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Searched refs:playing_buffer (Results 1 – 18 of 18) sorted by relevance

/dports/audio/geonkick-lv2/geonkick-2.8.0/dsp/src/
H A Daudio_output.c56 gkick_buffer_new((struct gkick_buffer**)&(*audio_output)->playing_buffer, in gkick_audio_output_create()
58 if ((*audio_output)->playing_buffer == NULL) { in gkick_audio_output_create()
63 gkick_buffer_set_size((struct gkick_buffer*)(*audio_output)->playing_buffer, 0); in gkick_audio_output_create()
77 struct gkick_buffer *p = (struct gkick_buffer*)((*audio_output)->playing_buffer); in gkick_audio_output_free()
135 if (gkick_buffer_is_end((struct gkick_buffer*)audio_output->playing_buffer)) { in gkick_audio_output_get_frame()
138 … struct gkick_buffer *buff = (struct gkick_buffer*)audio_output->playing_buffer; in gkick_audio_output_get_frame()
184 return (struct gkick_buffer*)audio_output->playing_buffer; in gkick_audio_output_get_buffer()
189 gkick_buffer_reset((struct gkick_buffer*)audio_output->playing_buffer); in gkick_audio_output_swap_buffers()
200 audio_output->updated_buffer = audio_output->playing_buffer; in gkick_audio_output_swap_buffers()
201 audio_output->playing_buffer = buff; in gkick_audio_output_swap_buffers()
[all …]
H A Daudio_output.h58 char* _Atomic playing_buffer; member
/dports/games/openbor3979/openbor-2bcf25b/engine/source/gamelib/
H A Dsoundmix.c127 int playing_buffer; member
533 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
534 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio()
549 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
551 musicchannel.playing_buffer++; in mixaudio()
552 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio()
556 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]) in mixaudio()
559 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
566 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
1216 musicchannel.playing_buffer = i; in sound_update_adpcm()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/source/gamelib/
H A Dsoundmix.c123 int playing_buffer; member
423 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
424 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio()
437 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
439 musicchannel.playing_buffer++; in mixaudio()
440 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio()
444 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]){ in mixaudio()
446 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
452 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
915 musicchannel.playing_buffer = i; in sound_update_adpcm()
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/dports/games/openbor3711/openbor-6ec17fa/engine/source/gamelib/
H A Dsoundmix.c123 int playing_buffer; member
423 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
424 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio()
437 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
439 musicchannel.playing_buffer++; in mixaudio()
440 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio()
444 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]){ in mixaudio()
446 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
452 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
915 musicchannel.playing_buffer = i; in sound_update_adpcm()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/source/gamelib/
H A Dsoundmix.c435 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
436 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio()
451 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
453 musicchannel.playing_buffer++; in mixaudio()
454 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio()
458 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]) in mixaudio()
461 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
462 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio()
468 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
1111 musicchannel.playing_buffer = i; in sound_update_adpcm()
[all …]
H A Dsoundmix.h42 int playing_buffer; member
/dports/games/openbor/openbor-3caaddd5/engine/source/gamelib/
H A Dsoundmix.c435 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
436 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio()
451 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
453 musicchannel.playing_buffer++; in mixaudio()
454 musicchannel.playing_buffer %= MUSIC_NUM_BUFFERS; in mixaudio()
458 if(fp_pos < musicchannel.fp_playto[musicchannel.playing_buffer]) in mixaudio()
461 sptr16 = musicchannel.buf[musicchannel.playing_buffer]; in mixaudio()
462 fp_playto = musicchannel.fp_playto[musicchannel.playing_buffer]; in mixaudio()
468 musicchannel.fp_playto[musicchannel.playing_buffer] = 0; in mixaudio()
1111 musicchannel.playing_buffer = i; in sound_update_adpcm()
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H A Dsoundmix.h42 int playing_buffer; member
/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsound.c52 static unsigned char playing_buffer[SND_BLOCKSIZE]; variable
387 playing_buffer[i] = 0; in SoundServer()
389 playing_buffer[i] = 255; in SoundServer()
391 playing_buffer[i] = (premix_last_buffer[i]>>1)^0x80; in SoundServer()
395 write(audio.device_fd, playing_buffer, fragment_size); in SoundServer()
442 playing_buffer[i] = in SoundServer()
449 write(audio.device_fd,playing_buffer,sample_size); in SoundServer()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsound.c1140 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_DSP() local
1269 playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; in Mixer_Main_DSP()
1273 playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP()
1274 playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP()
1278 playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP()
1279 playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP()
1284 if (write(audio.device_fd, playing_buffer, fragment_size) == -1) in Mixer_Main_DSP()
1296 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_SimpleAudio() local
1326 playing_buffer[j] = in Mixer_Main_SimpleAudio()
1334 playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80; in Mixer_Main_SimpleAudio()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsound.c1124 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_DSP() local
1253 playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; in Mixer_Main_DSP()
1257 playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP()
1258 playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP()
1262 playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP()
1263 playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP()
1268 write(audio.device_fd, playing_buffer, fragment_size); in Mixer_Main_DSP()
1279 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_SimpleAudio() local
1309 playing_buffer[j] = in Mixer_Main_SimpleAudio()
1317 playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80; in Mixer_Main_SimpleAudio()
[all …]
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsound.c1124 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_DSP() local
1253 playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; in Mixer_Main_DSP()
1257 playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP()
1258 playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP()
1262 playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP()
1263 playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP()
1268 write(audio.device_fd, playing_buffer, fragment_size); in Mixer_Main_DSP()
1279 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_SimpleAudio() local
1309 playing_buffer[j] = in Mixer_Main_SimpleAudio()
1317 playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80; in Mixer_Main_SimpleAudio()
[all …]
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsound.c1125 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_DSP() local
1254 playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; in Mixer_Main_DSP()
1258 playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP()
1259 playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP()
1263 playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; in Mixer_Main_DSP()
1264 playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; in Mixer_Main_DSP()
1269 if (write(audio.device_fd, playing_buffer, fragment_size) == -1) in Mixer_Main_DSP()
1281 static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE]; in Mixer_Main_SimpleAudio() local
1311 playing_buffer[j] = in Mixer_Main_SimpleAudio()
1319 playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80; in Mixer_Main_SimpleAudio()
[all …]
/dports/audio/gsequencer/gsequencer-3.10.4/ags/audio/fx/
H A Dags_fx_playback_audio_processor.h77 GList *playing_buffer; member
H A Dags_fx_playback_audio_processor.c235 fx_playback_audio_processor->playing_buffer = NULL; in ags_fx_playback_audio_processor_init()
276 if(fx_playback_audio_processor->playing_buffer != NULL){ in ags_fx_playback_audio_processor_finalize()
277 g_list_free_full(fx_playback_audio_processor->playing_buffer, in ags_fx_playback_audio_processor_finalize()
/dports/games/openbor4432/openbor-ba1eb4f/engine/source/webmlib/
H A Dvidplay.c253 for(j = 0, i = musicchannel.playing_buffer + 1; j < MUSIC_NUM_BUFFERS; j++, i++) in audio_thread()
264 musicchannel.playing_buffer = i; in audio_thread()
/dports/games/openbor/openbor-3caaddd5/engine/source/webmlib/
H A Dvidplay.c253 for(j = 0, i = musicchannel.playing_buffer + 1; j < MUSIC_NUM_BUFFERS; j++, i++) in audio_thread()
264 musicchannel.playing_buffer = i; in audio_thread()