid, DWORD flags) in SNetDropPlayer() argument
228 (plr_t)playerid, in SNetDropPlayer()
/dports/games/legesmotus/legesmotus-0.4.0/client/
H A DGameController.cpp2138 m_overlay_scrollarea->get_group()->add_graphic(m_overlay_items[playerid], playerid); in update_individual_score_line()
2225 int playerid; in welcome() local
2231 m_player_id = playerid; in welcome()
2298 unsigned int playerid; in announce() local
2320 if (playerid == m_player_id) { in announce()
2338playerid].set_name_sprite(m_text_manager->place_string(m_players[playerid].get_name(), m_players[p… in announce()
2472 uint32_t playerid; in leave() local
2478 if (playerid == m_player_id) { in leave()
2504 m_players.erase(playerid); in leave()
3009 uint32_t playerid; in team_change() local
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