/dports/audio/geonkick-lv2/geonkick-2.8.0/dsp/src/ |
H A D | audio_output.c | 56 gkick_buffer_new((struct gkick_buffer**)&(*audio_output)->playing_buffer, in gkick_audio_output_create() 58 if ((*audio_output)->playing_buffer == NULL) { in gkick_audio_output_create() 63 gkick_buffer_set_size((struct gkick_buffer*)(*audio_output)->playing_buffer, 0); in gkick_audio_output_create() 77 struct gkick_buffer *p = (struct gkick_buffer*)((*audio_output)->playing_buffer); in gkick_audio_output_free() 135 if (gkick_buffer_is_end((struct gkick_buffer*)audio_output->playing_buffer)) { in gkick_audio_output_get_frame() 138 … struct gkick_buffer *buff = (struct gkick_buffer*)audio_output->playing_buffer; in gkick_audio_output_get_frame() 184 return (struct gkick_buffer*)audio_output->playing_buffer; in gkick_audio_output_get_buffer() 189 gkick_buffer_reset((struct gkick_buffer*)audio_output->playing_buffer); in gkick_audio_output_swap_buffers() 200 audio_output->updated_buffer = audio_output->playing_buffer; in gkick_audio_output_swap_buffers() 201 audio_output->playing_buffer = buff; in gkick_audio_output_swap_buffers() [all …]
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H A D | audio_output.h | 58 char* _Atomic playing_buffer; member
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/dports/games/openbor3979/openbor-2bcf25b/engine/source/gamelib/ |
H A D | soundmix.c | 127 int playing_buffer; member 533 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 534 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio() 549 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 551 musicchannel.playing_buffer++; in mixaudio() 552 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio() 556 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]) in mixaudio() 559 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 566 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 1216 musicchannel.playing_buffer = i; in sound_update_adpcm() [all …]
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/dports/games/openbor3482/openbor-2c1ecd7/engine/source/gamelib/ |
H A D | soundmix.c | 123 int playing_buffer; member 423 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 424 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio() 437 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 439 musicchannel.playing_buffer++; in mixaudio() 440 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio() 444 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]){ in mixaudio() 446 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 452 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 915 musicchannel.playing_buffer = i; in sound_update_adpcm() [all …]
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/dports/games/openbor3711/openbor-6ec17fa/engine/source/gamelib/ |
H A D | soundmix.c | 123 int playing_buffer; member 423 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 424 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio() 437 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 439 musicchannel.playing_buffer++; in mixaudio() 440 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio() 444 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]){ in mixaudio() 446 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 452 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 915 musicchannel.playing_buffer = i; in sound_update_adpcm() [all …]
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/dports/games/openbor4432/openbor-ba1eb4f/engine/source/gamelib/ |
H A D | soundmix.c | 435 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 436 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio() 451 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 453 musicchannel.playing_buffer++; in mixaudio() 454 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio() 458 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]) in mixaudio() 461 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 462 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio() 468 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 1111 musicchannel.playing_buffer = i; in sound_update_adpcm() [all …]
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H A D | soundmix.h | 42 int playing_buffer; member
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/dports/games/openbor/openbor-3caaddd5/engine/source/gamelib/ |
H A D | soundmix.c | 435 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 436 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio() 451 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 453 musicchannel.playing_buffer++; in mixaudio() 454 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio() 458 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]) in mixaudio() 461 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio() 462 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio() 468 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio() 1111 musicchannel.playing_buffer = i; in sound_update_adpcm() [all …]
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H A D | soundmix.h | 42 int playing_buffer; member
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/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/ |
H A D | sound.c | 52 static unsigned char playing_buffer[SND_BLOCKSIZE]; variable 387 playing_buffer[i] = 0; in SoundServer() 389 playing_buffer[i] = 255; in SoundServer() 391 playing_buffer[i] = (premix_last_buffer[i]>>1)^0x80; in SoundServer() 395 write(audio.device_fd, playing_buffer, fragment_size); in SoundServer() 442 playing_buffer[i] = in SoundServer() 449 write(audio.device_fd,playing_buffer,sample_size); in SoundServer()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/ |
H A D | sound.c | 1140 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_DSP() local 1269 playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; in Mixer_Main_DSP() 1273 playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP() 1274 playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP() 1278 playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP() 1279 playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP() 1284 if (write(audio.device_fd, playing_buffer, fragment_size) == -1) in Mixer_Main_DSP() 1296 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_SimpleAudio() local 1326 playing_buffer[j] = in Mixer_Main_SimpleAudio() 1334 playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80; in Mixer_Main_SimpleAudio() [all …]
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/ |
H A D | sound.c | 1124 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_DSP() local 1253 playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; in Mixer_Main_DSP() 1257 playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP() 1258 playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP() 1262 playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP() 1263 playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP() 1268 write(audio.device_fd, playing_buffer, fragment_size); in Mixer_Main_DSP() 1279 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_SimpleAudio() local 1309 playing_buffer[j] = in Mixer_Main_SimpleAudio() 1317 playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80; in Mixer_Main_SimpleAudio() [all …]
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/ |
H A D | sound.c | 1124 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_DSP() local 1253 playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; in Mixer_Main_DSP() 1257 playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP() 1258 playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP() 1262 playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP() 1263 playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP() 1268 write(audio.device_fd, playing_buffer, fragment_size); in Mixer_Main_DSP() 1279 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_SimpleAudio() local 1309 playing_buffer[j] = in Mixer_Main_SimpleAudio() 1317 playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80; in Mixer_Main_SimpleAudio() [all …]
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/ |
H A D | sound.c | 1125 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_DSP() local 1254 playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; in Mixer_Main_DSP() 1258 playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP() 1259 playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP() 1263 playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP() 1264 playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP() 1269 if (write(audio.device_fd, playing_buffer, fragment_size) == -1) in Mixer_Main_DSP() 1281 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_SimpleAudio() local 1311 playing_buffer[j] = in Mixer_Main_SimpleAudio() 1319 playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80; in Mixer_Main_SimpleAudio() [all …]
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/dports/audio/gsequencer/gsequencer-3.10.4/ags/audio/fx/ |
H A D | ags_fx_playback_audio_processor.h | 77 GList *playing_buffer; member
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H A D | ags_fx_playback_audio_processor.c | 235 fx_playback_audio_processor->playing_buffer = NULL; in ags_fx_playback_audio_processor_init() 276 if(fx_playback_audio_processor->playing_buffer != NULL){ in ags_fx_playback_audio_processor_finalize() 277 g_list_free_full(fx_playback_audio_processor->playing_buffer, in ags_fx_playback_audio_processor_finalize()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/source/webmlib/ |
H A D | vidplay.c | 253 for(j = 0, i = musicchannel.playing_buffer + 1; j < MUSIC_NUM_BUFFERS; j++, i++) in audio_thread() 264 musicchannel.playing_buffer = i; in audio_thread()
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/dports/games/openbor/openbor-3caaddd5/engine/source/webmlib/ |
H A D | vidplay.c | 253 for(j = 0, i = musicchannel.playing_buffer + 1; j < MUSIC_NUM_BUFFERS; j++, i++) in audio_thread() 264 musicchannel.playing_buffer = i; in audio_thread()
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